Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Library of Enlightenment > Thread: Neutral War
Thread: Neutral War
spekulant
spekulant

Tavern Dweller
posted December 14, 2007 10:52 AM

Neutral War

In Heroes we trust!


Hi all, I've just registered, but had carefully read much of the threads and found the Community is awesome. Never played multyplayer, but still now a lot of stuff for the game. So, imho heroes III stays the best, but I'm pretty sure you've all played it so much, you're slightly losing enthusiasm.
Here's a wicked idea to fix that problem...How'bout a map, that's totally made of neutral creatures dwellings? And towns that can build everything but...well, army :] I know that on such a map some towns would rule (Dungeon with its mana vortex, Tower with the library,etc), but still, just think about it.
The only thing left to do is find an editor:] My game's map editor doesn't work, otherwise I'd have made the map miself and posted a link to it already.
Regards

____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
SwampLord
SwampLord


Supreme Hero
Lord of the Swamp
posted December 14, 2007 01:25 PM
Edited by SwampLord at 13:26, 14 Dec 2007.

Whoever finds the level 8-10 dragon dwellings wins.

If you mean the town neutral dwellings, that'd be interesting. It'd certainly add another layer of strategy on because you'd have to coordinate picking up reinforcements correctly.
____________
They can take my swamp, they can take my town, but they will never take my FREEDOM!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
spekulant
spekulant

Tavern Dweller
posted December 14, 2007 03:53 PM

precisely, and that's the beauty of it!
The map can be made thus so that you can get some peasants&halflings&scouts from dwellings not garded to begin with. Then you base your strategy on how to get to the Frozen Cliffs and get an Azure without that much casualties.
Another problem would be the cost of the 8-10 tiers regarding resourses.
But still, the endgame would be interesting - above 500 HP dragons/enchanters/diamond golems against, well, the same:]
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
guarder
guarder


Supreme Hero
posted December 14, 2007 04:10 PM

try to make a map wth only peasnt dwellings
____________

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0279 seconds