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Thread: Fantasy Fight Chat | This thread is pages long: 1 2 · «PREV |
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DagothGares
Responsible
Undefeatable Hero
No gods or kings
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posted November 03, 2008 05:33 PM |
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naaah, he doesn't even need healing potions
he'll have ample opportunity to recover in the meantime.
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If you have any more questions, go to Dagoth Cares.
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted November 03, 2008 05:43 PM |
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Is any kind of experience gaining system set? Like, let's say, +1 to all stats after each battle won ~~~~
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Geny
Responsible
Undefeatable Hero
What if Elvin was female?
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posted November 10, 2008 12:40 PM |
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Mytical
Responsible
Undefeatable Hero
Chaos seeking Harmony
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posted November 10, 2008 12:41 PM |
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It isn't to be honest. All this work and do to management and my poor organization skills this is languishing
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Message received.
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william
Responsible
Undefeatable Hero
LummoxLewis
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posted November 10, 2008 12:51 PM |
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Why not get somebody to help you so that this can move along? I would help but I have been kinda busy as of late but I really want to see where this goes.
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~Ticking away the moments that
make up a dull day, Fritter and
waste the hours in an off-hand
way~
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Mytical
Responsible
Undefeatable Hero
Chaos seeking Harmony
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posted November 10, 2008 12:54 PM |
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Already asked for volunteers, got some help with the skills. . However, anybody good with math is more then welcome to volunteer.
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Message received.
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Mytical
Responsible
Undefeatable Hero
Chaos seeking Harmony
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posted November 10, 2008 12:58 PM |
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Edited by Mytical at 13:06, 10 Nov 2008.
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Quote: Is any kind of experience gaining system set? Like, let's say, +1 to all stats after each battle won ~~~~
You win gold that can be used to heal injured players or trade. No upgrades possible for a player.
Edit : Also need to change some of the less powerful skills so that they get to attack also (maybe at reduced effect?). Already the fight is a bit lopsided because of abilities being used instead of attacks.
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Message received.
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Mytical
Responsible
Undefeatable Hero
Chaos seeking Harmony
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posted November 14, 2008 11:25 AM |
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Ok. Revamping this a little, then redoing the fight with the new changes.
Abilities : Can only be activated once, unless specifically specified, and those that last multiple rounds will ONLY effect the first target(s) unless specifically specified. Any ability not specifying that it forgoes a normal attack allows the person using that ability to attack for 50% normal damage (so activating abilities won't be quite so..painful).
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Message received.
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