ricmetal
Tavern Dweller
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posted February 16, 2009 07:20 AM |
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Edited by ricmetal at 06:39, 17 Feb 2009.
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Wishes for HOMM6 Map editor
i have some ideas to improve the map making, if ever HOMM6 comes out and workers from the game happen to catch the post. oinc.
1 - id like to see variations on the types of existing mines - have the ones that are buildings and the ones that blend into the mountains/hills. example: two types for ore, for gold, etc.
2 - when using the blending mines, make them more flexible when blending into the hills. they always create that round "dome" shape over the mine and dont blend with a steep hill.
3 - i noticed that the editor isnt prepared for steep hill walls. it would be nice if the patterns could duplicate themselves, in a row, instead one having one pattern extended and meshing the image to nearly blurdum.
edit 1
4 - Higher bridges, instead of ground waer level.
5 - Waterfalls - obvious higher ground rivers
ill probably add some more later.
hoping the next editor will be more flexible.
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