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Thread: elemantals ancestors | |
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martin_tufi
Hired Hero
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posted April 22, 2009 08:31 PM |
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elemantals ancestors
HISTORY
it is said that in a very old war. The elves decided to go to the wisest druid to save from the threat of the living dead. The druid decided to wake up the basic protection. To eradicate the infection and shed the intruders. These basic living in the depths of the planet. And sleep eternally
CREATURES
1. Sand elemental - quicksand elemental - Mud elemental
2. Coal elemental - Sulfur elemental - Mercury elemental
3. Polar elemental - Antartic elemental - Artic elemental
4. Magic elemental - Mysterious elemental - Forgotten elemental
5. Storm elemental - Thunder elemental - Lightning elemental
6. Stone legionnaire - Granite legionnaire - Marble legionnaire
7. Stone dragon - Granite dragon - Marble dragon
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Adrius
Honorable
Undefeatable Hero
Stand and fight!
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posted April 22, 2009 08:42 PM |
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So it's umm... Conflux with new names?
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MattII
Legendary Hero
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posted April 22, 2009 11:03 PM |
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New names and a lineup that is both non-elemental, and appears, at least to me, to lack real creativity (a real elemental town is unlikely to be made up of elementals, it'd probably be closer to Academy).
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martin_tufi
Hired Hero
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posted April 23, 2009 12:50 AM |
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MattII
Legendary Hero
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posted April 23, 2009 01:52 AM |
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Edited by MattII at 04:00, 23 Apr 2009.
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To expound further on my theory, I suggested here that the creature's base lineup appears relatively normal, yet instead of the normal method of upgrades each town builds a pair of elemental altars (one for fire/water, one for earth/air), each altar dictating which of the two opposing upgrades are available to each creature.
Each element would have its own major area for stat increases and abilities
Air: movement, haste
Earth: hitpoints, defence
Fire: attack, damage
Water: magic, other specials
Another bonus could be allowing a stack of one or both selected elementals to be raised at the start of a siege.
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martin_tufi
Hired Hero
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posted April 23, 2009 02:51 AM |
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yes.
In my opinion the stats abilities of my elementals is ther
1. Sand - Quicksand - Mud : Incorporeal , speed
2. Coal - sulfur - mercury : Magic resistens or aura of weakness magic
3. Polar - artic - antartic : shot, and Intermediate
4. magic - mysterious - forgotten : magic and rare skills
5. Storm - thunder - Linghtning : damage, attack and speed
6. Stone legionnaire - Granite legionnaire - Marble legionnaire : is more resistens than earth and have full protection (defence) shots (magicals and dont magicals) Very slow speed
7. Stone dragon - Granite dragon - Marble dragon : similar to stone legionnaire but haven`t full protection shots very slow speed
Other possibilities:
Coal dragon - sulfer dragon - mercury dragon
Cristal dragon
Metals legionnaires
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mvassilev
Responsible
Undefeatable Hero
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posted April 23, 2009 03:26 AM |
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Since when are "Polar", "Antartic", "Arctic", "Mystery" - and whatever "Forgotten Elemental" is - elements?
And what's Marmol?
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Eccentric Opinion
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Adrius
Honorable
Undefeatable Hero
Stand and fight!
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posted April 23, 2009 09:41 AM |
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Quote: thanks for your opinion
That's how people should react to criticism, awesome. Respect points added.
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martin_tufi
Hired Hero
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posted April 23, 2009 08:50 PM |
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thanks adrius.
The marble is a very resistant rock.
Polar, Arctic, Antarctic. They aren`t mythological ideas are my ideas. It is the modern world but is interesting for my
Magic - Mysterious - forgotten. Elementary are rare, and are not of nature itself, but are related to the magic
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