|
Thread: Magic Wands - number of uses - any help? | |
|
Zilo
Promising
Adventuring Hero
|
posted June 26, 2009 11:50 AM |
|
Edited by VokialBG at 18:14, 28 Jul 2011.
|
Magic Wands - number of uses - any help?
Hullo, I'm looking for a way to modify the number of spell uses provided by the artifact Magic Wand (to make it different from standart 6). May be somebody knows how can I do it?
Moderator's note: for minor questions please use the questions topic next time. Thread locked!
|
|
SimonaK
Promising
Supreme Hero
|
posted June 26, 2009 03:54 PM |
|
Edited by SimonaK at 15:54, 26 Jun 2009.
|
Hi Zilo,
as you know, Magic Wands are Artifact, so you cannot mod it except for its primary stats such attack, defense, etc etc....
I think functionnalities about the number of use are Hard-Coded mechanics into the exe.
I can do errors, at worst, you may be search into the DefaultStats.xdb file and looking for "Wand" word etc.
Also, perhaps we can control the number of use by user-scripts.
good luck!
|
|
Warmonger
Promising
Legendary Hero
fallen artist
|
posted June 26, 2009 07:21 PM |
|
|
Quote: Also, perhaps we can control the number of use by user-scripts.
No way. I could not even make wands and scrolls hold specific spell when created by script
I also think it's just another hardcoded feature, at least we can't access it with avaliable tools.
|
|
Zilo
Promising
Adventuring Hero
|
posted June 26, 2009 07:23 PM |
|
|
Tnx for help, at least knowing that no chance to modify it is a result too
I alrdy looked in Default file and indeed only att/def parameters there. Just was hoping may be there is another file I didn't know about or smthing..
|
|
|