about two weeks or so i have opened a topic regarding a bug with rush dive which occurs when i mod any file yet every thing else seems fine(see topic [url=http://heroescommunity.com/viewthread.php3?TID=32612]rush dive bug[/url]). unfortunately no one posted a reply...
my most recent discovery is that more special abilities seem to fail working properly. For example the champion's special ability completely and utterly doesn't work with my mod however if i delete the mod it works perfectly
i have come to suspect that modifying the game can tamper with unknown variables which effectively affects the creatures special abilities(at the moment i have only noticed this with haven's alternative upgrades only but more creatures could have been affected...). i wonder if anyone here can confirm my theory or shed some light on this conundrum.