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Thread: Most important things in Heroes | |
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rainalcar
Promising
Famous Hero
Heroji su zakon
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posted January 22, 2011 11:46 AM |
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Most important things in Heroes
I don't think I'll be very judgmental on Heroes 6. The games of the series are diverse, and there is never an option that would satisfy everyone. However, for me, there is one thing which is most important of all: pace. All heroes games are "long". Turns take long, games take hours, and we are talking multi here which is the only way for this kind of game to become truly great in times to come. However, there is a huge difference in how much one was able to do in a given amount of real time. I will take 3 and 5 for comparison: in Heroes 3, imo, you had a lot easier time playing, doing things in a faster pace then in H5. In fact, imo, 5 was so painfully slow, that I had a feeling that I spent hell of a lot of time "tackling" with the game mechanics. Which leads me to the point of the post, and the single most important thing I want to see in H6: proper interface and camera.
I want a fixed adventure camera. I want a battlefield camera where creatures are large enough (H3 is ideal). I don't want a camera where I need to rotate and zoom it around to see the map/battle. Ok, place that option, but place it for artistic purposes only. I don'w want to see underground rocks or overground trees climbing sky high and obscuring what's behind them: just make it impossible to go behind them, that is, make the camera from 0 angle perspective as much as possible. Who actually cares how the hero looks like in close up after they see him two times?
If you can make this work, I will respect you no matter what else you do, and how much you "deviate" from the "expected".
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted January 22, 2011 11:58 AM |
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Sorry, but I'm closing down this topic for further discussion. We have a number of H6 discussion threads and "wishes for H6" where this can go, and if we'll have a new thread for every member's wishes, forum will be completely drowned. Of course, you're welcome to move this to an existing thread and continue the discussion.
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What will happen now?
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