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Heroes Community > Heroes 8+ Altar of Wishes > Thread: Lizard's Perfect HoMM
Thread: Lizard's Perfect HoMM This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted February 12, 2011 04:32 PM
Edited by LizardWarrior at 16:34, 12 Feb 2011.

yes,execution ability is very useful to kill powerful creatures,but almost useless at kiling weak units.At high numbers,even if you fight with very powerful creatures,doesn't help to much.

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ska8ter
ska8ter

Tavern Dweller
posted February 12, 2011 11:40 PM

I absolutely love your idea on magic schools and how magic can be combined (ex: dark + earth = necromancy).

This could add so much replayability along with different strategies and play style.

It can also go as far as to affect skills or add new ones.
The possibilities with such a features are quite endless if you take modding into account.

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted February 17, 2011 09:36 PM
Edited by LizardWarrior at 21:18, 19 Feb 2011.

some skills added

edit:Inferno Added


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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted February 19, 2011 09:31 PM

Inferno has some nice, but also some not very nice ones...don't like the horns at the hell hounds. Very indifferent about brute. Liek nightmare very much I think.
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted February 19, 2011 09:35 PM

I added horns to hell hound and cerberus because they was too similar with guard/war hound.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted February 20, 2011 10:15 PM

Good job, has been following this from the sidelines, keep it going.
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SBlister
SBlister


Famous Hero
Rakshasa Commander
posted February 21, 2011 06:04 AM

Just a suggestion. Efreets are from the Arabic mythology whilst rajas are Indian Kings. My suggestion is instead of efreet rajas, you call them efreet caliphs.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted February 21, 2011 12:06 PM

though it makes a higher difference, I still don't liek the horns...but I'll see what I say after inferno abilities are up

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted February 21, 2011 04:53 PM
Edited by LizardWarrior at 18:09, 21 Feb 2011.

@alci:thanks

@SBlister:I think I will do this

@Jiriki9:today or tommorow I will make haven&inferno creatures abilities

EDIT:Haven&Inferno abilities finished

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evinin
evinin


Supreme Hero
Servant of Asha
posted February 21, 2011 06:27 PM

I like most of your ideas, Lizard, but this thing with the mind protection of the Haven units confuses me a little bit. I don't see it as a fitful ability.
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted February 21, 2011 06:39 PM
Edited by LizardWarrior at 17:30, 22 Feb 2011.

I think the loyality ability fits very well haven's units.They are very religious and serve blindly the crown,so they gain a mental strenght.

edit:terrains and weather added

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Jiriki9
Jiriki9


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Undefeatable Hero
Altar Dweller
posted February 22, 2011 07:39 PM

Love your terrains and weather
...though: no weather on wastelands?
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted February 22, 2011 07:43 PM

Wastelands are dry,so no rain or other water based effects(only icy wasteland),there isn't so much sand as in desert,so no sandstorm.I haven't decided what weather effect fits in wasteland.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted February 22, 2011 08:08 PM

Storm would fit quite good imo, either dry but with lightning, or just...wind...massive wind.
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted February 22, 2011 08:12 PM

Lighting storm is a good idea,a lighting will randomly damage a stack every turn,Massive winds also fits very well,which would make shooters to attack randomly or miss.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted February 22, 2011 08:17 PM
Edited by Jiriki9 at 20:29, 22 Feb 2011.

Yeah And wind could also hinder flyers, or not? making it harder to fly...

EDIT: also read the inferno abilities now. some nice ones. Don't like brute.
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted February 22, 2011 08:43 PM
Edited by LizardWarrior at 20:45, 27 Feb 2011.

Air spells and wasteland weather added.

I haven't inspiration for brute,some ideas for abilities would be nice.

Edit 1:Emissaries for Castle(renamed Haven) and Necropolis added

Edit 2:Colony added



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moljac024
moljac024

Tavern Dweller
posted March 01, 2011 11:26 PM

These fractions are horrible, sorry.

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Warlord
Warlord


Famous Hero
Lord of Image Spam
posted March 02, 2011 12:04 AM
Edited by Warlord at 00:04, 02 Mar 2011.

Quote:
fractions


I know right I hate those dang fractions too!
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 02, 2011 10:07 AM

Quote:
These fractions are horrible, sorry.


man, especially since you're seemingly new: PLEASE don't just give opinions as if there were facts. AND: Please give reasons for statements like that. Otherwise it is a bit offending.
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