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Heroes Community > Library of Enlightenment > Thread: The Grail
Thread: The Grail
ChaosHydra
ChaosHydra


Famous Hero
posted March 07, 2012 04:00 PM

The Grail

When placed and about to edit it says "select allowable placement radius".

What does this mean?

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted March 07, 2012 04:04 PM

It randomises the position of the Grail in-game, to help avoid predictability and keep the Obelisk quests necessary no matter how many times you play the map. If you type in "1" it can move to any unoccupied square one space away. Type in "2" and it can move somewhere up to two squares away. Etc.
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"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII

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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted March 07, 2012 04:10 PM
Edited by Drakon-Deus at 16:12, 07 Mar 2012.

I always liked The Ultimate Artifact better

Is there any mod than implements the UA in WoG by any chance? sorry for off-topic.

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Thunder_Titus
Thunder_Titus


Disgraceful
Famous Hero
Inventor
posted August 30, 2012 02:39 AM

The grail's only use to make the game for ye super easy.

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edgarazas
edgarazas

Tavern Dweller
posted October 17, 2012 04:15 PM

I hate grail becuse it ruins the whole game and fun

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c0ldshadow
c0ldshadow


Known Hero
ig chr0meice91
posted October 18, 2012 01:13 AM

the grail can certainly ruin things if it's placed too close to a base



question: on an islands random map, is it possible for the grail to be on an extremely tiny outlying island?  e.g. the ones which only have a few spaces of hex to land on from where you can't even walk sometimes?  i have never once seen this; just wondering if it's even possible for the grail to appear in such places.  i'm guessing the random generator is coded to place the grail on only main areas


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c0ldshadow
c0ldshadow


Known Hero
ig chr0meice91
posted October 18, 2012 01:13 AM

the grail can certainly ruin things if it's placed too close to a base



question: on an islands random map, is it possible for the grail to be on an extremely tiny outlying island?  e.g. the ones which only have a few spaces of hex to land on from where you can't even walk sometimes?  i have never once seen this; just wondering if it's even possible for the grail to appear in such places.  i'm guessing the random generator is coded to place the grail on only main areas


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b0rsuk
b0rsuk


Promising
Famous Hero
DooM prophet
posted October 19, 2012 11:11 AM

I don't like the fact that 90% of the time the best approach is brute force. Visit a small number of obelisks, get the idea on which screen the artifact is. Then recruit a bunch of heroes and keep digging. It's almost never practical to visit ALL obelisks, and for all remaining cases 15% obelisks is as effective as 95% obelisks, but you save time. There's no incentive to visit more.

Unless I'm missing something. Is there a guarantee that revealed puzzle pieces, without X on them, will not have the artifact ?
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http://www.youtube.com/watch?v=u5um8QWWRvo RSA Animate - Smile or die

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The_Polyglot
The_Polyglot


Promising
Supreme Hero
channeling capybara energy
posted October 19, 2012 12:38 PM
Edited by The_Polyglot at 21:12, 26 Oct 2012.

I know a guy for whom 1 (1!!) obelisk is more than enough 90% of the time. He actually wrote a 30+ page booklet on the pitfalls and general tips and tricks of grail hunting... and it's surprisingly handy, with accurate cost/effectiveness ratios, optimum digging strategy, Puzzle Map quirks, and everything. Shame he doesn't share it with anyone, he really does get the grail super early most of the time.

It's not for sale, and he made it for private use. I just thought I'd mention it as a funny side note. And yes, I know it sounds unbelievable, that's why it's funny in an awesome way.
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batoonike
batoonike


Known Hero
posted October 25, 2012 10:11 PM

@Polyglot: Nice sales presentation. So the guy wrote 30 pages in order to not show them to anyone? How much do you want for that guide?

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Star_King
Star_King


Known Hero
posted October 26, 2012 05:31 AM
Edited by Star_King at 05:31, 26 Oct 2012.

Yeah it sounds like Polyglot is making stuff up. Pretty far-fetched.

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ChaosHydra
ChaosHydra


Famous Hero
posted October 29, 2012 10:49 AM

Let's ban The_Polyglot!!










jk

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 29, 2012 10:59 AM

Quote:
I don't like the fact that 90% of the time the best approach is brute force. Visit a small number of obelisks, get the idea on which screen the artifact is. Then recruit a bunch of heroes and keep digging. It's almost never practical to visit ALL obelisks, and for all remaining cases 15% obelisks is as effective as 95% obelisks, but you save time. There's no incentive to visit more.


For any decent player, recruiting "a bunch" of heroes for grail purpose is out of question. In most cases you can reserve a single hero for this task and it still hits your economy or expansion very hard.

Digging for the grail with only a few obelisk visited is counter productive. And in general the grail is a loss of time, a secondary hero should generate much more income or expansion profit instead of digging for weeks.

Exception: conflux. For that I would put all 8 heroes to dig once I have idea where is it. But conflux grail is pure cheating.
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Era II mods and utilities

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted October 29, 2012 11:04 AM

But I find it quite awesome to write 30+ pages just about a puzzle. Is this written in Arial bold 46?
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Better judged by 12 than carried by 6.

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The_Polyglot
The_Polyglot


Promising
Supreme Hero
channeling capybara energy
posted October 29, 2012 05:03 PM

IDK, I saw it only one time, but IIRC it contained a couple of probability graphs and other assorted images.  
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Friend-shaped

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batoonike
batoonike


Known Hero
posted November 07, 2012 06:45 PM

I believe Einstein showed in something like 3 or 4 pages that E = mc2. You rarely need 30 to display a few probabilities about the Grail

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looom
looom


Adventuring Hero
Flying High
posted November 21, 2012 06:20 PM

On a small map one can easily find the grail - just need 1 or 2 obelisks, you will see some key-terrain detail on the puzzle map and on the regular map, recruit - run - dig. It's too impractical tho and getting the grail if one gets a lucky guess just ruiiiins the game.

I fail to see the point to write a 30 page research paper on something that is too obvious, just takes a little bit of practice. The probability theory is quite pointless - eventually you will just go for a lucky guess.

On a side note, if you play one of the maps I designate  ( ), you can be damn sure I will have the grail on some time during the 1st week

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