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Thread: Starting my HoMM3 HTML5 Development. | |
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Schoening
Tavern Dweller
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posted September 20, 2012 01:25 PM |
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Starting my HoMM3 HTML5 Development.
Hey folks, let me introduce my project a little.
Right Now I am working on a Tutorial for the Instructable.com Contest; "Hands on Learning".
The tutorial I am working on is about how to create Games using Construct 2 (a Game Development Tool).
I am going to add a few "mini games" into the tutorial, and since HoMM3 is one of my favourite games, I want to create a mini game of the HoMM3 Combat.
Here is a Quick Example made in about 30 min:
No Download, it is in Browser:
[url=http://dl.dropbox.com/u/53738503/Construct%202%20Examples/index.html]HoMM3 Combat (No Models!)[/url]
So my question is, is there anything to consider?
I read about [url=http://heroes.thelazy.net/wiki/Defense_Skill]Defense Skill[/url] and find it kind of wierd! But other variables to think of?
Feel free to give tips !
Also, after I am done with the Tutorial, I would really like starting to develop the HoMM3 game for the WebBrowser.
Current Ideas:
#Rooms to find Players to battle with.
# 1v1 - 8v8 Games
#A Real Time Multiplayer Map, with 100+ player slots.
(Only one Hero Allowed, Instead of Turn Based the Movement and Mana will refresh over time) And No Death Without Castle.
But that is in the future !
Right Now I must focus and Finnish the Tutorial !
Here is a Link to the Tutorial Updates:
[url=http://www.scirra.com/forum/topic56876.html]Tutorial Updates [/url]
Cheers !
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Schoening
Tavern Dweller
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posted September 20, 2012 02:01 PM |
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I found this awesomeness by another user, gonna implement it :
[url=http://playone.goodluckwith.us/games/Board%20-%20Hex%20path%20finding/]Awesome[/url]
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