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Heroes Community > Heroes 6 - The New Beginning > Thread: Appeal to every Heroes VI owner
Thread: Appeal to every Heroes VI owner This thread is 6 pages long: 1 2 3 4 5 6 · «PREV / NEXT»
Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted October 03, 2012 01:30 AM

Ah ok, somehow got the feeling you were calling me a pussy ^^

Quote:
the whole concept that a successful game is when you creep neutrals for 6 hours then have a 10 minutes final battle.

U-huh, this has actually been my main gripe with the series since as long as I can remember.
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Minion
Minion


Legendary Hero
posted October 03, 2012 01:37 AM

Comparison to chess makes absolutely no sense Corribus
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"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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Corribus
Corribus

Hero of Order
The Abyss Staring Back at You
posted October 03, 2012 01:57 AM

Quote:
My opinion is that simultaneous turns greatly reduce game difficulty and strategical or quality moves. Finally HoMM is downgraded to who clicks faster, while before it took several minutes to think how to answer BECAUSE the opponent did THIS and not that.

Yeah, this.

And frankly the time between turns never bothered me.  I always just did something else.  The plodding, deliberate style of HoMM is what always appealed to me.  If I wanted fast rate of play without much thought, I'd play Warcraft.

I used to play Chess with my grandfather.  His turns would sometimes take 20 minutes while I just sat there.  (My turns would take about 30 seconds - I was young. ).  But that was part of the social experience of chess.  Enjoying the quiet, watching your opponent think, and thinking out your next move based on what he might do.  Even if it were possible, I wouldn't want simultaneous chess, just as I wouldn't want simultaneous HoMM.  Would ruin the experience for me.  

No thanks.
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I'm sick of following my dreams. I'm just going to ask them where they're goin', and hook up with them later. -Mitch Hedberg

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 03, 2012 06:38 AM

Quote:

This only means the map you play is for pussies. A MP game means what it means: interactivity between humans, and this from the beginning. If you need walls of monsters between you and opponent, play solo and enjoy carnage.

My opinion is that simultaneous turns greatly reduce game difficulty and strategical or quality moves. Finally HoMM is downgraded to who clicks faster, while before it took several minutes to think how to answer BECAUSE the opponent did THIS and not that.

If non simultaneous turns makes the game too long, it means they implemented heavy graphics which slows you or other heavy features. Remember that a MP game of H2-H3 was played at a 4 minutes turn rate, and of course you had the 4 minutes delay where you think what to do next.  Heroes game is was an intelligent and coherent dialog between two people. If they talk simultaneously, probably the louder one will win, but not the smartest.

There is a reason nobody plays simultaneous chess, and this is.

Untrue, why do I have the feeling that you are not talking from personal experience as I am? Obviously sim turns is meaningless for an open map where you can fight the opponent first the first 2 weeks - but then how many heroes games were really balanced in earlygame? Early skirmishes have their appeal as much as an epic match, you seem to dismiss the latter. Sim turns reduce nor difficulty nor quality of moves because there are no enemies near you for its duration and when they do, it's back to turn based again. You may be used to wasting your time doing this and that but that's not how multiplayer works and most people lack the time to play more than a few times per week and improve their ratings. So, short of short skirmishes the only other possibility is decreasing creeping time which would be senseless not to. As for turning into a clickfest, that is a fallacy. It has never happened to me and I have played for years. While sim turns only breaks when you get near the opponent you can see him move around if the map is well-designed and that does leave room for you to improvise and play accordingly. And chess? Nothing to do with that.
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666raulo
666raulo

Tavern Dweller
posted October 03, 2012 07:13 AM
Edited by 666raulo at 07:15, 03 Oct 2012.

Ai is not using all skills (dive, earth and sky) and tower in siegues.

Can anyon tell me if Ai wil be upgraded ?. So boring of playing hotseat with a friend and win all games on every map.
Why ai cant use dinasty weapon? Why i cant choose every hero i got unlocked in hotseatgames, i mean computer always same heroes so boring.

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted October 03, 2012 07:19 AM
Edited by DoubleDeck at 07:20, 03 Oct 2012.

Agree with Elvin above.

Sim turns means both players move at the same time, not one player does his turn, then another player does his turn, and this helps for the early part of the map where you are doing all the tasks of building up your hero and getting mines...speeding this process up time wise (not gameplay wise) is a blessing.

With the advent of sim turns, online play became far more enjoyable to my beloved hotseat...

I hear what you are saying Corribus about your grandpappy, but in heroes, sim turns only improves the game and doesn't affect strategy or gameplay in the slightest....

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted October 03, 2012 09:03 AM

While I agree with Sal on this, since the SimTurn implementation acts like an EWS for players, I don't think it matters for the actual thread, except for a "patch or not, without SimTurns I won't play anymore", which is simply an opinion to respect.
If it is so, it is so, but since there won't be any SimTurns for Heroes 6, I don't see any more reason to discuss them for the game.

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted October 03, 2012 09:16 AM
Edited by Zenofex at 09:17, 03 Oct 2012.

I don't see what's the problem with the sim-turns, given that they are only an option - one can always play a classical turn-based game when he and his opponent agree on it. And admittedly they indeed speed up the MP games greatly as the per-turn time limit restricts only the time on the adventure map but not the battles which usually consume much more time, even if there is some sort of restriction for them too.
Quote:
That is a silly thing to say when for some time now we have been doing the most work on testing/balancing/etc we have ever done.
How is that relevant actually? I'm saying that it's not your job to beg people to return to the game, you made it clear multiple times already that you care about it and so on but you are not the ones who determine its future and who have to restore the interest of the public. Or, if you want, you can read it this way - instead of constantly telling us in a cryptic way that not everything is lost (that's also becoming a bit annoying, mind you), go find Erwan and kick him in the lazy ass until he starts doing his PR job (or at least appoint some other official to do it).

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 03, 2012 09:27 AM

Speaking of public relations, what happened to UbIrina?

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krs
krs


Famous Hero
posted October 03, 2012 09:29 AM

I'll reply to your post since it contains all the nonsense of the typical sim-turns denial syndrome.

Quote:
There is a reason nobody plays simultaneous chess, and this is.


Just by stating this you just pointed out that you are not on the same phase with the ideea of sim turns everyone here is talking about.

We are talking about using sim turns untill there come a possible interraction with your opponent.


Quote:
My opinion is that simultaneous turns greatly reduce game difficulty and strategical or quality moves. Finally HoMM is downgraded to who clicks faster, while before it took several minutes to think how to answer BECAUSE the opponent did THIS and not that.


Sim turns will only cut drasticaly in the dead time at the beginning of the game where you just wait for your opponent to clear up neutrals. If anything it will INCREASE difficulty because you will play faster, which brings me to....

Quote:
Remember that a MP game of H2-H3 was played at a 4 minutes turn rate, and of course you had the 4 minutes delay where you think what to do next.


I hope 4 minutes turns come from 1.5-2min turn limit + time used for battles. Otherwise -> molasis syndrome. If you need more time to think, just increase your turn limit with 30secs  - 1 min. It will still be way faster than individual turns.

And the cerry on top of the cake... IT IS OPTIONAL. If anyone does not like this feature he can create/join a game without it.


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krs
krs


Famous Hero
posted October 03, 2012 09:49 AM

Quote:
Since there won't be any SimTurns for Heroes 6, I don't see any more reason to discuss them for the game.


Exactly because of this reasons I see Heroes 6 as dead. Every single major flaw, that made many turn away from the game, is out of the question to be addressed.

The only way they can reignite the game is with a thorough patch that would bring the game closer to the image that WE as PLAYERS have about what a Heroes 6 should be. But frankly appart from one more DLC is see ZERO commitment in bringing some major or minor additons to this installment.

To sum up this thread: we got a cr*ppy game let's get used to the ideea and play it! The flaw in all this?... there are tons of great quallity games out there.

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted October 03, 2012 10:09 AM

Quote:
I'm saying that it's not your job to beg people to return to the game...
Buddy, do you really think it's YOUR job, telling us what OUR job is or not is?
And no one is BEGGING, for snow's sake. There ARE some people who are still waiting for more to happen with the game, and it's them we try to inform that there will be more and 1.7 wasn't the end, and that it will be worth the while to give it a try again then.
And that they should consider to give feedback because it might have an impact.

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted October 03, 2012 10:12 AM

Quote:
Quote:
Since there won't be any SimTurns for Heroes 6, I don't see any more reason to discuss them for the game.


Exactly because of this reasons I see Heroes 6 as dead. Every single major flaw, that made many turn away from the game, is out of the question to be addressed.

The only way they can reignite the game is with a thorough patch that would bring the game closer to the image that WE as PLAYERS have about what a Heroes 6 should be. But frankly appart from one more DLC is see ZERO commitment in bringing some major or minor additons to this installment.

To sum up this thread: we got a cr*ppy game let's get used to the ideea and play it! The flaw in all this?... there are tons of great quallity games out there.


Then why do you waste your time as a self-appointed mouthpiece for "WE as PLAYERS" with trolling and whining instead of playing those "tons of great quality games out there"?

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 03, 2012 10:32 AM

It's fully feasible to play better games than H6 and still be mad that your favorite video game franchise is going down the toilet.

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted October 03, 2012 10:51 AM

Except that all the "madness" has been expressed a million times. No reason to repeat it ad infinitum.

I also think, everyone should speak for themselves. It's not like WE PLAYERS are mad, or the game/franchise IS GOING down  the drain. It's that a couple of people THINK so. Expressing personal dissatisfaction is one thing. Trying to negate every small positive development with a flat "the game sucks no matter what, if this or that doesn't happen..." is just sheer negativity from personal disappointment.

It's like saying, "I won't allow anything positive about this game to stand without counter because I'm disappointed and I can't stand that others are not and, God forbid, may even have fun playing that crap".

We can EASILY do without that.

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted October 03, 2012 11:32 AM

Quote:
Buddy, do you really think it's YOUR job, telling us what OUR job is or not is?
You're still representing the community, right? Not Ubisoft? In this case I think I, being part of this community, have a voice in what you're supposed to be doing (or in this case what you are not supposed to be doing). Of course you can keep doing whatever you want but that will hardly improve anything. I'd like to think that the insiders are trying to improve the game, not its reputation - the latter is definitely not your job, except if you want to look like an extension to Ubisoft.
Quote:
And no one is BEGGING, for snow's sake
Call it whatever you like, that's how it looks like to me.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 03, 2012 11:46 AM
Edited by Elvin at 11:50, 03 Oct 2012.

When I have worked my @ss off on this game for everyone's sake and I am called a ubi poster boy and a beggar on top of it, I take issue qith that. And telling me what my job is as an individual person? Then you are being a first class jerk and I am oh so sorry that I do not abide by your personal set of arbitrary rules. Now if you are done insulting me for helping the community I suggest that we drop it and move on.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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valgaav
valgaav


Adventuring Hero
posted October 03, 2012 11:52 AM

Quote:
Sim turns and RMG are not gonna happen, this has long been known.. They are not possible to add at this stage, something to do with the code.


Community people added sim turns to h3 (as a sim turns only for 1st week solution then normal) WITHOUT THE CODE OF THE GAME. http://translate.google.pl/translate?hl=pl&sl=ru&tl=en&u=http%3A%2F%2Fwww.heroeswt.net%2F

As for RMG. There is a map format for h6 and writting an RMG has nothing to do with current h6 code. RMG is 100% new code that just produces an random map which can be played latter on in game. It can be an independent exe app that will produce a map.  Sure writting an RMG is a complex thing but it has nothing to do with current h6 code just knowing and understanding h6 map format is needed.



I guess instead of releasing an addon that would fix the code (whatever is wrong with it they have the source) and added sim turns and rmg  they prefer do make easy money on DLC .


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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted October 03, 2012 11:57 AM

Now are you playing the offended little girl just for the sake of it or you genuinely don't understand what I'm saying? Read a few posts back - nobody doubts that you're working to improve the game and if you claim that I've said otherwise - do quote me on that before your next emotional reaction. My problem is with the insiders overly-dedicated attempts to restore the interest to the game while Ubisoft - who are the ones supposed to do that - sit tight as useless as ever and make public appearances only when something about their next DLC is supposed to be announced. Instead of posting threads like this one, you might as well ask someone from Ubisoft to do it and thus show that they still want to bring the fans back, not just suck their money with DLCs. If you still don't understand the meaning behind all this "jurk"-ness and think that my aim is to insult you, the problem is yours.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 03, 2012 12:07 PM

I can't speak for the insiders, but I think it's sad that all their efforts to include sim turns and RMG seems to be in vain because Ubi keep making up excuses.
And they (Ubi) are still doing the "nice surprise" and "acts of goodwill" shtick one year after release.

To me, company reputation has become equally as important as the quality of the game itself.
By this point, Ubisoft simply lacks credibility,
so it's no wonder some of us always expect the worst.  

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