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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted November 15, 2014 05:41 PM |
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revolut1oN,
Sorry, didn't check this before. Use the trainer mod to add any creature to your army if seer huts crash. Before activating the trainer, open tew4/data/s/load only these scripts.txt and add at the end of the line:
trainer.erm
Save, activate mod Trainer, then will work.
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pixelpojken
Tavern Dweller
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posted November 26, 2014 05:52 PM |
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Hey guys!
A thousand thanks for making this mod and map possible! I've been a fan since homm2 release and I've always wanted more of homm 2 and 3. So I found out about TEW IV while I was looking for the xxl mod.
Anyway, I did a clean install of homm3 complete, and made sure it worked, then era II and made sure that worked, no probs. Then I installed TEW IV and now things are tougher. I get to the "choose faction speciality" (I choose master of devils) and immediately after I get syntax errors, about 10-15 and then I get to choose difficulty. The map starts but I don't have any Commodus hero (I assume I should?).
I've searched the forums etc but I can't find any answers as to get the map to load without syntax errors. Any tips to a noob mod user?
Many thanks!
*EDIT*
Haha,seems I am a noob, I moved the TEW IV map from the mod install folder to the map folder and chose that map from ingame and now not a single problem except some angels killing me with meteor showers before I can make a move
I got the problems earlier when I thought that the install of TEW IV would put the map in the correct place and I began the map by chosing the "Thousand Islands" map, which for some reason worked a little.
Anyway, I really want to thank you for all the hard work that must have been put into this.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted November 26, 2014 05:58 PM |
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No idea, but would help if you post a screen of the errors (at least one of them). Also upload WOGERMLOG.txt somewhere.
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Era II mods and utilities
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pixelpojken
Tavern Dweller
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posted November 26, 2014 06:09 PM |
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Thanks for the quick reply, I just posted an edit in my earlier post.
Excuse a noob once again Btw, do you know if there are xxl maps that I can play hotseat with my brother on? TEW is strictly single player,yes?
EDIT, is this map supposed to ask to wogify? If so, I don't get the option.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted November 26, 2014 07:15 PM |
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pixelpojken said: I moved the TEW IV map from the mod install folder to the map folder
Definitely you don't have to do this. The map must remain in mod/maps folder. And yes, must wogify, if asked. If wogify is on in your default options, it won't ask but ok.
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Era II mods and utilities
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vladi77bg
Hired Hero
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posted December 03, 2014 08:19 PM |
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hallo,
I want to ask if someone can tell what are the answers to the sphinx
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vladi77bg
Hired Hero
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posted December 04, 2014 07:32 PM |
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i want to ask is there any special tactic to beat Gurnisson ?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted December 04, 2014 08:07 PM |
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Hi,
I have no more the list of Sphinx answers, but you don't need them to finish the game.
Gurnisson: you need the combo, then demons with very high damage. The combo will grant double attack for each stack + many bonuses. Use efreets with resurrect/clone to protect demons.
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OvidiuG
Known Hero
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posted January 09, 2015 10:02 PM |
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Edited by OvidiuG at 22:11, 09 Jan 2015.
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Hey people!
Just passing by willing to salute and thank Salamandre for this map. I was in mood for some Heroes3 and I replayed this maps as I saw some modifications and improvements in small parts.
Played again MoS, my favorite, and managed to beat my previous time by a bit on 6th Difficulty and was the first I ever got a clean 500 score.
Posting some screenshots just for the future:
Gerwulf always a b!tch
Wystan quite fast
Zydar the Friendly 1 eyed hero
When speed is a bonus:
Maximus:
15 days doesn't seem accurate though:
Thanks for this map and whoever liked this game and didn't play this map yet.....they should.
Till next time!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted January 10, 2015 10:13 AM |
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Thank you Ovidiu, was nice to hear from you.
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phoenix0109
Tavern Dweller
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posted January 16, 2015 06:25 PM |
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Could any gentleman tell me when and where I could learn Resurrect?
Thanks!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted January 16, 2015 06:28 PM |
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Once you own 3 infernos, the only AI you can attack is the castle town at north. It has level 4 guild and all you need.
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phoenix0109
Tavern Dweller
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posted January 16, 2015 06:32 PM |
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Salamandre said: Once you own 3 infernos, the only AI you can attack is the castle town at north. It has level 4 guild and all you need.
My bad, didn't convert that town!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted January 16, 2015 06:33 PM |
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You don't need to. Guild is build. If you own that town but didn't get resurrect, means you don't have wisdom.
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phoenix0109
Tavern Dweller
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posted January 17, 2015 02:11 AM |
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Salamandre said: You don't need to. Guild is build. If you own that town but didn't get resurrect, means you don't have wisdom.
Thanks Sal, just defeated Jaeger.
Could someone provide a link for Turbo Wog Mod downloads?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted January 17, 2015 09:46 AM |
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phoenix0109
Tavern Dweller
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posted January 18, 2015 01:35 PM |
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Thanks!
I come to the Arena and Hell Baron Lair, but somehow I am not able to visit them. Anyone knows what could happened?
[url=http://imageshack.com/a/img538/7755/5KPNjP.jpg]Arena[/url]
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted January 18, 2015 01:41 PM |
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The lair is only open for devils faction, but the arena should be open for everyone.
Edit: checked, arena coordinates are wrong, in last version I changed the object graphics, my bad.
Commodus.erm
Replace this file in data/s then coordinates will be ok. Thanks for reporting, strange that Ovidiu could finish the map this way.
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phoenix0109
Tavern Dweller
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posted January 18, 2015 02:22 PM |
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Salamandre said: The lair is only open for devils faction, but the arena should be open for everyone.
Edit: checked, arena coordinates are wrong, in last version I changed the object graphics, my bad.
[url=http://wikisend.com/download/832858/commodus.erm]Commodus.erm[/url]
Replace this file in data/s then coordinates will be ok. Thanks for reporting, strange that Ovidiu could finish the map this way.
Hi, Sal, it seems still not working...
I replaced the original one in mod/s folder...
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted January 18, 2015 02:26 PM |
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Make sure you press F12 key first, it will update the script change.
Or upload your save and I do it.
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Era II mods and utilities
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