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Heroes Community > Other Games Exist Too > Thread: Hearthstone
Thread: Hearthstone This Popular Thread is 183 pages long: 1 ... 6 7 8 9 10 ... 20 40 60 80 100 120 140 160 180 183 · «PREV / NEXT»
DagothGares
DagothGares


Responsible
Undefeatable Hero
No gods or kings
posted June 20, 2014 12:20 AM

i dunno, seems like there are better cards to put in your deck.
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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted June 20, 2014 12:23 AM
Edited by blob2 at 00:27, 20 Jun 2014.

DagothGares said:
i dunno, seems like there are better cards to put in your deck.


I agree, but I think it will make nice combos with Deathrattle boosting cards... Undertaker for instance (which fits into a Hunter deck with Savannah Highmane and Baron Rivendare for instance).

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EvilLoynis
EvilLoynis


Famous Hero
The Dark Shadow
posted June 22, 2014 01:16 AM

Super Luck

 Just started an arena run today and chose good ol pally.

 First pick got super lucky, I thought at the time, and got Tirion Fordring Legendary card.  He's the 6/6 with Taunt, Divine Shield for 8 mana who also has a kick but death rattle ability that equips your Hero with a 5/3 Ashbringer weapon.

 Well my luck only improved from their what with pulling ANOTHER one around 20th pick.  I ended up with some of the following;

2x Tirion Fordrings
Hogger
Sword of Justice
3x Truesilver Champion weapons
5x Consecrations (didn't really want the last 2 but by then the other cards were not worth it)
1 Hammer of Wrath.
Lay of Hands.

Will let you know how this turns out.
____________

"I am both selfish and instictive.  I value nature and the world around me as means to an end as well as an end in itself; at best I ... too long to display...

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted June 22, 2014 03:32 PM
Edited by blob2 at 15:34, 22 Jun 2014.

I didn't even know you can get 3 Legendaries in Arena...

Plus one Epic to boot...

Usually I get 2 Epics and if I'm lucky one Legendary (but usually not those strong ones).

I wonder what minions you've got, because it's important to get some solid ones when you have these many weapons. I find that having too many weapons is not such a good thing actually (without armor or healing).

I remember when I got 3 Pyroblasts. I was happy at the beginning, but found that it's not a good thing, because this spell is too expensive, and sometimes it's to late to cast it when it's turn 10 already. The same goes for Flamestrike. It's a different matter with Fireballs though. When I had around 5 of them once plus a few Frostbolts I literally owned the board. I didn't even need minions. My point is, it's not always good to have a lot of the same type of strong cards, it's better to have cheaper but solid ones...


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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted June 27, 2014 10:35 AM
Edited by blob2 at 17:18, 27 Jun 2014.

As to counter my own words, recently I had two Legendaries and one Epic in The Arena with a Druid Deathwing, Ragnaros and Sea Giant. Yeah, I know, great Legendaries to have: Ragnaros with his ability, and Deathwing as the final strike. But unfortunately I didn't fare good in this run, I had "only" 5 wins.

The most annoying duel was when I played Deathwing a bit too early in my fight against a Mage. I knew my opponent had no Polymorph because he/she would've cast it on my previous minions. Unfortunately he/she had a Faceless Manipulator so both Deathwings "erased" each other out (she had too much life left to take the risk of attacking her head-on), and I had no cards in hand. It was my obvious mistake, because I should've waited a bit longer, play some more minions (I've had quite a nice bunch) but, based on my experience, I seriously thought I had the upper hand... it's one of those "you gotta be kidding me with opponents luck" moments...

Recently I end my runs at 5 or 6-3. Not bad, but not enough to get those Legendaries, and I usually end up with crap-cards. They really should do sth with L's drop rate. Maybe introduce a rule that you get a guaranteed Legendary once very 15 packs?

EDIT: CURSE OF NAXXRAMAS will be released in July. Pricing details will be revealed in next week. Keep in mind this is Blizzard though...

PS: I wonder how much in-game gold will be needed, better start saving some...

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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted June 27, 2014 06:23 PM

They'll talk about pricing on the 1st of July.
Quote:
It was my obvious mistake, because I should've waited a bit longer, play some more minions (I've had quite a nice bunch) but, based on my experience, I seriously thought I had the upper hand... it's one of those "you gotta be kidding me with opponents luck" moments...

That has nothing whatsoever to do with luck. Playing deathwing while you still have a decent (and in your case even good) hand is just silly and asking for it.
There are plenty of other cards beside polymorph that will destroy you because they all deal handily with 1 body on the board.
If you give up a decent hand just to get a 12/12 on the board against a mage of all things... ya no words.
____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted June 27, 2014 11:36 PM

Azagal said:
There are plenty of other cards beside polymorph that will destroy you because they all deal handily with 1 body on the board.If you give up a decent hand just to get a 12/12 on the board against a mage of all things... ya no words.


Actually, Polymorph and Faceless Manipulator (and maybe Sylvanas) were probably the only ways of turning Deathwing from and advantage into a  disadvantage. Like I said, my opponent didn't have a Polymorph. How could I possibly guess he had a Manipulator? In Arena? Even if he had a Pyroblast, D is 12/12. Besides, there is always a chance he'll get such a card with his next draw. And I didn't add that I've had around 14 life. And you know how it goes with a Mage... you must play quick...

Heartstone is a game in which you can predict some things, like there is a good chance a 7 mana Mage will throw a Flamestrike at you, but there are some things you just can't. It's both a fun and an annoying factor of the game. And even if you do predict a Flamestrike, and you won't play a couple of minions at once (holding them because of your prediction), your opponent will gain board control. For instance in MtG you can create a deck which you can control freely with cards that let you search for specialized cards. In Hearthstone luck in draw is the biggest factor...

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RMZ1989
RMZ1989


Supreme Hero
posted June 28, 2014 12:45 AM

There are other stuff too, Big Game Hunter comes to mind. People always play him when I get out something big, it pisses me off.
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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted June 28, 2014 02:29 AM

Quote:
In Hearthstone luck in draw is the biggest factor...

I honestly believe that you believe that.
Tells you all you need to know really.
____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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EvilLoynis
EvilLoynis


Famous Hero
The Dark Shadow
posted July 18, 2014 04:24 PM

 CURSE OF NAXXRAMAS release date has finally been announced as July 22 only 4 days from now.
____________

"I am both selfish and instictive.  I value nature and the world around me as means to an end as well as an end in itself; at best I ... too long to display...

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DagothGares
DagothGares


Responsible
Undefeatable Hero
No gods or kings
posted July 19, 2014 12:40 AM

RMZ1989 said:
There are other stuff too, Big Game Hunter comes to mind. People always play him when I get out something big, it pisses me off.
They probably held onto him til then
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EvilLoynis
EvilLoynis


Famous Hero
The Dark Shadow
posted July 19, 2014 04:24 PM

DagothGares said:
RMZ1989 said:
There are other stuff too, Big Game Hunter comes to mind. People always play him when I get out something big, it pisses me off.
They probably held onto him til then


 DG's right.  BGH should never really be played without using it's ability.  Other cards that come to mind are Black Knight who can destroy an enemy Taunter (even one like Sunwalker with Divine Shield on it), the weapon destroying 3/2 slimes and a few others.
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DagothGares
DagothGares


Responsible
Undefeatable Hero
No gods or kings
posted July 19, 2014 04:59 PM

with the exception of desperate situations or when you suspect your opponent doesn't have 7+ attack creatures/ weapons/ taunters, of course.

reminds me of the one time I had to play black knight just to get something on the board against lethal next turn and then he BMs me.It wasn't like holding on to BK would have saved me from lethal anyway!
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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted July 19, 2014 05:17 PM

It actually depends on what deck you're playing against, against aggressive decks it's normally better to have a 4/2 on the board than to save the effect. And with the Black Knight as well, if the deck you're playing doesn't run a lot of taunts (or if you've already killed all of them) then it's better just to have a minion on the board than to just do nothing.

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DagothGares
DagothGares


Responsible
Undefeatable Hero
No gods or kings
posted July 19, 2014 05:40 PM
Edited by DagothGares at 17:41, 19 Jul 2014.

Black knight without killing a taunt is a bad tempo play, though too bloody expensive). that's the last thing you would want to play in that case. BGH and ooze have good stats without their effect still, like blood knight.
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veco
veco


Legendary Hero
who am I?
posted July 19, 2014 05:53 PM

Azagal said:
Quote:
In Hearthstone luck in draw is the biggest factor...

I honestly believe that you believe that.
Tells you all you need to know really.


That's right, because it's pay-to-win legendaries
I still call BS on that game.
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none of my business.

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted July 19, 2014 10:47 PM

DagothGares said:
Black knight without killing a taunt is a bad tempo play, though too bloody expensive). that's the last thing you would want to play in that case. BGH and ooze have good stats without their effect still, like blood knight.


Well yeah, it's certainly painful, I'll agree with that.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted July 19, 2014 11:58 PM
Edited by blob2 at 23:58, 19 Jul 2014.

I'm already stacking gold for Naxxramass

BTW after I got Leeroy in a pack recently I found the joy of playing Rouge with various combos. Some combinations are really sick: for instance Cold Blood with all those cheap Charge minions like Arcane Golem or Leeroy with Shadowstep and Fan of Knives or even a silly Southsea Deckhand. Or Dagger Mastery + Deadly Poison + Blade Flurry = cheap board control. Or The Coin + Defias Ringleader + Shadowstep (three 2 Attack minions turn one anyone?). Throw in some Cold Bloods and your enemy can't possibly counter some early hard hits...

With right cards, she can really be a beast...

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted July 22, 2014 08:50 PM

Naxramas is live....and the servers are overloaded.
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Vote El Presidente! Or Else!

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EvilLoynis
EvilLoynis


Famous Hero
The Dark Shadow
posted July 23, 2014 12:02 AM

CURSE OF NAXXRAMAS

 I have just defeated the first run through the Arachnid quarter and wanted to give some impressions.

 1st Boss: I beat this one the first try by taking note that he makes a 3/1 Token Spider for 2 mana as his Hero Power.  Mages FireBlast is the obvious choice to take this one down.  The boss has cards from both Warlock (ShadowBolt and ShadowFlare) and

 Black Widow Boss:  This Widow is sooo deadly for most decks.  You see she punishes you for having cards in your hand.  Her ability randomly does 1 damage per card in your hand.  She also has 4/4 minions for only 3 mana that when they die give you a card.  However that can severely hurt you.  Got wiped a couple times by this boss before beating her 3rd or 4th try with Mage again.

 3rd Boss:  This one I beat first try again but it is tricky as for 3 mana it can return any of your minions randomly to your hand.  However it doesn't really have strong guys except for the TRex.  Used Warrior hehe.  This boss will really die well to aggro decks except for things like Flame Imp who punish YOU when they come in.
____________

"I am both selfish and instictive.  I value nature and the world around me as means to an end as well as an end in itself; at best I ... too long to display...

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