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Thread: Poll : Boarding/landing ship : Hero mvt points penalty | This thread is pages long: 1 2 3 · NEXT» |
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted August 19, 2014 05:27 PM |
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Edited by Galaad at 17:33, 19 Aug 2014.
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Poll Question: Poll : Which system would you like regarding boarding/landing on boats ?
So by watching again IGN vid I noticed that the hero lands from boat and has no movement penalty. I wonder if this is one of the changes H6 brought that Erwan mentionned wouldn't be removed ? I personnaly hate it that you can just board/land without any mvt loss. Apart from the fact that I find it perfectly normal that you loose a day by boarding full armies into a boat, I really enjoy it gameplay-wise. It's just another step you have to think ahead. What a relief for instance when enemy lands day 7 one day away from your castle or when on the contrary you land day 6 and get fresh recrues the day after the siege. Among other things.. Although I know some people think it would be best to only have some amount lost while boarding I still find this alternative too easy At extreme limit I would bare to keep only a few amount of mvt points if I get Expert Navigation or some rare artefact.
So my vote obviously goes for #1. What do you think ?
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VOKIALBG
Honorable
Legendary Hero
First in line
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posted August 19, 2014 05:34 PM |
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All. It makes more sense.
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Sal
Famous Hero
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posted August 19, 2014 05:36 PM |
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#4: option lose all/none in ini file. Everybody happy.
When will they learn to make games?
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted August 19, 2014 05:41 PM |
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Edited by Galaad at 12:04, 24 Aug 2014.
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Sal said: #4: option lose all/none in ini file. Everybody happy.
When will they learn to make games?
Muaha ! As incredible that it might seem lots of players don't know about ini file.. However you are definitly right there could be some option panel in main menu allowing players to enable/disable features !
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yasmiel
Supreme Hero
Former Chessmaster
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posted August 19, 2014 05:48 PM |
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Voted "some". Next choice would be none.I always found losing all movement points to be more of a nuisance than good addition to game-play.
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VOKIALBG
Honorable
Legendary Hero
First in line
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posted August 19, 2014 05:49 PM |
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Sal said: #4: option lose all/none in ini file. Everybody happy.
When will they learn to make games?
Prob. the best idea
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Storm-Giant
Responsible
Undefeatable Hero
On the Other Side!
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posted August 19, 2014 06:19 PM |
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Voted for some movement points. I like it has a handicap for boarding, but I dislike losing all your points of one day.
Sal said: #4: option lose all/none in ini file. Everybody happy.
When will they learn to make games?
That wouldn't work in multiplayer. As a game option when creating a game it could.
But let's not forget too many options could easily backfire.
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Sal
Famous Hero
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posted August 19, 2014 06:41 PM |
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Storm-Giant said: That wouldn't work in multiplayer.
Em, and why that?
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LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
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posted August 19, 2014 06:43 PM |
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Sal said: #4: option lose all/none in ini file. Everybody happy.
When will they learn to make games?
I agree, heroes need more customization, but it should be more user-friendly, like the WoG options panel
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Storm-Giant
Responsible
Undefeatable Hero
On the Other Side!
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posted August 19, 2014 06:45 PM |
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Sal said:
Storm-Giant said: That wouldn't work in multiplayer.
Em, and why that?
What if one player has chosen 'all' and faces other player which chose 'none'?
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted August 19, 2014 06:47 PM |
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LizardWarrior said:
Sal said: #4: option lose all/none in ini file. Everybody happy.
When will they learn to make games?
I agree, heroes need more customization, but it should be more user-friendly, like the WoG options panel
Yes, this, more options in advanced setup panel when starting game please.
As for poll, I'd say loose some unless having navigation skill/perk.
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What will happen now?
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LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
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posted August 19, 2014 06:48 PM |
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Make players agree on a set of rules before starting the game, problem solved.
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War-overlord
Responsible
Undefeatable Hero
Presidente of Isla del Tropico
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posted August 19, 2014 06:48 PM |
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yasmiel said: Voted "some". Next choice would be none.I always found losing all movement points to be more of a nuisance than good addition to game-play.
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Vote El Presidente! Or Else!
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Sal
Famous Hero
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posted August 19, 2014 06:56 PM |
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Storm-Giant said:
What if one player has chosen 'all' and faces other player which chose 'none'?
Usually only the game host has access to advanced options. Also each player can have a different boarding setup, why not.
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Storm-Giant
Responsible
Undefeatable Hero
On the Other Side!
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posted August 19, 2014 07:10 PM |
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Sal said: Usually only the game host has access to advanced options.
True that. I still think it would be much more clear and intuitive if the host can choose it as a game option when creating the game...
Sal said: Also each player can have a different boarding setup, why not.
Well, I think all players should play under the same rules. But maybe it's just me!
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MattII
Legendary Hero
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posted August 19, 2014 09:53 PM |
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Voted some, and I'd say it depends on the size of the army, the bigger it is, the more points are lost.
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Nelgirith
Promising
Supreme Hero
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posted August 19, 2014 10:04 PM |
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LizardWarrior said: Make players agree on a set of rules before starting the game, problem solved.
Yeah, so you'll spend 3 hours agreeing on the 50 settings they put in the ini file
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted August 19, 2014 10:05 PM |
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Edited by Galaad at 22:10, 19 Aug 2014.
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Nelgirith said:
Yeah, so you'll spend 3 hours agreeing on the 50 settings they put in the ini file
50-50 atm ! Well still 0%, not even a troll, on #2
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Sal
Famous Hero
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posted August 19, 2014 10:14 PM |
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Nelgirith said:
Yeah, so you'll spend 3 hours agreeing on the 50 settings they put in the ini file
Well, beside sarcasm, this is an interesting remark.
Let's take for example heroes 3-4. There is no option in any to skip pre battle music, which lasts about 7-8 seconds. I played maps where I had about 500 battles, now multiply and see how much time I lost because there was no frigging ini which offer intelligent choices.
Companies think players are retarded mongoloids which have tons of time to waste on their games. Well, partially this is right, but a game should offer all shortcuts possible to make all tedious actions last less.
For me, boarding on a ship then losing movement is making the game longer and I want to skip this repetitive feature.
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mvassilev
Responsible
Undefeatable Hero
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posted August 19, 2014 10:19 PM |
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Losing movement when boarding a ship is the single greatest thing that keeps me from playing island maps. It's extremely annoying, and I'd like it removed.
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Eccentric Opinion
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