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Heroes Community > Heroes 5 - Modders Workshop > Thread: [TOOL] Open-source Skill wheel!
Thread: [TOOL] Open-source Skill wheel! This thread is 9 pages long: 1 2 3 4 5 6 7 8 9 · «PREV / NEXT»
magnomagus
magnomagus


Admirable
Legendary Hero
modding wizard
posted May 17, 2016 02:49 PM

I have added it to moddb
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dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted May 17, 2016 04:32 PM

Great!
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strigvir
strigvir


Adventuring Hero
posted May 23, 2016 12:08 AM

"Overlord" class lists Haven Knight heroes, "Assassin" class is absent and "Flamekeeper" class is not selectable.

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dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted May 23, 2016 10:16 AM

strigvir said:
"Overlord" class lists Haven Knight heroes, "Assassin" class is absent and "Flamekeeper" class is not selectable.


Here is a quick new version introducing the fixes.
A lot have changed between v0.4 and v0.5 with the code and it seems I could not manage all the changes very well.

NEW VERSION RELEASED: v0.51

- Fixed: Assasin class now appears
- Fixed: Overlord heroes now appear
- Fixed: Flamekeeper issue fixed.

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strigvir
strigvir


Adventuring Hero
posted May 23, 2016 03:07 PM

The DL link says "404".

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dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted May 23, 2016 03:55 PM

Try now.
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dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted May 29, 2016 08:45 PM
Edited by dredknight at 20:48, 29 May 2016.

NEW VERSION RELEASED: v0.60
- Added: Popup + Description for primary skill images
- Added: Hero builder now includes level up. Left/Right click on the badge with the hero level.
- Added: Hero builder now includes primary skills gain pattern when leveling up.
- Added: Hero builder sums the total damage and health boost per hero attack and  defense including Offense and Defense bonuses (if skills are active or not different values are present).
- Added: Cool patchment background for primary skills
- Added: New Renegade Knight class.

- Fixed: Chieftain and Veteran 13 skills presentation! Now when more than 12 skills are available there is a button that lets you turn th wheel.

- Changed: Database now includes all RC7a changes. Roughly 1/3 of the perk/skill text is edited.

Still not fixed:
- Ultimate perks dependencies


Photos on the main page are also updated if you want brief overview of the new wheel !

Do not hesitate to ask for or suggest a new things I have a lot of ideas but I am not a designer so the real application is not always the best.
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Mario
Mario


Known Hero
posted May 30, 2016 10:37 PM
Edited by Mario at 08:19, 31 May 2016.

Nice skillwheel. Good job!

PS. I found something -warlock skill "Elemental Vision"(occultism branch) is missed for all warlocks in your skillwheel

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dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted May 31, 2016 08:23 AM

Thank you!
It will be fixed.
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Ulthor
Ulthor

Tavern Dweller
posted June 02, 2016 03:20 AM

I keep getting a "virus detected" message when I download it from ModDB.

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dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted June 02, 2016 08:41 PM

Did you get the message when you try to run it?
If so did you install the shoes compiler beforehand?

If you try to run the exe before instaling the compiler it automatically tries to download the compiler without asking you. Basically it works the way viruses do
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Ulthor
Ulthor

Tavern Dweller
posted June 02, 2016 09:45 PM

I did download and installed Shoes with no problem.
I get the message once the download finishes, I cant even run/open it.

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dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted June 03, 2016 08:31 AM

What OS this is happening on? x32 or x64?
What antivirus do you use?

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dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted July 21, 2016 09:24 AM

NEW VERSION RELEASED: v0.70
- Includes RC8b skill database.
- New clickable Faction & Class panes, Mana calculator
- New App Icon
- Overhaul of the popup bar!
- Primary skills icons are clickable!
- Fixed wheel-turn buttons could be clicked even when not present
- Performance improvements and other minor stuff.

Let me know if you find any issues or inconsistencies with the current version of the game. There was a lot of work transferring all the texts.  
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thGryphn
thGryphn


Promising
Famous Hero
posted July 21, 2016 09:42 AM

Looks great!

A couple of errors in Stronghold:

1) Skill acquisition percentages are wrong. For Stronghold, the scheme is 12-12-12-10-10-10-10-8-4-4-4-4

2) Stronghold Magic classes can learn the regular Power of Speed and Power of Endurance perks in Offense and Defense, respectively. So, only the Chieftain is a special case...


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dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted July 21, 2016 09:53 AM

thGryphn said:
Looks great!

A couple of errors in Stronghold:

1) Skill acquisition percentages are wrong. For Stronghold, the scheme is 12-12-12-10-10-10-10-8-4-4-4-4

2) Stronghold Magic classes can learn the regular Power of Speed and Power of Endurance perks in Offense and Defense, respectively. So, only the Chieftain is a special case...




1. I know but those % change with each next skill perk so I frankly dont bother if they are slightly incorrect for some classes.

2. Thanks! This will be fixed
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thGryphn
thGryphn


Promising
Famous Hero
posted July 21, 2016 10:04 AM

Another thing, the center perk in Combat is called "Martial Arts" and uses the "Expert Trainer" icon.

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StevenAus
StevenAus


Adventuring Hero
posted August 08, 2016 04:35 PM

dredknight said:
StevenAus said:
Dredknight, did you see the error message I got in Shoes about the external skillwheel file?


Yes. sorry. Did it work before or you just installed it? What version of the compiler did you installed? I run it on windows 7 myself without any issues.

Also please take this out to the Open skillwheel thread. This is other matter.


Okay, I'm using 3.3.1 gtk3-32 Shoes exe.  I'm using Win 7 too.

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dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted August 08, 2016 10:59 PM

Alright. try the following, go to C:Users<your username>AppDataLocalTemp

Find a file called skillwheel70.shy and delete it.
Then launch the skillwheel exe again, it may take some time to initialize.

Let me know how it goes.

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StevenAus
StevenAus


Adventuring Hero
posted August 10, 2016 06:48 PM
Edited by StevenAus at 18:55, 10 Aug 2016.

For some reason I don't have that file in that place.

EDIT: I see.  Before I was trying to open the exe from within Shoes.exe.  This time I opened it by itself (with Shoes installed) and after a while it loaded correctly.

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