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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: My gameplay changes to Heroes 3
Thread: My gameplay changes to Heroes 3 This thread is 15 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 · «PREV
phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted April 25, 2024 02:27 PM
Edited by phoenix4ever at 14:27, 02 Nov 2024.

A new update april 25th 2024:

* Minimum adventure speed is now that of a speed 5 creature. (1630 movement points.)
* Eagle Eye is now 85% from basic to expert.
* Luck cap is reduced to +6.
* Starting troops of harpies and serpent flies are now like in HotA. (6-8 harpies and 3-4 serpent flies.)
* Efreet Sultans, Energy Elementals and Phoenixes are no longer immune to fire magic, they are however immune to mind spells. (Including Blind, Berserk and Frenzy.) Ash and Inteus can now use their specials on them.
* Advanced Haste now only adds +4 speed.
* Remove Obstacle now only costs 5/4/4/4 mana.
* Mirth and Misfortune now costs 9/6/6/6 mana.
* Sorrow now costs 12/9/9/9 mana.
* Town Portal now costs 450/450/450/300 movement points.
* Implosion cost and power multiplied by 0.8 so it's now 60 power and 24/20/20/20 mana. (Also reduced bonus damage from unskilled to expert to 80/80/160/240 damage.)
* Pyramids will now teach you a level 5 spell, even though you don't have Expert Wisdom. (This is to avoid the spell being wasted, especially if AI takes it.) (A level 18 Quest Guard will always be present in front of it though.)

Updated the first post as always.
There are still a few things I haven't documented, but I might add them later.
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Newest update september 5th 2024:

* Bloodlust is now an air spell. (Ash and Inteus can now use their special on Fire Immune creatures.)
* Haste now costs 6/5/5/8 mana.
* Slow now costs 6/5/5/8 mana.
* Town Portal movement cost normal again.
* Coronius, Melodia and Olema have their normal starting skills back.
* Torosar starts with Artillery instead of Tactics.
* First Aid now heals 25/100/150/200 HP.  
* Intelligence is now 20/35/50 like in HotA, except my Advanced Intelligence is actually 35%, HotA's is only 34%.
* Tower heroes now starts with 5-7 gargoyles, like in HotA. (Piquedram starts with 3 stacks.)
* Skill specialists now get 3,75% per level. (Only 75% as strong as it used to be.)
* Efreet Sultans, Energy Elementals and Phoenixes are again immune to Fire Magic.
* Magic Elementals are again immune to all magic.

I updated first post as always.
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Normalized a few things - november 2nd 2024:

* Bloodlust returned to Fire Magic.
* Stone Skin mana cost back to normal.
* My nerfed version of Armageddon's Blade is no longer allowed.
* Upper morale cap back to normal. (+3)
* Torosars starting skills back to normal.
Additionally:
* Weakness now has same mana cost as Stone Skin.
* My version of Galthran is now banned, HotA's Ranloo is available instead.

Updated first post as always.

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