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Thread: WOG Arrow Tower Damage calcutlation | |
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noir72
Tavern Dweller
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posted February 17, 2017 10:16 AM |
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WOG Arrow Tower Damage calcutlation
Hi there,
I have been wondering about the factors that determine arrow tower damage during a siege, especially your first siege. I know the towers will improve and dish out more damage by getting experience after successfully defending your town initially, but when you defend your town for the first time, I see damage numbers greatly varying, sometimes beeing in the hundreds, sometimes only in the thirties. It seems quite random to me, could you explain the determining factors to me (archery or artillery secondary skill, town developement....)?
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AlHazin
Promising
Supreme Hero
النور
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posted February 17, 2017 12:41 PM |
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Edited by AlHazin at 13:54, 17 Feb 2017.
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First of all, welcome noir72, have a good time among us.
I have this for you:
Arrow towers damage calculation
WoG brought many possibilities of modification, a dude named Salamandre might pass by and tell you more about it.
Link
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Nothing of value disappears from this world, it will reappear in some shape or form ^^ - Elvin
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noir72
Tavern Dweller
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posted February 17, 2017 01:43 PM |
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Edited by noir72 at 13:44, 17 Feb 2017.
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Thank you AlHazin for your welcome and the links you provided. This clears things up a bit, though there are still some questions.
So it seems that secondary skills like Archery, Ballastics or Artillery have no influence on arrow tower damage, also army size and hero stats donīt seem to have any effect. On the other hand, the number of buildings (not upgrades), the time the town is under your control and the number sieges won (tower-experience) are some determining factors, enemy defensce-rating ofc plays a role too.
Still, in one game, when I am attacked by the AI for the first time between week 3-5, somestimes arrow towers one-hit enemy stacks with equally to 150 hp, whereas in the next game they will only do 25 damage. Given that my towns are equally developed (everything build except upgrades) and the time I have been in control of the town (3-5 weeks), it should not be such a big difference in damage, so I am still a bit confused.
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AlHazin
Promising
Supreme Hero
النور
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posted February 17, 2017 01:52 PM |
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Maybe the enemy hero had Armourer secondary skill in the first game? The Armourer bug is well known to increase the amount of damage of the turrets rather than reducing it, but that counts only if you play a non patch version for that issue.
That's all I can think of, that, plus Air Shield. I hope you'll get better answers than mine.
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Nothing of value disappears from this world, it will reappear in some shape or form ^^ - Elvin
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noir72
Tavern Dweller
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posted February 17, 2017 02:07 PM |
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AlHazin said: Maybe the enemy hero had Armourer secondary skill in the first game? The Armourer bug is well known to increase the amount of damage of the turrets rather than reducing it, but that counts only if you play a non patch version for that issue.
That's all I can think of, that, plus Air Shield. I hope you'll get better answers than mine.
Yes, Armorer could explain some kind of the variation, I thought they had fixed it in WOG, but wasnīt sure...
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AlHazin
Promising
Supreme Hero
النور
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posted February 17, 2017 02:15 PM |
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I have no clue if it has been fixes or not, in HotA I think it was. As I'm pretty out of touch with all that I suggest you read the threads treating that. ^^
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Nothing of value disappears from this world, it will reappear in some shape or form ^^ - Elvin
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Darimus
Hired Hero
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posted October 03, 2019 03:48 PM |
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Edited by Darimus at 18:27, 03 Oct 2019.
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Is there any way to make tower shoot is stronger depend on level of defending hero in a town or make the tower more shoot?
I just know an artifact called Gold Tower Arrow to make the tower have more shoots.
Can we make a defending hero?
Info about arrow Towers (search Arrow Towers):
But this feature seems doesn't work well
https://h3maparchives.celestialheavens.com/wog/wogfeatures.html
This is the info after five months
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xericsin
Famous Hero
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posted October 07, 2019 01:55 PM |
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You can set the arrow tower damage using MF:F.
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