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Heroes Community > Library of Enlightenment > Thread: Death threats
Thread: Death threats This thread is 2 pages long: 1 2 · «PREV
Dyekrai
Dyekrai

Tavern Dweller
posted July 22, 2017 10:39 PM






OMG XD

Why are we getting irrelevant in this post?

The developers of HoMM 3 overreacted over a few death threats. Come on, they removed the forge on purpose.

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted July 23, 2017 12:10 AM


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tSar-Ivor
tSar-Ivor


Promising
Legendary Hero
Scourge of God
posted July 23, 2017 12:52 PM
Edited by tSar-Ivor at 12:53, 23 Jul 2017.

My guess is someone at the top got flustered and pulled the plug on forge. In a way this destroyed the cohesion within the team, so long as there were no divisions within NWC over the project (forge) I don't see why they couldn't just do their own thing, I've always seen fan-input as something you go to for additional ideas or enhancements (or as a last ditch effort when you're totally out of ideas), when you have a clear angle on what you want to do fan input seems completely irrelevant.
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Haregar
Haregar


Famous Hero
of destruction
posted July 23, 2017 07:44 PM

fred79 said:
so what about the other 95%, ffs? by those numbers, he left 749,900 fans in the lurch; due to only one hundred dumbasses with their opinions and threats?. that's snowing retarded.

I thought the same back then, many years ago, after I read why Forge eventually was not released.

After all those years I haven't changed my mind - for me ignoring 95% fans and submitting to 5% whiners was not right. It's not even about the game itself - I believe many protesters did not give a damn about the lore and wanted to stick with turn-based, classic fantasy game without technology. I can understand that, even when I don't share their point of view.

What I don't understand and I propably will never do is a complete sacrifice made in Might&Magic universe, its lore and rich history that has roots in the times when we didn't even have a serie of Heroes of Might&Magic. The developers sacrificed initial topic in the lore because of 5% whiners, while 95% fans were okay with Forge and stuff. What's more, we don't know how many people who knew M&M lore were in these 5%. We must diverse those who didn't want Forge, because they didn't know how canon is in need for that town and in their oppinion it didn't fit the serie; and those people who had knowledge about M&M universe, yet protested against the Forge Town.

Anyway, it's a shame we didn't get official town as a patch or something. Fanmade works are awesome, indeed, but I'd love to play NWC's original work. Especially when you can read that they had almost everything finished.

fred79 said:
if i was head of a company, and my employees were receiving death threats, i'd just turn those death threats in to the fbi and have them handle it(because that's part of their goddamn job). that's the logical response. NOT submitting to threats, like 5% of your fan base suddenly whining like crybabies and throwing tantrums mean JACK snow. that's utterly retarded. a company has a responsibility to put out a quality product for consumers.  [...]

That. If those threats were serious, they should have gone to their lawyers, report the case to proper institutions. By submitting to the threats and to a minority of consumers they showed their weakness and ignorance towards their own universe. Maybe I'm wrong and maybe they were tired of the financial problems (as I remember, 3DO started to have that kind of problems back then), but still it is a weak explaination of scrapping a town that was definitely not contrary to the lore itself.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted July 23, 2017 09:20 PM

Haregar said:
for me ignoring 95% fans and submitting to 5% whiners was not right.

The developers sacrificed initial topic in the lore because of 5% whiners, while 95% fans were okay with Forge and stuff.


Note that Gregory Fulton was only guesstimating that 5% of fans would have boycotted Forge, not that 5% was the total amount of discontented fans while 95% were all in favor.
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eutow
eutow


Hired Hero
posted July 23, 2017 09:37 PM

Where the **** were those fans with their threats when Ubi was releasing H6 & 7?

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AlexSpl
AlexSpl


Responsible
Supreme Hero
posted July 23, 2017 09:40 PM

Heroes 6 looked quite promising.

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Dyekrai
Dyekrai

Tavern Dweller
posted July 23, 2017 10:37 PM

AlexSpl said:
Heroes 6 looked quite promising.


XD

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Haregar
Haregar


Famous Hero
of destruction
posted July 25, 2017 04:18 PM

Stevie said:
Haregar said:
Note that Gregory Fulton was only guesstimating that 5% of fans would have boycotted Forge, not that 5% was the total amount of discontented fans while 95% were all in favor.

I know it, but it doesn't really matter if there were 5% of complaining fans in total or there was a guesstimation of the number that oscillated around 5% of total fans. Even if there were slighty more than 5% fans, then it is not acceptable to submit to the minority and scrap lore-friendly (especially if we look at Might&Magic 7) town from the expansion.

This is the first thing. The second is not only deleting the Forge from Armageddon's Blade and replacing it with Conflux, but deleting it completely. If so much things about the Forge were done, then what was the reason standing behind not releasing that town at all, as a patch or as a stand-alone addon, telling history consistent to Might&Magic 7 evil ending? If the main problems were connected to the financial condition, then I'm curious why only some artworks, one screen and building models revealed several years ago were published. What's more - if one user out of blue had a package with those buildings, then does it mean there might be more things somewhere as well, i.e. units' animations and/or maps, campaign?

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Stevie
Stevie


Responsible
Undefeatable Hero
posted July 28, 2017 01:25 AM
Edited by Stevie at 01:29, 28 Jul 2017.

I'm just saying because it appears to me that Gregory Fulton was not quite adequately answering the question, a bad one at that, bringing up instead whatever numbers he had available to him that he thought might prove relevant. Because, honestly, how can you know what 50% of the fanbase thinks when the majority of the targeted audience doesn't report a preference? Or when it doesn't even know about the Forge as an upcoming expansion? By the time which a 5% of that targeted audience that found the news and knew in advance would have created a lot of bad publicity that diverted sales. You simply can't quantify the effects of such a thing to say if 50% hate it or love it or whatever, but what you can say for sure is that the initial response was overwhelmingly anti-Forge than pro-Forge. In the light of that, I find their decision to cancel the expansion very wise. Because, picture this: if, in spite of all the warnings and red flags from the community, they still pushed it and it failed like envisioned, the team would've taken a tremendous reputation hit, the fanbase would've ended up divided, and worst of all, the Heroes series might've never recovered from the capital of image lost in the process. Having that at stake, even I would've said not worth it.

However, I think the best approach NWC could've taken was to remove Forge from the main game and make it available as a separate mod. Having not done so was probably another mistake by them, probably feeling too gun shy about it all that they wanted to play safe. Scrapping the entirety of the Forge expansion seems to me like going overboard, not a financially sound decision either for the resources already invested in it. If they kept the Forge files intact, then they might be in some of Ubisoft's basements now, following the acquisition. Although I doubt we'll ever hear of it again.
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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted July 28, 2017 04:49 PM

eutow said:
Where the **** were those fans with their threats when Ubi was releasing H6 & 7?


Well, it is 20+ years after H3 was released. Most have moved on, or lost interest.

Besides, talking to Ubi customer support and community management is like talking to a wall. And it isn't that they haven't blamed the community for their disasters.
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted July 28, 2017 05:28 PM

eutow said:
Where the **** were those fans with their threats when Ubi was releasing H6 & 7?


I actually founded the Sando Revolution Movement and we wrecked havoc down their blog during h7's development. No moderation for first couple of months and floodprotect never was a thing. Good times
Albeit sadly useless, as Energy said. And yeah, most people came from h5, not even h3. Ubi listening to their fanbase? Even the day pigs fly they won't. I could even get on the inside a bit : "no, it's the gamers who are wrong". An Ubi-dude was even 100% convinced h7 would be a success, despite the ongoing negative feedback even after fan day, even after beta.

So yeah, all we could do was nuke their blog, not very mature that's for sure, but boy did it feel good.
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