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Heroes Community > Heroes 5 - Modders Workshop > Thread: Battle Griffin ability bugged
Thread: Battle Griffin ability bugged
vulcancolak
vulcancolak


Famous Hero
posted July 07, 2017 03:46 PM

Battle Griffin ability bugged

I haven't changed anything about Battle Griffin but now it's ability is instant and i don't have an idea how to solve this.

Is there a file that i can change the values of rush dive? You can see which files i have changed when you download the my mod New Order

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markmasters
markmasters


Famous Hero
Dragon of justice
posted July 07, 2017 03:59 PM

vulcancolak said:
I haven't changed anything about Battle Griffin but now it's ability is instant and i don't have an idea how to solve this.

Is there a file that i can change the values of rush dive? You can see which files i have changed when you download the my mod New Order



It has been quite a while ago that I played heroes 5 but....

Battle griffin is the red upgrade right? (I think the standard upgrade was imperial griffin)

As far as I know, the battle griffin specialty has ALWAYS been an instant attack, but limited to once per combat.

Imperial griffin has some delay but can be used over and over.

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vulcancolak
vulcancolak


Famous Hero
posted July 07, 2017 04:03 PM
Edited by vulcancolak at 16:04, 07 Jul 2017.

Lol wait are you sure? HAHAHAHAHA wait let me check it on vanilla game

Edit: No. It is not instant. But in my mod it started to cast it instant.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 07, 2017 04:17 PM

You must be using a mod or modded map with that change. For instance I have set battle griffin dive to instant on my map and having it in the folder will affect the whole game.

You can find the modifier in game mechanics, rpg stats, default stats. Seach for PackDive_DelayBeforAttack
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magnomagus
magnomagus


Admirable
Legendary Hero
modding wizard
posted July 07, 2017 04:27 PM

I believe this was a hardcoded bug in an old version of quantomas AI
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vulcancolak
vulcancolak


Famous Hero
posted July 07, 2017 05:35 PM
Edited by vulcancolak at 18:43, 07 Aug 2017.

Hmmm i don't have any mods. I am just using my own mod and for the make tests i am removing my files and problem is solving but it seems my mod causing this. I am absolutely sure i haven't changed anything about griffins or their abilities.

@Elvin <PackDive_DelayBeforAttack>1</PackDive_DelayBeforAttack>

Edit: Still no idea. I already memorized many posts because of searching many things

Edit2: Still no luck. In my mod, i have just changed these 2 things in data.pak

* GameMechanics (Creature - RefTable - RPGStats - Spell - TownBuildingSharedStats)
* MapObjects

If i remove my mod, battle griffin bug fixing but why my mod makes this ability instant cast?

Edit3: Source of the problem is DefaultStats.xdb but how can i solve?

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vulcancolak
vulcancolak


Famous Hero
posted August 16, 2017 03:21 PM

Guys i give up. I don't have an idea why this is happening. If i remove defaultstats from folder, problem is solving. But of course it takes my mod settings too

How can i solve this problem?

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cookie
cookie


Adventuring Hero
*cookie magic*
posted September 24, 2022 10:37 PM

Okay I know I'm necroing this but have to do this in case other people later encounter this issue.

All you have to do is delete the "renegates" brackets and realign the champion charge and rush dive lines inside that Haven section. This will restore both these abilities to work again.

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vulcancolak
vulcancolak


Famous Hero
posted September 25, 2022 12:38 PM

Wow thank you. I was already giving up modding Heroes 5 but i hope it works for anyone who encounter this issue

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richmond33
richmond33

Tavern Dweller
posted October 26, 2022 08:39 PM

I saw this thread some time ago, but never ever expected that i would encounter this obscure bug. Think it happened after installing ClassicAI, but im not sure. Those battle griffs were pretty much shooters.

Anyways, im thankful for your discovery Cookie. Cheers for good necroing!

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