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Thread: H4 Renaissance: Greatest Mod V18 [DOWNLOAD] | This thread is pages long: 1 2 3 4 5 6 7 · «PREV / NEXT» |
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Karmakeld
Responsible
Supreme Hero
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posted December 10, 2017 06:50 PM |
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Salamandre said: lol, Luc or the art of saying nothing while writing long and tech-pretentious posts. And Nimo who fails again and again to the trap.
Funny how the next post proves your point.. but I feel you could have added a few more 'agains'
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kkfkkkfk
Adventuring Hero
Nothing is impossible
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posted January 28, 2018 02:10 PM |
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Thank you for your efforts.In the near future we may be able to experience different games—H4.
If the color mode of the screen is switched to 16 bits,We'll get better Picture fluency in the window mode.
But there are only three resolutions in the game.If the game have more resolution support, it will be good.
The words above are all Machine Translation,I am sorry for my poor english.
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Karmakeld
Responsible
Supreme Hero
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posted January 28, 2018 06:14 PM |
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kkfkkkfk said: Thank you for your efforts.In the near future we may be able to experience different games—H4.
If the color mode of the screen is switched to 16 bits,We'll get better Picture fluency in the window mode.
But there are only three resolutions in the game.If the game have more resolution support, it will be good.
A HD mod is in progress, but sadly the project leader has been absent for several months.
The same seems to be the case with NimoStar btw.
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kkfkkkfk
Adventuring Hero
Nothing is impossible
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posted February 13, 2018 02:49 AM |
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Karmakeld said:
kkfkkkfk said: Thank you for your efforts.In the near future we may be able to experience different games—H4.
If the color mode of the screen is switched to 16 bits,We'll get better Picture fluency in the window mode.
But there are only three resolutions in the game.If the game have more resolution support, it will be good.
A HD mod is in progress, but sadly the project leader has been absent for several months.
The same seems to be the case with NimoStar btw.
YES,I know.It looks good.It's a pity that no files have been released.
Maybe they need to draw a lot of graphics for HD MOD.
I think we need an excellent modification tool and I'm trying to do this.
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mirage
Promising
Hired Hero
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posted February 13, 2018 03:18 PM |
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kkfkkkfk said: I think we need an excellent modification tool and I'm trying to do this.
um... ur really tryin to make some kind of modding tool for h4? or am i wrong?
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Baronus
Legendary Hero
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posted February 13, 2018 04:26 PM |
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Great if you can make tool!
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iliveinabox05
Honorable
Famous Hero
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posted February 13, 2018 04:51 PM |
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kkfkkkfk said: YES,I know.It looks good.It's a pity that no files have been released.
Maybe they need to draw a lot of graphics for HD MOD.
I think we need an excellent modification tool and I'm trying to do this.
What kind of tool are you working on? I'm currently working on a tool similar to the unfinished one Namerutan put out for testing.
Edit. Currently working on parsing the image data. One of the calculations Namerutan documented seems to be off sometimes, so I'm thinking he may not have updated his code and documentation that I have access to before he disappeared again.
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kkfkkkfk
Adventuring Hero
Nothing is impossible
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posted February 13, 2018 05:47 PM |
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mirage said:
kkfkkkfk said: I think we need an excellent modification tool and I'm trying to do this.
um... ur really tryin to make some kind of modding tool for h4? or am i wrong?
That's right.I like H4 for many years.Now I have enough time to make it more perfect.
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iliveinabox05
Honorable
Famous Hero
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posted February 13, 2018 05:59 PM |
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kkfkkkfk said: That's right.I like H4 for many years.Now I have enough time to make it more perfect.
What kind of modification tool are you working on?
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kkfkkkfk
Adventuring Hero
Nothing is impossible
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posted February 13, 2018 06:31 PM |
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iliveinabox05 said:
kkfkkkfk said: YES,I know.It looks good.It's a pity that no files have been released.
Maybe they need to draw a lot of graphics for HD MOD.
I think we need an excellent modification tool and I'm trying to do this.
What kind of tool are you working on? I'm currently working on a tool similar to the unfinished one Namerutan put out for testing.
Edit. Currently working on parsing the image data. One of the calculations Namerutan documented seems to be off sometimes, so I'm thinking he may not have updated his code and documentation that I have access to before he disappeared again.
The first goal,a simpler and faster modifier .
Here is an example,please read the picture below
This is a balance modifier,We can use it to modify the property of the creatures, the property of the artifacts and so on.
It's not necessary to make the user change hex code.You only need to click a few times,It will be done for you.And then enjoy the game.
In fact it's not perfect.A few equipment will lose the effect.Such as Ring of Light.Because the game doesn't have more space to store the code.
So I need to make a better modifier.For a better game experience.
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iliveinabox05
Honorable
Famous Hero
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posted February 13, 2018 06:50 PM |
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kkfkkkfk said:
iliveinabox05 said: The first goal,a simpler and faster modifier .
Ah so something to modify the tables, cool!
When you have time, you might start your own thread so that we can all discuss what you're working on without stealing someone else's thread.
Then we can all speak in more detail
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Baronus
Legendary Hero
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posted February 13, 2018 07:31 PM |
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Great! Add txt table for localisation for all laguages!
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kkfkkkfk
Adventuring Hero
Nothing is impossible
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posted February 13, 2018 07:57 PM |
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iliveinabox05 said:
kkfkkkfk said:
iliveinabox05 said: The first goal,a simpler and faster modifier .
Ah so something to modify the tables, cool!
When you have time, you might start your own thread so that we can all discuss what you're working on without stealing someone else's thread.
Then we can all speak in more detail
I will write a new post in the future.Now I have some data to be sorted out.Some hidden factors may not be found by a lot of player.
Let me give an example.
There are three kinds of creatures were attacked by fire.Efreet,Fire Elemental and Phoenix.The last two kinds can't be frozen by Ice Demon.
Why Efreets can be frozen?
This is set at the beginning.It has nothing to do with special skills.
Then,Let's explore more unknown code.Saving the poor Efreet.
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Karmakeld
Responsible
Supreme Hero
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posted February 13, 2018 09:12 PM |
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Looking SO much forward to see an hear more from both of you
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NimoStar
Responsible
Legendary Hero
Modding the Unmoddable
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posted February 19, 2018 10:34 AM |
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Edited by NimoStar at 10:35, 19 Feb 2018.
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Well, we have some advancements without me, who would have thought!
I would love to try this new tool. Maybe we can translate it to english.
Would you release it?
I don't care if it's beta, we have used worse...
(Alpha unfinished resource editor for example)
And you speak of things not set with ability/skills. I have mentioned this too.
For example spells, and magic resistance, aren't part of abilities, but they are defined separately.
Also for those that misunderstand, this is not a tables editor. This is a sort of indirect .exe editor.
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LucPatenaude
Famous Hero
Owning all 7 Heroes games
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posted March 03, 2018 09:23 AM |
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Your mod is called Equivocados v18? Are you Mexican or what gives?
Besides, the mod. works, I think.
More importantly, the main page at the lower left corner, it identifies the mod. @ V13. Any reasons it is, still, so far back in development's status?
The main reason I came back to post here is: The original Equilibris 3.5.1 was crashing in some battlefield screens and especially during very important sieges.
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NimoStar
Responsible
Legendary Hero
Modding the Unmoddable
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posted March 04, 2018 09:47 PM |
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-.-
I am argentinian, my profile says so.
The version numbers in files are not always updated.
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kkfkkkfk
Adventuring Hero
Nothing is impossible
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posted May 03, 2018 01:31 PM |
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Nim,can you tell me how to change the contents of the lower left corner of the game home page.
There are some words, such as the version number, but I haven't found any way to change it.
In addition, I think your terrain is doing well
This kind of image resources can be used in the original or other versions.
I plan to make a tool to switch the portrait, or some other graphics.
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Karmakeld
Responsible
Supreme Hero
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posted May 09, 2018 11:21 AM |
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kkfkkkfk said:
In addition, I think your terrain is doing well
This kind of image resources can be used in the original or other versions.
I plan to make a tool to switch the portrait, or some other graphics.
You are aware of the Equilibris Facetool that allows you to change portraits?
Also Namerutan made a ResHelper tool that allows you to change most images/graphic files in the game (townscreens, campaign splashscreens, main menu, artifacts etc)
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kkfkkkfk
Adventuring Hero
Nothing is impossible
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posted May 09, 2018 11:38 AM |
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Karmakeld said:
kkfkkkfk said:
In addition, I think your terrain is doing well
This kind of image resources can be used in the original or other versions.
I plan to make a tool to switch the portrait, or some other graphics.
You are aware of the Equilibris Facetool that allows you to change portraits?
Also Namerutan made a ResHelper tool that allows you to change most images/graphic files in the game (townscreens, campaign splashscreens, main menu, artifacts etc)
I know those.But one by one change is not what I want.
And the text on the main page has nothing to do with the image.
I am committed to improving the fluency of the game.
Of course, it also contains some images.
Will be shared with everyone at the end of the month.
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