Sylannh
Tavern Dweller
Spinner of fates
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posted January 22, 2019 03:53 PM |
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Some rules to overcome
Hi (again)
So now I wonder how to change skills' functions.
Example : The "Haste" and "Deflect arrows" spells are now summoning magic spells, although the "Stoneskin" and "Bloodlust" spells belong to destructive magic ("Holy word" is unchanged). So I need to change the function of "Master of wrath" and "Master of abjuration" in order to allow a hero to learn "Mass bloodlust" without "Mass haste" nor upgraded "Holy word". But because I don't know how, I hope some of you may help (I know that "Mass haste" and "Mass stoneskin" can be learnt with other different skills, however that doesn't fix the whole problem).
I saw added specializations and skills in MMH5.5 and I assume their effects are scripted. So if you guys know how they work, I bet you could help !
Also, I want some of my heroes to begin with special armies : I think the basic "special armies" come with specializations (example : "Infantry commander" spec gives Footmen) but I wanna change it a bit...
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