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Heroes Community > New Heroes - Olden Era > Thread: Faction Discussion - Dungeon
Thread: Faction Discussion - Dungeon This thread is 2 pages long: 1 2 · «PREV
Rimgrabber
Rimgrabber


Promising
Famous Hero
Voice in Gelu's Head
posted August 28, 2024 01:45 AM

Do you guys think that magic piercing will be Dungeon's faction skill again? It's fitting for them but it could be tricky if they have a might hero class and it ironically makes them the worst draccagedon users.
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Danny
Danny


Famous Hero
posted August 28, 2024 08:19 AM

Dave_Jame said:
Ok this is the most unimaginative lineup they could have come up with.

I'll give them the benefit of the doubt that the setting was chosen after the factions were created but even so, you couldn't come up with something unique? Dark dwarves pls.


Charrclaw said:
Looks like a mix of H3 and H5. I have nothing against it, even like it.

But the Dragons make no sense. Albino dragon is red, and Black dragon is  violet. Just adjust colors.


It's basically the same thing as H7 without the Strider. Which was already the same as H3 without harpies, beholders and manticores, the latter two were in the H6 lineup.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted August 28, 2024 01:10 PM

Yeah, it's set in Jadame, but we end up with Ashan-style Dark Elves...
I also agree, the Black Dragon should actually be black, not purple.

Overall, I'm okay with the lineup. Sure, something fresh would’ve been nice, but the last time Ubisoft tried something new, we ended up with disasters like the Strider. It might be unimaginative, but at least it's safe.
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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted August 28, 2024 08:55 PM

Danny said:
Dave_Jame said:
Ok this is the most unimaginative lineup they could have come up with.

I'll give them the benefit of the doubt that the setting was chosen after the factions were created but even so, you couldn't come up with something unique? Dark dwarves pls.


Charrclaw said:
Looks like a mix of H3 and H5. I have nothing against it, even like it.

But the Dragons make no sense. Albino dragon is red, and Black dragon is  violet. Just adjust colors.


It's basically the same thing as H7 without the Strider. Which was already the same as H3 without harpies, beholders and manticores, the latter two were in the H6 lineup.


Yeah and that's the problem. In those games you could say they atleast tried something. Even the knights in H-VII managed to create a unique feel. This line-up and design is not only unfitting for the setting (As Galaad said, it's an Ashan faction in Enroth) but it's very un-inspired even for Ashan.

At Least with H V-VII they managed to add something new. A New design, new unit here and there or a New art style when they tried to represent new sub-factions. This is not only an uninspired Dungeon line-up. This is uninspired  for an Ashan Dark Elf line up.. And that is a deep low.
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Charrclaw
Charrclaw


Known Hero
posted August 28, 2024 09:44 PM

I do start not to like overly detailed version of creatures. Even H5 units weren't oversaturated as these. The blocky-mobile like style doesn't go well.

Or I guess I just have to get used to it.

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Rimgrabber
Rimgrabber


Promising
Famous Hero
Voice in Gelu's Head
posted August 28, 2024 10:07 PM
Edited by Rimgrabber at 22:11, 28 Aug 2024.

I definitely agree that the art style leaves a lot to be desired but it's so early on in development that a lot of the sprites could change, and with mod support I'm sure that fan made textures can replace the official ones.

I'm not sure if this has been pointed out or not, but in the screenshot Galaad posted you can see whether the creatures are based, upgraded, or alt upgrades by the 3 dots between the same and the sprite. It looks like the albino dragon is the alternate upgrade of the base dragon, for example, while the black dragon is the "default" upgrade. Both of the level 2's shown also seem to be the upgrades of what I assume is called an assassin or something when it's unupgraded.
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MattII
MattII


Legendary Hero
posted August 29, 2024 02:46 AM

Rimgrabber said:
I'm not sure if this has been pointed out or not, but in the screenshot Galaad posted you can see whether the creatures are based, upgraded, or alt upgrades by the 3 dots between the same and the sprite. It looks like the albino dragon is the alternate upgrade of the base dragon, for example, while the black dragon is the "default" upgrade. Both of the level 2's shown also seem to be the upgrades of what I assume is called an assassin or something when it's unupgraded.
Huh, I'd totally missed that. Well spotted.

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Rimgrabber
Rimgrabber


Promising
Famous Hero
Voice in Gelu's Head
posted August 29, 2024 04:49 AM

Actually it looks like we can see all of the unupgraded creatures too in the bottom right corner where the growth is shown. At least the Troglodyte and the Minotaur are both clearly unupgraded in those pictures, it's harder to tell with the others.
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Charrclaw
Charrclaw


Known Hero
posted August 30, 2024 12:01 PM

Galaad said:
Yeah, it's set in Jadame, but we end up with Ashan-style Dark Elves...



You can argue it is also a Might and Magic 8 dark elf.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted August 30, 2024 12:13 PM
Edited by Galaad at 12:17, 30 Aug 2024.

Charrclaw said:
Galaad said:
Yeah, it's set in Jadame, but we end up with Ashan-style Dark Elves...



You can argue it is also a Might and Magic 8 dark elf.


It neither looks nor feels like one.


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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 30, 2024 12:16 PM

I like dark elf belongs to fantastic creature.. You know H4GS..

Att/def 20-30
Hp 30-150
Damage 10-20
Speed 9-11
Population/growth 4

Area attack (Cyclops in H4), shoots twice, poison arrow and forgetfulness immune..
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Charrclaw
Charrclaw


Known Hero
posted August 30, 2024 12:22 PM

The main thing is curved weapons that are distinct. Armoury differs literally with every faction to a degree.

Also, female dark elves were always half-naked anyway.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted August 30, 2024 01:52 PM

Charrclaw said:
The main thing is curved weapons that are distinct. Armoury differs literally with every faction to a degree.


The art direction of the dark elves in Ashan and Jadame is distinguished not only by the shapes of their weapons and armor but also by their overall aesthetic vision. Jadame's design is grounded and practical, while Ashan’s is elaborate, mystical, and, in my view, visually overstated.

Focusing solely on curved weapons and varying armor types as the main differences is an oversimplification. The real distinction lies in the broader artistic choices that define each world setting. Combining elements from both can create a visually discordant effect.
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Charrclaw
Charrclaw


Known Hero
posted August 30, 2024 02:12 PM

That is true. However, better graphics better technology, they want to make those things ultra-detailed and oversaturated.

On the other hand, simplistic aesthetics would actually be a breath of fresh air.

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ImaginaryNumb3
ImaginaryNumb3

Tavern Dweller
posted September 01, 2024 01:30 PM

I can only echo the posts of the people who are disappointed. While this lineup is not as bad as the major disappointment that was Heroes 7, this version of Dungeons feels "safe" and uncreative.

Hands down, the best Dungeon lineups so far were in Heroes 3 and 6.
Heroes 3 was a monster-heavy lineup deserving of the name "Dungeon".
Heroes 6 included all signature units minus the Medusa (which was already a Sanctuary creature). But most of all, H6 weaved together all creatures in a cohesive vision for its gameplay.

I don't care much about other H6 factions, but H6 Dungeon had some of the best gameplay and synergies found in all heroes.
But it was probably too much to ask for a high-quality lineup, and this one ranks itself more with the "meh" ones of H5 and H7.
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AirikrStrife
AirikrStrife


Hired Hero
posted November 08, 2024 07:03 PM

As some people pointed out, I would have enjoyed seeing an attempt at a more Jadame inspired Dark Elf faction, not just a ashan dungeon with some H3 units. Rather than maybe some of the more experimental thigns they look like they're doing with Hive or the undisclosed ice faction

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ImaginaryNumb3
ImaginaryNumb3

Tavern Dweller
posted November 10, 2024 04:41 PM
Edited by ImaginaryNumb3 at 16:44, 10 Nov 2024.

AirikrStrife said:
As some people pointed out, I would have enjoyed seeing an attempt at a more Jadame inspired Dark Elf faction, not just a ashan dungeon with some H3 units. Rather than maybe some of the more experimental thigns they look like they're doing with Hive or the undisclosed ice faction


I'm not even sure Dark Elves from Jadame work in a Dungeon setting. You can always invent lore why the Dark Elves are somehow involved in the underworld, but in MM8 they were a merchant and trading powerhouse.

So while you can make the stretch of saying that they are also ruling over the underworld and have an extensive spy and thief network, Dungeon has always been way more than that. Being more geared towards Warlocks, with H6 being more geared towards darkness, the Shadow God Malassa and fallen Elves.

Again, I think H6 Dungeon has been the best iteration in terms of gameplay, but they really missed a chance by going all in on a classical throwback version of Dungeon, making them more monster heavy.

To some degree, alignment with Dungeon makes sense but not as a good chunk of their army roster.

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Syth1984
Syth1984

Tavern Dweller
posted November 11, 2024 11:30 AM

Should drop level 2 or 3 for a monster(harpy is a good fit). I just don't like filling the line up with dark elves. Otherwise I find the lineup solid.

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Rimgrabber
Rimgrabber


Promising
Famous Hero
Voice in Gelu's Head
posted November 11, 2024 07:43 PM

I think that harpies fit better in stronghold than dungeon, personally. If one of the dark elves were to be replacd by a monster, I would want to see a new monster that hasn't been seen yet.
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