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bloodandhonor
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posted June 26, 2004 07:50 PM |
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Smuglers Cove
I think there should be like an smugler/pirate town.
It would be called Smuglers Cove/Hideout.
The Heroes would be a fighter hero who would be called Ship Captain and a magic hero who would be called Trader.
Ship Captain:
Strength:1 Defense:0 Power:0 Knowledge:1
Trader:
Strength:0 Defense:1 Power:1 Knowledge:1
Here are some cool creatures and where they could be built:Listed Basic to upgraded.
Level 1 Pirate Bar: Pirate and buceneer.
Level 2 Shooting Guild: Pirate Archer and Pirate Marksman.
Level 3 Hidden Cave: Smuggler and Assian (sorry about spelling.)
Level 4 Wreaked Tower: Pirate Caster and Pirate Mage.
Level 5 Prison Camp: Pirate Guard and Jailkeeper.
Level 6 Water Pen: Pirate Serpant Hunter and Serpant Slayer.
Level 7 Pirate Keep: Pirate Leader and Admiral.
They can also have a battleship instead of a boat:It has three more movement.
Well, what do you think I will add on more weekly.
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Marelt_Ekiran
Promising
Famous Hero
Watcher of All
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posted June 26, 2004 07:58 PM |
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Umm.... There are not enough pirates in this town. And the pirate captain looks unbalanced. He could take down black dragons with a single strike.
Just in case you didn't know, we don't use the attack/defense/power/knowledge system anymore, and I haven't seen that many people in favour of bringing it back.
Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth, to discuss Heroes 5, go to Temple Of Ashan.
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Perception is everything.
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