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Dumas
Tavern Dweller
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posted August 28, 2010 10:29 PM |
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Thank you for quick reply and clarification.
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don_komandorr
Known Hero
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posted August 29, 2010 06:45 AM |
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Platforms:
Wog 3.59 (not available yet)
VCMI (not available yet)
HotA (pretty avaliable)
I Guess.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 29, 2010 07:25 AM |
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The only available platforms are 3.58, TE and ERA, and for a long time from now. I doubt we can call HotA a platform.
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don_komandorr
Known Hero
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posted August 29, 2010 08:02 AM |
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I mean platforms witch can handle 10th town (11, 12)
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Moks_Pokemon
Tavern Dweller
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posted September 27, 2010 07:14 PM |
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Graphics
Hey
I got a question. Comparing ANY Graphic of a Unit with your zombie one, yours one looks a litle bit too sharp. What I mean that if you compare it with any other unit, the NWC units are blurry. Get what I mean?
Red eyes can be explained with electronic implants
Not that I don't like your models, they looks great!
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Hobbit
Supreme Hero
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posted September 29, 2010 06:43 PM |
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Quote: Comparing ANY Graphic of a Unit with your zombie one, yours one looks a litle bit too sharp. What I mean that if you compare it with any other unit, the NWC units are blurry. Get what I mean?
No.
Really - I always thought that my creatures are blurry, while original units are really sharp.
That's strange.
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Ivan
Known Hero
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posted September 30, 2010 01:17 AM |
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I wonder how the Forge project is doing...
I honestly find Don and his team somewhat confusing: those guys appear all of a sudden and post a few great models and/or concepts and then disappear completely for at least a month or so... I mean what's up with that? Does the project freeze during all that time? No news, no updates on progress, nothing. There's no way that making a few models could take a month, look at how quickly Hobbit modifies his zombies; not to mention that guy Valerie who completes a whole project within a week...
They couldn't really still be tackling those exams, given that the new fall semester is starting in a couple of days. This is me being a little pessimistic about the project: anxious to see it completed, and afraid that it's never gonna happen.
And then I look at that post by Salamandre (p. 59) about how easy making models is compared to implementing a whole new faction into the game... (as we're currently stuck at the "easy" part, what happens when we get to the hard one?)
____________
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Vlaad
Admirable
Legendary Hero
ghost of the past
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posted September 30, 2010 02:43 AM |
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Quote: that guy Valerie who completes a whole project within a week...
____________
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted September 30, 2010 03:30 AM |
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don_komandorr
Known Hero
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posted September 30, 2010 04:53 AM |
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Quote: I wonder how the Forge project is doing...
I honestly find Don and his team somewhat confusing: those guys appear all of a sudden and post a few great models and/or concepts and then disappear completely for at least a month or so... I mean what's up with that? Does the project freeze during all that time? No news, no updates on progress, nothing. There's no way that making a few models could take a month, look at how quickly Hobbit modifies his zombies; not to mention that guy Valerie who completes a whole project within a week...
They couldn't really still be tackling those exams, given that the new fall semester is starting in a couple of days. This is me being a little pessimistic about the project: anxious to see it completed, and afraid that it's never gonna happen.
Because we have our own closed from other people forum.
Project is developing. Not so fast, as we want, but still.
And we actually want to make screenshots and not to post pieces, but we made not everything for it. Like heroes models are not ready, some elements of landscape are not ready.
And about exams - I passed my one last week.
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Ivan
Known Hero
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posted September 30, 2010 12:55 PM |
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Well, it's wonderful to hear that the project is progressing, even if at a slower rate. A month of absolute silence is kind of demoralizing, though. Even if the work is taking longer than imagined, you guys should at least check in every ten days or so, telling us what you're working on, how's it going, etc.
Also, I'm glad to hear about your exam. I finished all of mine weeks ago, so I assumed everyone had to have done so by now
____________
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Moks_Pokemon
Tavern Dweller
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posted September 30, 2010 05:30 PM |
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(:-/
I din't meant your models Hobbit only the other guys...
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Hobbit
Supreme Hero
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posted September 30, 2010 06:32 PM |
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Quote: I din't meant your models Hobbit
...so why didn't you mention that? -_-'
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Moks_Pokemon
Tavern Dweller
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posted October 07, 2010 06:44 PM |
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your models are good, actually they are perfect, hobbit.
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don_komandorr
Known Hero
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posted October 09, 2010 04:41 PM |
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What do you thinki about this concepts? (6 tier)
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Warmonger
Promising
Legendary Hero
fallen artist
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posted October 09, 2010 05:02 PM |
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Second is better. Less sci-fi, more rusted steamworks.
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Mitabrin
Famous Hero
kłoribaz to kutaspociąg
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posted October 09, 2010 06:35 PM |
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Edited by Mitabrin at 19:02, 09 Oct 2010.
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Well... They are ok, but these nagas looks more like slaves than normally upgraded by technology nagas... Imo they should look a little less robotic.
Besides... they're not topless.
ps. Weren't they supposed to be shooters?
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I'm surgeon,not doctor - LizardWarrior
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don_komandorr
Known Hero
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posted October 09, 2010 07:11 PM |
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They are not shooters.
a) It's a nonsense to H3 to has 2-hex shooter.
b) There are almost 2 shooters in town
c) In balance they have a role of fast damager with low health.
And they are NOT nagas. Just random gals without legs and with tracks.
I can't understand why do everybody call them Nagatank, when they were signed just as "tanks" in original.
And their non-upgraded version will be topless
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E-J
Known Hero
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posted October 09, 2010 07:38 PM |
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For making the model it will probably save you a lot of time to use the original naga def's.
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Alustor
Famous Hero
ooo da :)
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posted October 09, 2010 07:46 PM |
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the models are great.2nd a lot better than the 1st
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