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Hobbit
Supreme Hero
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posted February 09, 2011 08:30 PM |
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Neraus
Promising
Legendary Hero
Pain relief cream seller
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posted February 18, 2011 07:06 PM |
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I'm so happy that the project is not AFAIK
Keep up with the good work
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Noli offendere Patriam Agathae quia ultrix iniuriarum est.
ANTUDO
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Fauch
Responsible
Undefeatable Hero
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posted February 18, 2011 07:54 PM |
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I'm still amazed as how slowly go projects here. is it that H5 is much easier to mod than H3?
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LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
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posted February 18, 2011 08:12 PM |
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Yes,h3 moding is slower than h5 one.At h5 you only need to change a image,a texture.But at h3 you need 70-100 images for a creature and 1-20 images for a building.
Also as h5 changing abilities is just <deadly_strike>(am I correct),when at h3 requirs a whole script.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted February 18, 2011 08:52 PM |
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OxFEA
Promising
Famous Hero
feanor on DF2.ru
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posted February 18, 2011 10:13 PM |
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Quote: Well it's been so long! Any news?
We are very, very, very lazy (:
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Fauch
Responsible
Undefeatable Hero
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posted February 19, 2011 03:20 AM |
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but look at psatkha's mods for example, where creatures have new textures and lot of effects. it takes a long time to do too
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Neraus
Promising
Legendary Hero
Pain relief cream seller
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posted February 22, 2011 09:38 PM |
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Is it me or if there isn't HOTA or VCMI the project will never be completed
I'd like to know
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Noli offendere Patriam Agathae quia ultrix iniuriarum est.
ANTUDO
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Hobbit
Supreme Hero
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posted February 23, 2011 12:26 PM |
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OxFEA
Promising
Famous Hero
feanor on DF2.ru
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posted February 23, 2011 04:34 PM |
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Edited by OxFEA at 16:35, 23 Feb 2011.
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We don't think that Forge must be added as 10th town. We can replace Stronghold, Conflux or any other existing town. So, any "10th-town-platform" don't necessary
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Neraus
Promising
Legendary Hero
Pain relief cream seller
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posted February 23, 2011 04:46 PM |
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Quote: We don't think that Forge must be added as 10th town. We can replace Stronghold, Conflux or any other existing town. So, any "10th-town-platform" don't necessary
Well effectively it could work.
You could release a beta of the city replacing Conflux or another town
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Noli offendere Patriam Agathae quia ultrix iniuriarum est.
ANTUDO
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Salubri
Adventuring Hero
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posted March 18, 2011 12:21 AM |
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I am interested in special abilities that forge creatures will have.
Ok lets start with goblin. Well he carries a blaster so he is a shooter. Wears heavy armor and has a dagger that means No melee penalty.
Cyber-Dead. Well he is still a zombie so that means Disease ability like necropolis zombies have.
Pyro. Hard to think of ability for that one. Maybe no special ability. Not all creatures in other factions have.
Stinger. Shooter. He fires rockets. Rockets explode. Area damage special ability like Magogs and Liches have.
Jump soldier. Jet pack is a fast way to travel. Maybe Strike and Return ability. Upgraded version Strike and Return + No Retaliation.
Tank. Well its a shooter. Upgraded version has more weapons so that means Shoot Twice.
Juggernaut. Again hard to think about that one. He is already stronger than other factions lv7 creatures. 500 or more hp. yeah but he costs more. All forge creatures are more expensive. I can only think of two abilities. Mechanical that means immune to certain spells like undead creatures. Fear like Azure dragons have because Juggernaut is more intimidating than Cyclops in Heroes 5.
Waiting for your Opinions
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Neraus
Promising
Legendary Hero
Pain relief cream seller
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posted March 21, 2011 04:15 PM |
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I think that the abilities of the tank and of the pyro are wrong because
I think that the pyro should have the two-hexes attack.
Well about the tank to make it not overpowered you should make it
Normally as a melee attacker then when upgraded a shooter
And then there is another thing to think Exp abilities but i don't have many ideas so i leave them to you
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Salubri
Adventuring Hero
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posted March 21, 2011 11:26 PM |
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Edited by Salubri at 23:33, 21 Mar 2011.
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Quote: I think that the abilities of the tank and of the pyro are wrong because
I think that the pyro should have the two-hexes attack.
Well about the tank to make it not overpowered you should make it
Normally as a melee attacker then when upgraded a shooter
And then there is another thing to think Exp abilities but i don't have many ideas so i leave them to you
Yeah maybe two-hexes attack would be good for pyro. Why not to overpower forge units? It is said (According to a New World Computing representative, Forge units were to be, individually, the strongest in the game - though highly overpowered with units stronger than Archangels, would be produced in low numbers and cost far more materials even some non-7th tiers apparently costing precious resources) Read the text it says not one unit is stronger than Archangel. So that means at least two units are more powerful than Archangel. Maybe tank The only balance is very low growth and insane prices. About Exp abilities it's easy but i don't know if developers will use my thoughts. I wish to hear what developers think of this.
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OxFEA
Promising
Famous Hero
feanor on DF2.ru
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posted March 22, 2011 03:07 PM |
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Abilities are already thought out. You guess some of them.
Units willn't be strongest of strongest - it is not interest to play with overpowered fraction. Maybe - high damage and strong abilities with low HP and high cost.
And of course, 6th level won't be more powerful than Archangel.
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Salubri
Adventuring Hero
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posted March 22, 2011 10:31 PM |
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Edited by Salubri at 22:50, 22 Mar 2011.
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Quote: Abilities are already thought out. You guess some of them.
Units willn't be strongest of strongest - it is not interest to play with overpowered fraction. Maybe - high damage and strong abilities with low HP and high cost.
And of course, 6th level won't be more powerful than Archangel.
They aren't overpowered because of their low growth. It's the same as u have 5 titans or 1 azure dragon. It's all in the numbers and those numbers are a really big weakness. Catapult with crushing ability is a killer against high lv forge creatures also death stare ability. Well some creatures can have weaknesses but let's discuss it again.
Goblin. Hard to find any weakness. He is armored and has weapons. So maybe better than lv 1 and 2 creatures but not as good as lv 3.
Cyber-Dead. The main advantage is his weapons. So atack and damage like best lv 3 creature. but low defence and hp like best lv 2 creature. Cuz i don't see how he can defend.
Pyro. Pure atacker. Best lv 4 or worst lv 5 creature atack. But no defence or hp because he doesnt wear any armor. Lv 2 creatures defence and hp.
Stinger. Same as pyro. Very high atack best lv 5 or worst lv 6 but no defence and hp. Lv 2 creatures or worst lv 3 def and hp.
Jump soldier. Hard to think for this one. Good weapons and armor i don't see any weakness here. Maybe same as goblin best lv 5 or worst lv 6 stats.
Tank. Well same as pyro. Pure atacker because isn't armored. lv 7 atack and dmg but lv 5 defence and hp.
Juggernaut. When u see a moving mountain of steel it's hard to think of any weakness. Low hp or def? No. Low atack? No. He doesn't always need to use weapons. It's weight is also a weapon. Smash, crush, bash. Juggernaut has best lv 7 stats maybe titan's. Dreadnought best lv 8 stats. Lv 8 upgrade i don't know how you call it maybe Reaper or Immortal but it's stats are much better than other lv 8 creatures cuz this one will be lv 8 but with lv 9 stats.
But just imagine NWC wanted to release a lv 6 creature stronger than lv 7 Imagine growth with castle just 2 or 1 Juggernaut only once a month and with price near azure dragons. One more thing. Some WOG artifacts give bonus on how many creatures u have in your army. So that's the third forge weakness.
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Neraus
Promising
Legendary Hero
Pain relief cream seller
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posted March 23, 2011 03:32 PM |
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Quote:
They aren't overpowered because of their low growth. It's the same as u have 5 titans or 1 azure dragon. It's all in the numbers and those numbers are a really big weakness. Catapult with crushing ability is a killer against high lv forge creatures also death stare ability. Well some creatures can have weaknesses but let's discuss it again.
Goblin. Hard to find any weakness. He is armored and has weapons. So maybe better than lv 1 and 2 creatures but not as good as lv 3.
Cyber-Dead. The main advantage is his weapons. So atack and damage like best lv 3 creature. but low defence and hp like best lv 2 creature. Cuz i don't see how he can defend.
Pyro. Pure atacker. Best lv 4 or worst lv 5 creature atack. But no defence or hp because he doesnt wear any armor. Lv 2 creatures defence and hp.
Stinger. Same as pyro. Very high atack best lv 5 or worst lv 6 but no defence and hp. Lv 2 creatures or worst lv 3 def and hp.
Jump soldier. Hard to think for this one. Good weapons and armor i don't see any weakness here. Maybe same as goblin best lv 5 or worst lv 6 stats.
Tank. Well same as pyro. Pure atacker because isn't armored. lv 7 atack and dmg but lv 5 defence and hp.
Juggernaut. When u see a moving mountain of steel it's hard to think of any weakness. Low hp or def? No. Low atack? No. He doesn't always need to use weapons. It's weight is also a weapon. Smash, crush, bash. Juggernaut has best lv 7 stats maybe titan's. Dreadnought best lv 8 stats. Lv 8 upgrade i don't know how you call it maybe Reaper or Immortal but it's stats are much better than other lv 8 creatures cuz this one will be lv 8 but with lv 9 stats.
But just imagine NWC wanted to release a lv 6 creature stronger than lv 7 Imagine growth with castle just 2 or 1 Juggernaut only once a month and with price near azure dragons. One more thing. Some WOG artifacts give bonus on how many creatures u have in your army. So that's the third forge weakness.
Well you popped up a strange tought in my head, if two dreadnought were as strong as an azure dragon they would cost so much that the oil pump should give money instead of other bonuses and they would have a cost that outnumbers your budget. It would be funny don't you think?
Think that as you said you can recruit a juggernaut every month someone would say because we don't want to destroy balance so we created a script wich changes it's growth....
No the truth is that he costs so much that you can't even think to buy him
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Salubri
Adventuring Hero
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posted March 23, 2011 08:40 PM |
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Edited by Salubri at 21:03, 23 Mar 2011.
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I don't see a problem here. If juggernaut has 50% azure dragons strength that means half the price. What azure dragon price is i dont remember well 30k and 20 mercury? so it growth is only 1 every week and costs 15k and 10 mercury and i always buy on sunday so that means 50% cheaper 7.5k gold and 5 mercury. Yeah maybe too much. Every castle has a 2 lv7 creatures per week. So forge has stronger unit that means 1 lv7 creature per week. But my formula is different i just combine 2 archangels. That is 10k gold and 10 gems. On sunday 5k gold and 5 gems. How about 40 atack and def, 60-70 dmg, 500 hp and 16 speed.
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Warmonger
Promising
Legendary Hero
fallen artist
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posted March 23, 2011 08:45 PM |
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Quote: i always buy on sunday so that means 50% cheaper 3750 gold and 5 mercury
Guys, remember there are always tiers 8 and higher for very powerful creatures. No one said you need to place it in regular line-up
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The future of Heroes 3 is here!
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OxFEA
Promising
Famous Hero
feanor on DF2.ru
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posted March 23, 2011 08:46 PM |
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Quote: The only balance is very low growth and insane prices.
So, Forge will be very-very bad at beginning of the game (and so, at L and M maps) and undefeatable at end of the L-XL game.
Is it a good balance?
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