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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: I would like if the following things are possible in WOG
Thread: I would like if the following things are possible in WOG This thread is 2 pages long: 1 2 · NEXT»
Pollo2002
Pollo2002


Famous Hero
posted January 03, 2006 05:32 PM
Edited by Pollo2002 on 3 Jan 2006

I would like to know if the following things are possible in WOG

I would like to know if the following things are possible:
1) Change the speed of heroes, change how the slowest units affect the speed of the heroes
2) Change the stats and skills of units (particulary skills and how they work, for example i would like The blind of the unicorn work like the archangel skill where you can spend one blind per battle, and the power of the blind being defined by the number of unicorns in the stack)
3) Change the way Buffs and debuffs spells, i would like stoneskin to be affected by spell power, say it work by the following formual Duration=Spellpower/2 and Defense added = Spellpower*1,5
4) Change the way Cure and Dispel work, so instead of "destroying the spell" just reducing it in power (make a buff or debuff last less and reduce the amount of effect it has on the creature)
5) Change the way mague guilds works, so you can choose in the game what spells are researched in the guild or better yet if you can make it so you can build the spells.
6)Change the way Tavern works so you can buy two alien heroes or any of the heroes of your alignament.
7)Change the way luck and morale work so for example if you hero has +3 morale, you can use 3 morale "skills" per battle, you spend one and you can make one unit move twice. Same with luck.
8) Change the effects the terrains have (reduction of speed of heroes, bonus to certain towns)
9) Change the costs of buildings and the bonus some buildings give (like +3 attack when defending, like +2 permanente spellpower to visiting heroes)
Thanks
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Pollo2002
Pollo2002


Famous Hero
posted January 04, 2006 06:15 AM

not a single answer heh?
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2XtremeToTake
2XtremeToTake


Promising
Supreme Hero
posted January 04, 2006 08:29 AM

Give it longer than a day or two man -_-
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Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted January 04, 2006 02:18 PM

Most of these things are possible, but the question is who would do it. Are you interested in making your own map or patch?
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Pollo2002
Pollo2002


Famous Hero
posted January 04, 2006 04:50 PM

you can be surprised how many time and even money can i spend myself if i found those things are true.

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Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted January 04, 2006 07:26 PM

Quote:
you can be surprised how many time and even money can i spend myself if i found those things are true.


What is true...? I just said some things are possible. How would that fact save you money and time?
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Pollo2002
Pollo2002


Famous Hero
posted January 05, 2006 02:23 AM

LOL i don't know, i just would liek that someone that knows well WOG can tell me what things are possible or not. But if the problem is time i mean MY time i don't think that will be a problem,
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Pollo2002
Pollo2002


Famous Hero
posted January 05, 2006 02:26 AM

i want to add that yes i'm interseted on making my own patch
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Lord_Crusader
Lord_Crusader


Promising
Supreme Hero
UHU!! supreme!
posted January 05, 2006 02:32 AM

Quote:
i want to add that yes i'm interseted on making my own patch


then you must learn ERM
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Pollo2002
Pollo2002


Famous Hero
posted January 05, 2006 03:45 AM

I would learn ERM if the things i mentioned are possible!
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Binabik
Binabik


Responsible
Legendary Hero
posted January 05, 2006 09:35 AM

Vlaad

Are you saying those things can be done with ERM?  I only know a little about it, but I assumed most of them would have to be hard-coded.  If it can be done with ERM, it's a lot more powerful than I thought.
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Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted January 05, 2006 10:05 AM

Quote:
Vlaad

Are you saying those things can be done with ERM?  I only know a little about it, but I assumed most of them would have to be hard-coded.  If it can be done with ERM, it's a lot more powerful than I thought.

I didn't say it was possible with ERM, I just said some things are possible.

As far as I know, good ideas in forums might inspire WoG team members, so...
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dorregaray
dorregaray

Tavern Dweller
posted January 05, 2006 01:11 PM

Is there a posiibility (using ERM of course) to exchange custom-made monster anims with existing ones? - i mean only for one map - for example I want to make a new model of Nomad - to be the boss of the map or smth.

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zielevitz
zielevitz


Promising
Famous Hero
Resistance is futile!
posted January 05, 2006 03:33 PM

That kind of change is not possible by using erm.
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dorregaray
dorregaray

Tavern Dweller
posted January 05, 2006 04:54 PM

then all i can do is to replace original animation with the nowe one?

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zielevitz
zielevitz


Promising
Famous Hero
Resistance is futile!
posted January 05, 2006 04:59 PM

I mean that you cant replace animation using ERM.
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Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted January 05, 2006 06:10 PM

Quote:
Is there a posiibility (using ERM of course) to exchange custom-made monster anims with existing ones? - i mean only for one map - for example I want to make a new model of Nomad - to be the boss of the map or smth.

You can change everything else - the Nomad's name, stats and skills, but not the graphics.
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dorregaray
dorregaray

Tavern Dweller
posted January 05, 2006 06:54 PM

Quote:

You can change everything else - the Nomad's name, stats and skills, but not the graphics.


Okie, thx a lot. I assume that changing the size of sprite is impossible too ? You know - bigger monster = better effect
I'd like to place for example Dread Knight as a boss who will cover 9 hexes (with improved stats or smth) ;P

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zielevitz
zielevitz


Promising
Famous Hero
Resistance is futile!
posted January 05, 2006 06:58 PM

9 hexes? Mad? You could do so big graphic but it will still take 2 hexes. Coverong hexes is a other "ability" if I could call it that.
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dorregaray
dorregaray

Tavern Dweller
posted January 05, 2006 07:21 PM

Quote:
9 hexes? Mad? You could do so big graphic but it will still take 2 hexes. Coverong hexes is a other "ability" if I could call it that.


Oh, you're right, nine could be a bit too big. I know that this 'ability' can be changed through ERM but I didn't know that 2 is the max number of hexes, even when i'm talking about adding completly new creatures.

thx

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