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Heroes Community > Heroes 8+ Altar of Wishes > Thread: The Perfect Stronghold
Thread: The Perfect Stronghold This thread is 27 pages long: 1 10 ... 20 21 22 23 24 ... 27 · «PREV / NEXT»
vhilhu
vhilhu


Famous Hero
We are NOT schysophren
posted October 24, 2006 10:58 PM

but seriously, shaman IS a bad idea. you dont have to copy warcraft 1 to 1, its the most heavy might faction and you spoil the whole difference from others with some caster. why is my Auroch not better?
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One little Gnoll boy left all alone;
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SBlister
SBlister


Famous Hero
Rakshasa Commander
posted October 25, 2006 01:02 AM

Every faction needs a spellcaster. Warcraft did not create the concept of orc shamans. it was created long before that by other games such as Warhammer and DnD. You auroch is a good idea and if the creature format was like that of HoMM4 with 8 creatures, it would definately be one of the creatures in that lineup. Shaman/Auroch... I won't comment on which one is better. Anyways the important thing is... the stronghold is finished. its a done deal. any input should be directed towards the naga temple where ideas are needed.

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Sindbad
Sindbad


Famous Hero
The lost soul
posted October 26, 2006 02:55 PM

Quote:

Sinbad, you have NO ideas. Period. Thats why you're only good at making noise.

Writing something you cant prove, proves just you are being childish...
But peace, SBlister. Lets forget this argument. It leads to nothing.
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Yann
Yann


Adventuring Hero
posted October 27, 2006 03:03 AM

With all due respect Naga? Hive? I can see how many of the creatures in these proposed "Factions" belong back in the game but lets be practical. The factions discused at the moment do not follow the trend that factions in Heroes V are following. I don't mean to offend or take away the value of your efforts which are very thought out and trully brilliant but your efforts need to be aimed at sligthly more practical targets. This stronghold debate was a good idea and I think that a stronghold faction in Heroes V will be inevitable. I could bet that a Naga town and a Hive town would not be brought in to the game as wholes (and I think many of you would agree). However, the creatures proposed within them have great potential to become part of the Heroes V. The ideas that have been debated have great potential (yes I know I am being redundant) but need to be gathered in better "wholes" than "Naga" and "Hive".  
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weakofrabbits
weakofrabbits


Hired Hero
posted October 27, 2006 05:12 AM

perhaps a combination? i dont know something that could put some hive, naga, and fortress creatures together. With a few adjustments. what do you guys think?
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Yann
Yann


Adventuring Hero
posted October 27, 2006 03:00 PM

Unfortunatly there has to be a dominating race in every facton so a mix is unlikely.
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SBlister
SBlister


Famous Hero
Rakshasa Commander
posted October 27, 2006 06:13 PM

Thank you Yann for pointing out that there IS a trend in Heroes V to have a dominating race followed by enslaved creatures and supporting cast. With that being said, that is why most of the creatures in the Stronghold are Orcs. No cyclops, no ogres. Just orcs. Because in fact, the cyclops are replaced by the trolls and the ogres by orc shamans. Just following in the footsteps of Nival. Heroes V is not a new Heroes 3. It's a much better product. Albeit the duel mode needs heavy balancing.

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted October 27, 2006 07:55 PM
Edited by Gnoll_Mage at 20:16, 27 Oct 2006.

And don't forget we have a hint from Ubival that Nagas will be coming next (I think this hasn't been discredited yet, anyway)

Personally I'd quite like that because when I tried to come up with my town line-ups, the Naga one was the one I couldn't really do. I look forward to seeing what Ubival do with the idea.

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Yann
Yann


Adventuring Hero
posted October 28, 2006 12:38 AM

I actually would like to see much of the same things in Stronghold (like Cyclops, Ogres, and of course THUNDERBIRDS). The Heroes III Stronghold and Castle were problably the most into the "race trend" so I don't see a problem with what the stronghold already is. Make Ogre Magi ranged and I will be happy. If you really want to take out a creature like the cyclops or ogre I suggest putting an orc archer unit and an orc melee unit (like a berzerker or something). The orcs are a perfect counter "rival" faction to the fortress (dwarves). These things are pretty obvious like I said before a stronghold faction will inevitably be in Heroes V.  
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SBlister
SBlister


Famous Hero
Rakshasa Commander
posted October 28, 2006 03:32 AM

Yann, we originally made the level 2 unit a berserker with the exact same ability as the Dwarven berserker. so we were forced to change it to the vanguard unit you see in the master post because of this.

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weakofrabbits
weakofrabbits


Hired Hero
posted October 28, 2006 05:54 AM

ahh yes my mistake, i am not an expert at heroes 5 as you can tell in fact i havent even bought the game (but i have played it several times) im more into heroes three and what i was suggesting was not a total chaotic mix of creatures but in the same general direction of things,if you understand what i mean.
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Fortress_fan
Fortress_fan

Disgraceful

posted October 28, 2006 10:05 AM

Seriously, I think a human Stronghold would be best. It is one of the few things I liked in Heroes IV. It adds some new thinking to the game. I realy dislike Orcs and other creatures in the barbarian town, they could be a separate faction.
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vhilhu
vhilhu


Famous Hero
We are NOT schysophren
posted October 28, 2006 10:32 AM
Edited by vhilhu at 10:33, 28 Oct 2006.

about human stronghold: there are 2 human factions already (haven and academy) + 1 used-to-be-human faction (necropolis). sooo. there are too many humans in the game already. while i hate orcs, goblin is an excellent idea as a small angry green funny creature with a weapon that is larger than him as they were in h3. i hated h4 for not having goblin berserkers as level 1 instead of human berserkers.
____________
Two little Gnoll boys sitting in the sun;
One got frizzled up and then there was one.
One little Gnoll boy left all alone;
He went and hung himself and then there were none.

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Sindbad
Sindbad


Famous Hero
The lost soul
posted October 28, 2006 11:55 AM

Well I think it would be best to have two mighty factions. Human barbarians (overlords and gladiators) and an orc faction. I think its no problem to have *too many* humans. Explain please, why do you think having three human factions is bad. Its really no difference.
And I like orcs, hate human berserkers from H4 and also like orc shamans...
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vhilhu
vhilhu


Famous Hero
We are NOT schysophren
posted October 28, 2006 12:04 PM
Edited by vhilhu at 12:06, 28 Oct 2006.

YOU ARE NEVER GOING TO GET 2 BARBARIAN FACTIONS.

do you think nival will stay forever editing h5? no. i hope they WILL include both orc/goblin/barbar town and naga/lizardman town. maybe they wont. but im quite sure they will stop making expansions once there are 9 towns(6 original + dwarf + swamp(?) + orc(??)).

so.

there is absolutely no way you can ever have both human barbarian and orc factions. nival will only make 1 of them, if even that(maybe theyll stop with swamp town? somewhere i heard swamp will be the next coming up, not barbar. imo its a good thing).
____________
Two little Gnoll boys sitting in the sun;
One got frizzled up and then there was one.
One little Gnoll boy left all alone;
He went and hung himself and then there were none.

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Yann
Yann


Adventuring Hero
posted October 28, 2006 03:48 PM
Edited by Yann at 15:49, 28 Oct 2006.

It will have to be 10 factions then to keep the "rivalry" trend going and yes I know weekofrabbits (who is an expert at Heroes III by the way) you need to play Heroes V more.

Oh and I would love to see orcs in the game before a swamp faction comes along but I would still like to see the swamp in the game.
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Sindbad
Sindbad


Famous Hero
The lost soul
posted October 28, 2006 04:31 PM

Dont be so pessimistic about this. If theyre not going to make another barbarian town, Id prefer orcs. But still there will be Sylath worshippers missing. So my candidate for this place is a human faction of overlords, gladiators, together with some centaurs and ogres (humanoid-skin types).
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Fortress_fan
Fortress_fan

Disgraceful

posted October 28, 2006 07:23 PM

Quote:
Dont be so pessimistic about this. If theyre not going to make another barbarian town, Id prefer orcs. But still there will be Sylath worshippers missing. So my candidate for this place is a human faction of overlords, gladiators, together with some centaurs and ogres (humanoid-skin types).

What is your opinion about the town I posted before?

And yes, a town like this is needed.
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vhilhu
vhilhu


Famous Hero
We are NOT schysophren
posted October 28, 2006 07:26 PM

what would be gladiators special? each their turn, they fight among themselves and half the units die?
____________
Two little Gnoll boys sitting in the sun;
One got frizzled up and then there was one.
One little Gnoll boy left all alone;
He went and hung himself and then there were none.

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SBlister
SBlister


Famous Hero
Rakshasa Commander
posted October 28, 2006 07:39 PM

Screw all that... the Dwarves are coming out November 14th. There will definately be a Stronghold with orcs. There will definately be nagas. There will definately be a swamp town. so i wont be surprise if the nagas make up the swamp town. but a human barbarian faction is never ever gonna happen.

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