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Thread: mean while, in Ranaar | This thread is pages long: 1 2 3 4 5 6 7 · «PREV / NEXT» |
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KnightDougal
Bad-mannered
Famous Hero
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posted December 02, 2006 07:15 PM |
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Quote: please say this thread isn't dead!
What about the missions? At the missions hunt the settlement? Or not?
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bixie
Promising
Legendary Hero
my common sense is tingling!
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posted December 02, 2006 07:25 PM |
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they met the settlement. Wargorge catches Spleenripper making a bargain with one of the warbosses, involving food, money and bits of the golden plains and villages ripe for raiding. Wargorges stops the settlement from invading.
they only meet them again when all you have to defeat all the heroes from the renegades, stronghold, settlement and inferno towns.
i need help with the subskills, with the feast magic spells, with the heroes, and with some of the history.
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Love, Laugh, Learn, Live.
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KnightDougal
Bad-mannered
Famous Hero
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posted December 02, 2006 08:45 PM |
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Quote: they met the settlement. Wargorge catches Spleenripper making a bargain with one of the warbosses, involving food, money and bits of the golden plains and villages ripe for raiding. Wargorges stops the settlement from invading.
they only meet them again when all you have to defeat all the heroes from the renegades, stronghold, settlement and inferno towns.
i need help with the subskills, with the feast magic spells, with the heroes, and with some of the history.
History:
The stornghold orcs is lives in tribes, smilar to the settlement orcish clans. The stronghold orcs are evil, the settlement is good. Sylath (loved god of stronghold) was told Shar-Shazzar to imprison the metal dragon (loved god of settlement), so the orc race is split to two orc race: the settlment orc and the stronghold orc. They are enemies. The stronghold uses the old weapons of the orcs, but the settlement found an artifact what they can create modern weapons with. The stronghold orcish tribes are in Ranaar, a snowy place, they are hate the Mountains of Doom. The people of stronghold is a peacefull nebirghood, but is someone paid them, they are fight.
Some feast magic spells:
Find Potion:
The chreature can make potions from killed enemy chreatures. Potions and they effects:
Heal Potion: heals chreatures
Mana Potion refills mana of the hero
Confension:
Sumonns an archangel into the field, the strnghold units confesion their crimes, and they mana and hitpoints are fully refilled.
Subskills:
Dark Revelation
Requres:
Arcani Intuiton and Battle Frenzy
Effect: the hero gets instant level up.
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bixie
Promising
Legendary Hero
my common sense is tingling!
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posted December 02, 2006 11:00 PM |
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sorry to nit-pick, but...
Quote:
History:
The stornghold orcs is lives in tribes, smilar to the settlement orcish clans. The stronghold orcs are evil, the settlement is good. Sylath (loved god of stronghold) was told Shar-Shazzar to imprison the metal dragon (loved god of settlement), so the orc race is split to two orc race: the settlment orc and the stronghold orc. They are enemies. The stronghold uses the old weapons of the orcs, but the settlement found an artifact what they can create modern weapons with. The stronghold orcish tribes are in Ranaar, a snowy place, they are hate the Mountains of Doom. The people of stronghold is a peacefull nebirghood, but is someone paid them, they are fight.
the stronghold orcs don't live in tribes, but belong to different enterprises in the free cities, which is an evolution, if you like. the orcs were created way after shar-shazzar, so thats a bit inaccurate. the old weapons of the orcs would be rather primitive clubs, however the stronghold orcs use springloaded pikes, rifles, pistols and relatively advanced weaponry. the stronghold orcs also were chased far into the unknown east, to the free cities, and also they are not mercenaries, they fight for the Tzar, the motherland and for Slyath, not for money (thats secondary).
Quote: Some feast magic spells:
Find Potion:
The chreature can make potions from killed enemy chreatures. Potions and they effects:
Heal Potion: heals chreatures
Mana Potion refills mana of the hero
Confension:
Sumonns an archangel into the field, the strnghold units confesion their crimes, and they mana and hitpoints are fully refilled.
um... find potions will, first, need to have its name changed. second, it also doesn't really have anything to do with sacrificing creatures to cast, which it is all about.
problems with confession:
1) you have the wrong town, it would be the stampede for feast magic.
2) the ogres of the stampede wouldn't confess there crimes, because, to their religion, they haven't commited any. also, the archangel will probably be set upon and eaten, as angel wings are an ogre delicace.
3) the stronghold orcs would see this as a evil portent from the dark god elrath, and would probably commit sucide there and then (if they don't, the commissars will kill them anyway).
Quote:
Subskills:
Dark Revelation
Requres:
Arcani Intuiton and Battle Frenzy
Effect: the hero gets instant level up.
unfortunatly, that skill really only works with evil races, as the stampede are nuetral/good (possibly)
if i have just completely demolished your ideas, then i am sorry, but thats the problems with them.
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Love, Laugh, Learn, Live.
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bixie
Promising
Legendary Hero
my common sense is tingling!
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posted December 04, 2006 09:20 PM |
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new ideas, please, but please also read the comments that have been posted, to get background data on what i want for the Stampede.
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Love, Laugh, Learn, Live.
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KnightDougal
Bad-mannered
Famous Hero
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posted December 04, 2006 09:22 PM |
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Quote: new ideas, please, but please also read the comments that have been posted, to get background data on what i want for the Stampede.
ogre or russian orc ideas? I have ideas for Stronghold regandes.
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bixie
Promising
Legendary Hero
my common sense is tingling!
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posted December 04, 2006 09:47 PM |
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the ogres are the stampede! they have feast magic and the feastmaster hero, and they are the ones who i am concentrating on from now until we get it finished!
and also knightdougal, i think you have the wrong idea about my stronghold.
they aren't renegades!
orcs, after the rebelion, split 2 ways, on was to the south (your settlement) and the others traveled to the unknown east (my stronghold). they aren't renegades, just two completely different orc factions who hate each other because they worship different gods.
for anyone who doesn't know, my stronghold are a russian take on the free cities of the east. they are in the snowy tundra of the unknown east, and had very little food. because of this, about 90% of the orginal Slyath worshipers and free citiers fled south for better food, become the ogres (slyath is a mad genius, who changed the humans into ogres, making them twice as tall, with muscles, guts, and teeth) in the stampede faction. the remaining free citiers were on the brink of starvation when the orcs showed up.
the orcs didn't have a home to call their own, so the freecitiers opened their gates for them. from then on, the free citiers and the FC orcs have been working together in the priase of Slyath, letting their imaginations run riot, building steam and clockwork powered creations that are have gone from mad sketches to full realities. these people take everthing to the extreme. the examples of these are:
mining- once the free citiers found out they were sitting on a gold mine (so to speak) of natural resource, they have built the most extensive network of mines in history, purely through greed. they have build inventions to extract the ore quicker and purify it faster.
engineering- the free citiers invented steam and clockwork, now pratically everything is run on steam anc clockwork, from filing to food production, to town defences, to religious services. the free citiers will probably carry on making new and crazier inventions until they blow themselves up.
discpline- the posting of commissars to regiments was the hallmark of the discpline and devotion to Slyath. the troops now never back down from a fight, knowing that the commissars will be behind them to shoot them if they run. not that they would run, of course, because they are so dedicated to their cause.
speaking of which, i think i should put this onto the masterpost on page one
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Love, Laugh, Learn, Live.
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GenieLord
Honorable
Legendary Hero
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posted December 04, 2006 10:46 PM |
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I realy think, that the partition to areas on ashan should be a little similiar to the real world.
Like, KnightDougal advenced orcs should be in the west.
All the premitive desert tribes should be in the east...
Did you understand where am I going to?
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bixie
Promising
Legendary Hero
my common sense is tingling!
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posted December 05, 2006 07:25 PM |
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the orcs never went west, it says in the Heroes 5 timeline, they went east and northeast (stronghold) and south (settlement)
i see your point of view about the advanced in the west and the primitive in the east, but do we really need to make the divide so obvious?
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Love, Laugh, Learn, Live.
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bixie
Promising
Legendary Hero
my common sense is tingling!
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posted December 06, 2006 07:16 PM |
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*....to the other, landing with a crash*
right, i'm ready to hear some sudgestions, fire away.
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GenieLord
Honorable
Legendary Hero
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posted December 06, 2006 07:21 PM |
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Bixie, what is left to do?
Do you have campaign?
Heroes?
I'll love to help with the campaign, if you need.
I'll write the basic story, okay?
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KnightDougal
Bad-mannered
Famous Hero
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posted December 06, 2006 08:28 PM |
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Quote: the orcs never went west, it says in the Heroes 5 timeline, they went east and northeast (stronghold) and south (settlement)
i see your point of view about the advanced in the west and the primitive in the east, but do we really need to make the divide so obvious?
Okay, but the rebellion what maked the split was in Axeloth and Erathia, after it the Strnghold and the Settlement traveled to Ashan. Stronghold into north-east of ashan, settlement into the south. So it was extreme-very long ago, so there is regandes too.
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GenieLord
Honorable
Legendary Hero
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posted December 06, 2006 08:40 PM |
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Quote: Bixie, what is left to do?
Do you have campaign?
Heroes?
I'll love to help with the campaign, if you need.
I'll write the basic story, okay?
Lol! I am quoting myself!
Nevermind...
I need your confirmation before I start the work.
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bixie
Promising
Legendary Hero
my common sense is tingling!
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posted December 06, 2006 10:05 PM |
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Edited by bixie at 18:38, 07 Dec 2006.
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right lets see *pulls up list of things to do for Stampede*
1.i need three more feastmasters, one male, two female, and their names have got to have something to do with eating or digestion.
2. i need a 6 more feast magic spells, all of them having something to do with eating or digestion of parts of the body.
3. i need some campaign missions, the storyline is along the thread, and you can look back at the master post on page 1 to see who are the major stampede characters. the main campaign hero is wargorge.
come back to me when you have ideas for all of them
for the rest of you, here a preview of a future feast magic spell
Dragon belch
the feastmaster gobbles up a lot of shadow and fire dragon inards, feeling the spicy blood flow around their mouth. then, after warding away the dragongods wrath with various hand seals, they belches a great tongue of flame at the enemy!
the resultant damage i have yet to calculate.
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Love, Laugh, Learn, Live.
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GenieLord
Honorable
Legendary Hero
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posted December 08, 2006 07:19 PM |
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I invented 6 feast spells.
I'm not on my computer now, so when I'll be on it, I'll send them.
Now we need to continue the campaign, right?
Can you write the beginning? I just don't know what to continue.
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bixie
Promising
Legendary Hero
my common sense is tingling!
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posted December 08, 2006 07:30 PM |
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ok;
lets see
Greediguts: the war worries me greatly, Wargorge. it has been days since we heard from the bloodgut tribe or the lightningmaw tribe, i am beginning to see our doom approching.
wargorge: i have sent messages to the elves of Irollan and the dwarves of Grimheim requesting for reinforcements. however, the messages that i recieved are deeply distressing, they say...
Allorn: (voice over) the holy griffon empire has attacked both Grimheim and Irollan. we are expending to many warriors fighting the demons, the undead and the humans to send any reinforcements. we are trully sorry about the inconvince.
Wargorge: much the same reply came from Tohglar, Greediguts. we are fighting a dangerous war on three fronts. against the demons, against the free cities, and agains the holy griffon empire. I feel that its my responsiblity to go to the frontline and help Goreheart.
Greediguts: Wargorge, you are young and visionary, much like i was when i was your age. alright, you may go to the front, but take as many people with you.
Wargorge: the great stampede with run agian, sir. Slyath be with you.
greediguts: Slyath be with you to, my friend.
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Love, Laugh, Learn, Live.
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GenieLord
Honorable
Legendary Hero
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posted December 08, 2006 08:22 PM |
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Quote: ok;
lets see
Greediguts: the war worries me greatly, Wargorge. it has been days since we heard from the bloodgut tribe or the lightningmaw tribe, i am beginning to see our doom approching.
wargorge: i have sent messages to the elves of Irollan and the dwarves of Grimheim requesting for reinforcements. however, the messages that i recieved are deeply distressing, they say...
Allorn: (voice over) the holy griffon empire has attacked both Grimheim and Irollan. we are expending to many warriors fighting the demons, the undead and the humans to send any reinforcements. we are trully sorry about the inconvince.
Wargorge: much the same reply came from Tohglar, Greediguts. we are fighting a dangerous war on three fronts. against the demons, against the free cities, and agains the holy griffon empire. I feel that its my responsiblity to go to the frontline and help Goreheart.
Greediguts: Wargorge, you are young and visionary, much like i was when i was your age. alright, you may go to the front, but take as many people with you.
Wargorge: the great stampede with run agian, sir. Slyath be with you.
greediguts: Slyath be with you to, my friend.
Okay. This will be the intro movie of mission 1, fine?
Tommorow I'll show you my ideas.
Another thing that I want you to do, is to collect all the info of your faction into the first post of the thread.
Edit it, and add there everything you got until now.
Like: basic info of the faction, your heroes, creatures, building, the beginning of the campaign.
My goal is that if a new person comes to your thread (Like Nival's man), he'll know from the first post things about your faction, because I sure that people will not search basic details in the other pages.
Good luck!
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Ted
Promising
Supreme Hero
Peanut Exterminator
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posted December 08, 2006 09:43 PM |
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Mission 1
(in bixies post you can see the movie part)
objectives
gather at least 100 goblins, 80 hob goblins and 50 gols
recapture the outpost (an orge military post, and across the road is a campfire and a warroir thing (it adds +1 to attack))
half way across the map, you see a battle between a Feastmaster and a Knight, Knight wins,
G: Rest in peace brave warriors
W: we should make haste my lord, the Griffen army draws ever closer,
G: indeed.......soldier
soldier: yes sir!
G: gather our army,
s: yes sir!
W: we are going to fight?
G: Indeed wargorge, indeed
W: but why?
G: in onnour of all our lost brothers, in onnour of all our burned towns, in onnour of all that has been forgotten, today we fight for freedom!
*end scene*
objective
fight Klaus
Mission 2
soldier: Sir, news has come of a victory at Lightningmaw
W: really? how?
s: a rebellion, word is that a demonlord has gathered their arsenal and is approch at great speed
W: we must hurry
objective
get to Lightningmaw before the demonlord
kill the demonlord
restore bloodgut to its formere glory
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bixie
Promising
Legendary Hero
my common sense is tingling!
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posted December 08, 2006 09:58 PM |
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hey, i've just thought of couple of new feast magic spell.
Angel wings!
the feast master takes from their larder a pair of ripe, fresh angel wings. holding them up, the Feastmaster utters a pray to Slyath, before devouring them, bolstering his allies into the air
the selected creature can fly for three turns, moving passed obsticles in the way.
Troll guts
the feastmaster forces down the toxic intestines of a troll. the feastmaster transfers the power of the trolls to his compainions, healing them, but also forcing them to vomit the same terrible bile of the troll
the selected creature can regenerate. in addition, once the spell has been cast, the creature can vomit a single ranged attack at an enemy, dealing the same damage as the stone spikes spell, reducing their defence characteristic by -2
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Love, Laugh, Learn, Live.
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GenieLord
Honorable
Legendary Hero
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posted December 09, 2006 12:08 AM |
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Feast spells:
1. Guard’s Retaliations-The next three times that enemy attacks the chosen frienly creature, other chosen friendly creature will retaliation to the attacker creature.
2. Heavy Bog-Every creature that passes in the bog that summoned to the battlefield (2X2) has –4 speed for the rest of the combat.
3. Slyath Defence-The chosen creature get –20% damage from all the enemy attacks.
4. Mana Giving-The hero gives his mana to all the caster creatures equaly (the creature can’t get beyond the maximum mana).
5. Obstacle Destoying-The Hero can destroy an obstacle on the battlefield.
6. Obstacle sommuning-The hero can summon a new obstacle (2X2 or 1X1) to chosen spot on the battlefield.
I didn't know the Diraction of Feast magic, so decide if my work is good for you.
Iy will be fine if you don't use it.
If you need more, just ask.
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