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Heroes Community > Heroes 5 - Modders Workshop > Thread: Academy to Conflux Transformation Pack
Thread: Academy to Conflux Transformation Pack This thread is 24 pages long: 1 ... 10 11 12 13 14 ... 20 24 · «PREV / NEXT»
xerox
xerox


Promising
Undefeatable Hero
posted June 05, 2008 11:15 PM

I have to say that your mod looks fantastic!
I always liked Conflux a lot in H3, it was my favorite town (and i always pwned with it even through is was 6-7 years old).

I hate Academy in H5 and will be very happy when the mod is released. Its looks VERY VERY GOOD!


However i think the Phoenix should have rebirth. Like other have said, without rebirth the Phoenix its no Phoneix!
Just give it really low health points.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Kwarc
Kwarc


Adventuring Hero
posted June 06, 2008 02:05 PM

It's nice, glow can stay.

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted June 08, 2008 02:02 PM

I need two people:

1. to rearrange creatures' cost

notes: - it must be one of the beta-testers

2. to project new skillwheel

notes: - don't include March of the Golems perk, it's buggy (Nival)
      - I want Planeswalker to have access to both Cold Steel and
        Fiery Wrath
      - skills' pop-up chances are done already, see page 3

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Moonstryder
Moonstryder


Hired Hero
posted June 08, 2008 05:54 PM

I'd be happy to do creatures cost, but does this include choosing the growth rate as well? Just give me instrunctions on how to go about it.

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted June 08, 2008 06:06 PM

No, growth rate is already chosen for each creature.

Just post here your price propositions.

I'd like to see Warmonger here as well, since he mentioned the creatures' cost is too low.

Please consider these changes when doing so:

Quote:

- Ice & Water Elemental's initiative decreased to 7, Blizzard's to 9
- Djinn's Resurrection changed to adv. Slow
- tier 2 max-min dmg +1 and +1 attack
- decreased Thunderbird's attack to 27 and max damage to 60
- Fire Elemental + No Melee Penalty
- tier 5 -15 HP

Pixie
a 2
d 2
dmg 1-2
speed 7
ini 11
hp 3
flyer, spray attack, no enemy retaliation

Sprite
a 2
d 2
dmg 1-3
speed 9
ini 11
hp 6
flyer, spray attack, no enemy retaliation, child of the light

Dryad
Sprite
a 2
d 2
dmg 1-3
speed 7
ini 14
hp 6
flyer, spray attack, no enemy retaliation, regeneration

growth 20


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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted June 08, 2008 06:24 PM

I think that updated creatures are worse / more imbalanced than previous version.

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Moonstryder
Moonstryder


Hired Hero
posted June 09, 2008 12:39 AM
Edited by Moonstryder at 00:44, 09 Jun 2008.

After comparing costs to other factions heres my conclusion with the most expensive faction compared to the least, this is the cost of all the creatures per week with all buildings in the town.

Inferno: 28876
Necropolis: 27100

Conflux: 27150

Tier   Regular/Upgrade Cost
----------------------------
1.     22/35
2.     55/80
3.     110/160
4.     290/380
5.     500/650
6.     800/1100
7.     2600/3200

Total Cost: 27700

Also found a glitch: Where it says Range on Phoenix's stats, its labeled as Half instead of none

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted June 09, 2008 08:50 AM
Edited by Warmonger at 09:03, 09 Jun 2008.

Here's your skillwheel:

Attack
Tactics
Rage
Archery -> Flaming arrows
Cold Steel
Defense
Dodge -> Last Stand
Protection -> Resistance
Vitality
Luck
Magic Resistance
Resoucefullness -> Battle Loots
Resoucefullness -> Vision of Asha
Soldier's Luck -> Warrior's Luck
Leadership
Recruitment -> Aura of Swiftness
Estates
Diplomacy
Logistics
Pathfinding -> Warpath -> (+ Consume Artifact) Snatch -> Arcane Ominiscence
Navigation -> Teleport Assault
Scouting -> Swift Mind
Enlightenment
Scholar -> Arcane exaltation
Scholar -> Mentoring
Intelligence -> Mentoring
Intelligence -> Graduate -> Wizard's Reward
Eagle Eye -> Dark Revelation
Warmachines
Balista -> Tripple-Shot Balista
Catapult -> Brimstone Rain -> Tremors
First Aid Tent
Light Magic
Master of Abjuration -> Fire Protection
Master of Blessings -> Refined Mana
Master of Wrath -> Storm Wind
Dark Magic
Master of Curse -> Dark Renewal
Master of Mind -> Shrug Darkness
Master of Pain -> Corrupted Soil
Destructive Magic
Master of Fire -> Fiery Wrath -> Ignite
Master of Ice -> Cold Death
Master of Storms -> Secrets of Destruction -> Sap Magic
Summoning Magic
Master of Summons -> Fire Warriors -> (+ Magic Mirror) Elemental Balance -> Arcane Ominiscence
Master of Earth -> Fog Veil
Master of Life -> Exorcism -> Back to The Void
Banish
Sorcery
Arcane Training -> (+ Mark of The Wizard) Counterspell -> Arcane Excellence -> Arcane Ominiscence
Intuition -> Distract -> Arcane Brilliance
Mana regeneration -> Erratic Mana

Some of the choices are different than usual, but I find them either more logical or balanced. Now choosing Master of Storms may make some sense.

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Tarnoob
Tarnoob


Hired Hero
cyborg – cybernetic organism
posted June 10, 2008 04:48 PM

Really nice mod - thanks all creators for a lot of work.

As I can see screens, some creatures are too simmilar - especially water elemental and its upgrades. I also think  that the storm elemental should be quite darker.

As everybody know, djinns aren't good point of (pseudo)HoMM5. Is there any posiibility to replace it with another creature?

What about music? I think that's really important and I hope it'll have nice 'eastern' atmosphere. What tracks have you used?

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted June 10, 2008 05:00 PM

Quote:

As I can see screens, some creatures are too simmilar - especially water elemental and its upgrades. I also think  that the storm elemental should be quite darker.



Please note these are beta 1 creatures you can see, their look is getting changed as new versions appear.

Quote:

As everybody know, djinns aren't good point of (pseudo)HoMM5. Is there any posiibility to replace it with another creature?


djinn stays

Quote:

What about music? I think that's really important and I hope it'll have nice 'eastern' atmosphere. What tracks have you used?


tracks we use are from h3.
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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted June 10, 2008 05:02 PM
Edited by radar at 16:37, 11 Jun 2008.

Quote:
I think that updated creatures are worse / more imbalanced than previous version.


We shall see, the changes are mostly decreasing....
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Tarnoob
Tarnoob


Hired Hero
cyborg – cybernetic organism
posted June 10, 2008 05:18 PM

Quote:
tracks we use are from h3

Only from H3? IMO HoMM4 music also fits here; I mean especially theme from Standard Version's Main menu. Would be really nice for town inside.

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lasharus
lasharus


Hired Hero
posted June 11, 2008 04:32 PM

As someone who absolutely loved conflux in HoMM 3 and absolutely loves Academy in HoMM 5, I am now officially in the position of a dillemma.

Oh hell, who cares, soon as it's released, I'm trying this.

Good luck on all this Radar, and I wish I could be more help than just a generic encouraging comment.

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted June 14, 2008 03:52 PM

OK, I've programmed the new skillwheel in.

Just note Back to the Void can't be added to Planeswalker.
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WisestWizard
WisestWizard

Tavern Dweller
posted June 16, 2008 09:20 PM
Edited by WisestWizard at 21:24, 16 Jun 2008.

IMPORTANT !!!

Hello!
This transformation pack is great!
The creatures will have the more quality body than in original !
Thanks to Conflux and all his team!


But there is one question - about NET GAME.
If on your computer water elemental have the ability "Blizzard",
and on you opponent's computer water elemental have some standart abilities and NO "Blizzard"
(because he just haven't your transformation pack installed)

WHAT WILL HAPPEN IF YOU TRY TO CAST IT ???  

Or it just will be writing than your`s game and his game
have different versions and you can't join to his battle on ubi.com ?

I'm waiting for your answer ! For your answer !


____________
“All secrets will be understood, and mastered, in time.”
“No Gods, no Masters. Knowledge is Power, Power is Freedom”

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted June 16, 2008 09:28 PM

To play online both players need to have the same version with same mechanics mods.

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted June 18, 2008 09:16 AM
Edited by radar at 12:03, 18 Jun 2008.

changes time

now I can finally say I like the conflux line-up:

tier 1 -> stats taken from Sylvan, growth 12,

Pixie - flyer, no enemy retal., spray
Sprite  - flyer, no enemy retal., spray, advanced cleansing, basic divine strentgh
Dryad - flyer, no enemy retal., spray, advanced cleansing, wasp swarm no mastery

glacial elemental + ice bolt

blaze elemental : -mark of fire

obsidian elemental: -magnetism, +bash

astral spirit and djiin can't cast spells, stats increased, +purge

efreeti -vorpal sword, 50% fire proof instead of immunity (too close to firebird otherwise), stats increased


firebird
<AttackSkill>27</AttackSkill>
<DefenceSkill>27</DefenceSkill>
<Shots>0</Shots>
<MinDamage>30</MinDamage>
<MaxDamage>50</MaxDamage>
<Speed>6</Speed>
<Initiative>10</Initiative>
<Flying>true</Flying>
<Health>170</Health>
flyer, immune to fire

phoenix
<AttackSkill>27</AttackSkill>
<DefenceSkill>27</DefenceSkill>
<Shots>0</Shots>
<MinDamage>30</MinDamage>
<MaxDamage>50</MaxDamage>
<Speed>8</Speed>
<Initiative>11</Initiative>
<Flying>true</Flying>
<Health>165</Health>
flyer, immune to fire, fire shield, rebirth

thunderbird
<AttackSkill>33</AttackSkill>
<DefenceSkill>33</DefenceSkill>
<Shots>0</Shots>
<MinDamage>35</MinDamage>
<MaxDamage>55</MaxDamage>
<Speed>8</Speed>
<Initiative>11</Initiative>
<Flying>true</Flying>
<Health>190</Health>
flyer, immune to air & slow, lightning breath




sorry for the laziness
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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted June 18, 2008 01:30 PM

Wow, rebirth is back.  I like it

I guess it's up to me to finish the last creature descriptions?  Just checking.

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted June 18, 2008 01:32 PM

Yes please, unless sith has changed his mind.

... What skydome did you tell me about that time?
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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted June 18, 2008 01:34 PM

I think these changed lead us to yet another might - oriented faction and are utterly boring. Only new birds make some sense.

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