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Heroes Community > Heroes 5 - Modders Workshop > Thread: Academy to Conflux Transformation Pack
Thread: Academy to Conflux Transformation Pack This thread is 24 pages long: 1 10 ... 14 15 16 17 18 ... 20 24 · «PREV / NEXT»
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted September 30, 2008 04:57 PM
Edited by radar at 17:12, 30 Sep 2008.

I need your help

in the following:

- we need a new icon for Wind Elemental. The current one stand too much out of standard H5 art style. A perfect icon for me is Storm Elemental's one.

- due to some IM's I replaced Djiin/Efreeti combo with Mind Elementals and upgrades. All stats are equal to Rakshasa's with the slight difference of 20 hp less. Growth is also brought back to 2 per week. The thing I don't know is the abilities I should give to the alternative upgrade (and what creature it should be itself too). Psychic Blast is just renamed Whirwind.

Mind Elemental
Large Creature. Elemental. Psychic Blast.

Magic Elemental
Large Creature. Elemental. Psychic Blast. Immune to Magic.

? Elemental
?



- I have also changed tier 1. Sprite and Dryad now got same stats, while Sprite can cast one random blessing per battle and Dryad - one curse.

- I may reduce Storm Elemental's attack and damage and give it Double Shot instead. Unique and works well with armour-crushing artie.

- Water and Fire Elemental switched tier-wise. I added some mana to water and its upgrades as well as each of them got Cleansing (Ice Elemental additionally Righteous Might). Someone please rework their stats to reflect the tier change.
Energy elemental changed to "Heat elemental". The abilities are the same, it just got a different look.
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Guarder
Guarder


Supreme Hero
posted September 30, 2008 05:12 PM

Large Creature. Elemental. Psychic Blast. No Enemy retialation

Does that sounds good?
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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted September 30, 2008 05:14 PM
Edited by radar at 17:14, 30 Sep 2008.

A smart player will use the area attack in the way he doesn't receive any retaliation at all. Thanks for suggestion tho
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Guarder
Guarder


Supreme Hero
posted September 30, 2008 05:22 PM

Oh well, found many (probably) overpowered combinations with psychic blast ability: Blinding attack, cursing attack, fear attack, etc.

Aura of destructive magic maybe?
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Fauch
Fauch


Responsible
Undefeatable Hero
posted September 30, 2008 07:58 PM

those 3 abilities only work on the targetted stack.

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Guarder
Guarder


Supreme Hero
posted September 30, 2008 08:35 PM

ahh, thought they worked on all targets silly me
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xerox
xerox


Promising
Undefeatable Hero
posted September 30, 2008 08:53 PM

Since the Djinn flyed, why not give them teleport?

However there are several options on the alternate upgrade... you could even change them to Order/Chaos or Light/Dark elementals (because it fits the elements of Ashan - which are Water, Air, Fire, Earth, Shadow & Light).

However in my opinion:::


Mind Elemental
Large Creature. Elemental. Psychic Blast.

Magic Elemental
Large Creature. Elemental. Psychic Blast. Immune to Magic.


TWILIGHT ELEMENTAL

Large Creature, Elemental, Physic Blast and then there are several light/shadow abilities.

Here are some suggestions:

Child of the Light, Cursing Attack, Immune to Light, Immune to Dark, Lay Hands (renamed of course), Resurect Allies, Whip Strike (renamed)


____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Fauch
Fauch


Responsible
Undefeatable Hero
posted October 01, 2008 01:18 PM

crushing blow could work too. except it also destroys walls

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lucky_dwarf
lucky_dwarf


Promising
Supreme Hero
Visiting
posted October 01, 2008 03:33 PM

Quote:
ahh, thought they worked on all targets silly me

sorry couldn't resist

luck elemental?
with luck aura?

illusive elemental?
become invisible?
or make everyone around it invisible?

madness elemental?
no physicist blast?
ranged frenzy?

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Moonstryder
Moonstryder


Hired Hero
posted October 01, 2008 07:32 PM
Edited by Moonstryder at 19:34, 01 Oct 2008.

Glad to see this is still going on.

1st Upgrade: Psychic Elemental

-Magic Immunity
-Psychic Blast
-Teleport Other (Arch Demon's ability)
-Elemental

(Why not rename the Hydra's six headed attack to Six Sided Attack and give it to the psychic elemental?)

2nd Upgrade: Vox Elemental

-Caster
 -Magic Immunity (Expert)
 -Phantom Forces (Basic)
 -Arcane Crystal (Basic)
 -Earthquake or Blade Barrier (Advanced)
-Elemental
-Energy Channel (Arch Mage's ability)

(This upgrade sacrifices attack in order to aid the Hero and the army with support spells)

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Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted October 01, 2008 08:26 PM

How about:

Mana Elemental -- Mana Drain
or
Plague Elemental -- Poisinous or Venom
or
Illusion Elemental -- Incorporeal
or the opposite of magic = might
Might Elemental -- Double Strike/Cleave
or
Corrosive Elemental -- Death Stare/Frightful Aura/ or both

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7
7

Tavern Dweller
posted October 02, 2008 06:31 PM

 Astral Elemental
 Large Creature. Elemental. Psychic Blast.Incorporeal.Aura of all magic vulnerabilities.
Perhaps?

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Fauch
Fauch


Responsible
Undefeatable Hero
posted October 03, 2008 01:18 PM
Edited by Fauch at 13:26, 03 Oct 2008.

could also be light and dark elemental

elemental, some magic resistance, spellcaster (dispel, mass dispel, word of light / curse of the netherworld)
light entite
according to what this page says it would rather use words of light and mass dispel.
dark entite
according to what this page says it would rather use curse of the netherworld and destroy mana.

maybe you could use the teleport to make them?

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted October 03, 2008 02:21 PM

Two options I consider are:

- Psychic Elemental

Elemental, Large, Psychic Blast, Frightful Aura (or: death stare), Aura of Bravery

- Might Elemental

Elemental, Large, Psychic Blast, Unlimited Retaliation, Assault


now vote


Truly I like the Light/Dark idea but peps who hcmed me wahted the h3 lineup back.
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Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted October 03, 2008 02:43 PM

I'll vote for Might Elemental. The opposite of the other upgrade gives a bigger diference!

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Fauch
Fauch


Responsible
Undefeatable Hero
posted October 03, 2008 07:14 PM

unlimited retaliations sounds interesting. unfortunately the earth elemental already has this ability, so it may not be a very good idea.
I don't really like assault.

I've just thought about taunt (psychic elemental : elemental, large, psychic blast, taunt) it can be really devastating in combination with the psychic blast.

you could also give teleport to one of the ugrades.

btw, does the psychic blast hit all the adjacent squares, or only half of them?

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lucky_dwarf
lucky_dwarf


Promising
Supreme Hero
Visiting
posted October 03, 2008 10:12 PM

im still sticking whit madness elemental

but if that fails i going with might

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SimonaK
SimonaK


Promising
Supreme Hero
posted October 03, 2008 10:39 PM

blahblahblah...

Stop discussing and release.





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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted October 04, 2008 09:18 AM
Edited by radar at 10:47, 04 Oct 2008.

What if I say stop moaning and get off the board?


A new dwelling for Firebirds...



...and upgraded version from afar


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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted October 04, 2008 09:23 AM

Imbaa!

Seriously, I didn't know it's possible to completely change the appearance of buildings. Great job!

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