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Heroes Community > Heroes 8+ Altar of Wishes > Thread: A creational game [masterpost on page 224]
Thread: A creational game [masterpost on page 224] This Popular Thread is 419 pages long: 1 50 100 150 200 250 ... 283 284 285 286 287 ... 300 350 400 419 · «PREV / NEXT»
master_learn
master_learn


Legendary Hero
walking to the library
posted October 07, 2012 11:10 AM

1.Transformator
____________
"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted October 07, 2012 01:09 PM

2. 15
____________

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted October 07, 2012 06:01 PM

Back to the optional scenario, that one has nostarting boni so far...
So, which of these? again, choose 3 and you can choose one up to three times, if you wish.

Creatures
OR
Ressources
OR
Building
OR
Bonus AM-Building
OR
Skill
OR
Artifact
OR
Stat
OR
A Penalty for the Enemy

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master_learn
master_learn


Legendary Hero
walking to the library
posted October 07, 2012 06:26 PM

Creatures
OR
Bonus AM-Building
OR
Artifact
____________
"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted October 07, 2012 06:55 PM

1. Which creatures as starting bonus?

Necropolis Core
OR
Necropolis Elite
OR
Necropolis Champion
OR
Necropolis Neutral
OR
Neutral

2. Which AM-Building as starting bonus?

Choose freely from those we have.

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted October 07, 2012 07:27 PM

1. Necropolis Core
____________

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted October 07, 2012 07:45 PM

1. Which creatures as starting bonus?

Bone Guards
OR
Corpse Beasts
OR
Ghouls

2. Which AM-Building as starting bonus?

Choose freely from those we have.

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted October 07, 2012 07:49 PM

1. Ghoul
____________

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted October 07, 2012 08:39 PM

@liz: Adventure Map buildings!

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted October 12, 2012 09:56 PM

S0o. I'm gonna be off for a week from tomorrow morning on :/ Found few tiem for this in the apst days, sorry for that. Will try a summary now, and get a good cascade on...

@liz: which AM-building now?

Map Sizes:
Tiny-Small-Medium-Large-XtraLarge-Gigantic

Campaign 1:

General Setting:
Skeltel Scrattle has sent an invasion force to invade the southernmost countries of the Grand Pian Desert - you.
Hero:
You have no fixed special campaign hero in this campaign, but take your strongest hero with you into the next scenarios.

Scenario 1
Starting Setting:
You have just landed on the shore as an invasion force from skeltel scrattle. This region contains a small stretch of rocky ground, before the Grand desert begins - and with it the lands of Wyrmbern, your goal.
Starting Boni:
Bone Guards, few Abominations or Wood
Starting Conditions:
One Hero, No Town, no AM buildings.

Map Size:
Large

Other Players:
Wyrmbern (Stronghold, Enemy), Klithal Outpost (Abyss, Neutral)
The other palyers are neutral towards each other..

Main Objectives:
1. Capture an enemy town - this is automatically conversed into a Necropolis.
2. Build up your town to a certain level.
3. Claim Mines (War Preperations I)
4. Get a certain number of Core units (War Preperations II)
5. Conquer all enemy Towns.
Secondary Objectives:
Choices
At a certain point in the scenario you'll pass a lonely human village, sheperds who fled from the Empire. You burn it down and turn most inhabitants into Undeads (+X ghosts/ghouls), but one boy captures your interest. You are given the decision to kill him, take him with you or let him flee. If you let him live, the boy will have a role to play later on (may even be he is main hero of a campaign, and your choice now determines what he becomes).

Max Level:
8

Scenario 1.1 (optional)
Starting Setting:
There are rumours of an ancient artifact in this region - and you want to get it.
Starting Boni:
Ghouls OR Bonus AM-Building OR Artifact
Starting Conditions:
Chailhorn has 3 towns, the player has the strongest hero from his alst scenario.

Map Size:
Small

Other Players:
Chailhorn (Stronghold, ?)

Main Objective:
Find the Artifact
Secondary Objectives:
A. Get the help of an Dwarven archeologist, Feyndr who travels through the region. You have several ways of achieving this: First, you can buy him for a good deal of money. If you feel that's too costy, you can come too him with enough force and simply force him to your will. Finally, when you have the Ancient Wrath with you, it wil impress Feyndr and he will help you for free.
Feyndrs help will be plentiful. first, he'll join you as hero and with a good force, which si useful, since you can take no towns in this scenario. Second, Feyndr will be able to disarm dangerous traps, which will appear more and more the clsoer to the artifact you are. Finally, in the end you will have to spend a good deal of time diggin the artifact out: Feyndr needs only half the time!
B. Find not only the Artifact in question but also a special War Machine hidden near: The Ancient Wrath! (A Strange Machine that shoots gigantic flying blade discs. Takes Ballista Slot. Deals damage not to the target square but to all those around.)  

Choices
At a certain point in the scenario you'll pass a lonely human village, sheperds who fled from the Empire. You burn it down and turn most inhabitants into Undeads (+X ghosts/ghouls), but one boy captures your interest. You are given the decision to kill him, take him with you or let him flee. If you let him live, the boy will have a role to play later on (may even be he is main hero of a campaign, and your choice now determines what he becomes).

Max Level:
?

Other:
The Player cannot reach the towns on this scenario.

The Ancient Artifact:
The Ancient Special Artifact cannot be removed and it gives you the ability to summon Cerberi in battle. Half of the Cerberi will join your army after the battle, as long as you have room for them.

Scenario 2
Starting Setting:
You have begun the true invasion of Wyrmbern. The Main Strike will blow the Military centre of the nation, trying to break any resistance before it can begin.
Starting Boni:
Arcanite OR Transformator OR the enemy starts with less gold
Starting Conditions:
Player starts with 2 towns and the strognest hero from the last scenario.

Map Size:
Large

Other Players:


Main Objective:
Conquer all Adventure Map Dwellings

Secondary Objectives:
A. Kill An enemy Hero (Freelancer+Magelord, L12)
B. Destroy the base of the regional Pikemen, to prevent them from helping Wyrmbern
C. Destroy the seat of the regional Dragon Riders, to prevent them from helping Wyrmbern

Choices

Max Level:
15

I came on some more questions to Scenario 1.1:

1. Max Level?

Choose between 9-11

2. Is Chailhorn Neutral or Enemy?

3. If you got him, do you take Feyndr into the next scenarios?

Yes
OR
Only if you persuaded him by coin or impression, not by force
OR
No

4. Which name for the hero you can kill as optional task?

choose freely

5. Which race has he/she?

Orc
OR
half-Orc
OR
Human
OR
Elf
OR
Undead
OR
Demon
OR
Goblin
OR
Troll
OR
Ogre
OR
Spirit

6. For the next scenario - what will it be about?

Capturing Wyrmberns Capital
OR
Capturing a number of crucial Wyrmbern Towns
OR
Securing all Borders of the Land, leaving the inside surrounded by your forces
OR
There are two possibel scenarios as last ones, you can choose!
OR
a better idea by you (that justifies this being the last scenario for this campaign)

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted October 12, 2012 10:09 PM

2. Neutral
____________

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master_learn
master_learn


Legendary Hero
walking to the library
posted October 12, 2012 10:45 PM

1.10
____________
"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 13, 2012 01:58 PM

4. Vendel

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted October 13, 2012 02:05 PM

3. Only if you persuaded him by coin or impression, not by force
____________

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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted October 13, 2012 09:26 PM

5. Spirit
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 15, 2012 09:55 AM

6. Securing all Borders of the Land, leaving the inside surrounded by your forces

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted October 23, 2012 09:52 AM

Finally Back, sorry for the long waiting time!!!

Going on.

1. How do you play out securing the borders?

YOu have a Gigantic Map, but cannot travel into the central lands. You have to secure the outer stripe of land on all 4 sides.
OR
YOu can choose, at the scenario's beginning, which border securing you want to lead and fight it out
OR
If you have a better idea, share it...

2. What's ya starting condition?
You can choose 0-all here, and remember to choose X, if there.

X towns
AND/OR
X mines
AND/OR
X dwellings
AND/OR
X garrisons {Variant: Allready filled with troops, but these cannot get moved out of the garrison}

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted October 23, 2012 01:02 PM

1. YOu have a Gigantic Map, but cannot travel into the central lands. You have to secure the outer stripe of land on all 4 sides.

____________

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted October 23, 2012 01:36 PM

What's ya starting condition?
You can choose 0-all here, and remember to choose X, if there.

X towns
AND/OR
X mines
AND/OR
X dwellings
AND/OR
X garrisons {Variant: Allready filled with troops, but these cannot get moved out of the garrison}

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 24, 2012 11:08 AM

0 - All

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