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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted March 25, 2011 02:41 PM |
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General NOTE: certain numbers can of course still change. So if you think 10% are too mcuh or not enough, you can also give other suggestions)
Rampart...
Nature's Ground/Circle (Increases the effectiveness of "Soul of the Land" and "Beast Tamer" of all your heroes by 10%)
OR
Nature's Ground/Circle (Increases the effectiveness of "Soul of the Land" of all your heroes by 10%)
OR
Beast Glade/better name (Increases the effectiveness of "Beast Tamer" of all your heroes by 10%)
OR
Mother Tree (A Warden can meditate here to increase the effect of his racial for 7 days)
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ICTC announced
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted March 25, 2011 02:49 PM |
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Edited by Jiriki9 at 15:02, 25 Mar 2011.
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eeeeh...what? transformator is not possible...please choose one of the given choices
anyway, I continue nevertheless.
since warcries are in, a building to learn these is obligatory. However, one mroe would be good, I think, which then focusses on blood rage...
Trophy Totem/Pile/Altar/Pole (Makes Blood Rage come quicker for all of your heroes anywhere.)
OR
War Totem/Altar (Increases the effect of Blood rage for you everywhere on the map a bit)
OR
Totem/Altar/Shrine of War/Battle (Makes Blood Rage come quicker for all of your heroes anywhere and slightly embetters your war cries.)
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ICTC announced
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evinin
Supreme Hero
Servant of Asha
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posted March 25, 2011 03:21 PM |
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War Totem (Increases the effect of Blood rage for you everywhere on the map a bit)
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted March 25, 2011 03:32 PM |
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Edited by Jiriki9 at 16:02, 25 Mar 2011.
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CAscading this
1. Dungeon...
Slave Market (increases the amount of gold earned when selling enslaved creatures, anywhere on the map. Also offers Some enslaved creatures each week [=random enslavable creature, normal stat, about a weeks' growth, price is higher than normal])
OR
Slave Hunter Guild (Increases the effect of Slavery anywhere on the map for you, making you get a bit more slaves)
OR
Shrine of Empowerement (Increases the effect of empowered spells a bti further)
OR
Shrine of Natural Empowerement (Decreases the cost of empowered spells a bit)
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ICTC announced
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gnomes2169
Honorable
Undefeatable Hero
Duke of the Glade
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posted March 25, 2011 04:00 PM |
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Shrine of natural empowerment.
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Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted March 25, 2011 04:03 PM |
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Small Cascade
1. Keep
Scriptorium (Visiting Archivists get an increasement for their "Archive" Racial, if they possess it)
OR
Librarians'/Archivists'/Scholars' Guild (Increases the effect of Archive for all of your heroes[possibly increasing the chance of getting stronger spells])
OR
Gremlin Workshop / Workers Guild / Fixers Guild/ Better name (Decreases the cost of repairing mechanical units and Arcane Spirits for all your heroes)
OR
Gremlin Workshop / Workers Guild / Fixers Guild/ Better name (Decreases the cost of repairing mechanical units and Arcane Spirits for visiting heroes for 7 days)
2. Sanctuary
Warrior Academy (Increases stat/s of the Honour Guard of a visiting hero permanently)
OR
Warrior Academy (Increases stat/s of the Honour Guard of all of your heroes)
OR
Monument of Honor / Memorial (Decreases the time in which the Honour Guard of any of your heroes revives fallen members of the guard)
OR
Focus Crystal (Increases the effect of spellbinding for all of your heroes)
OR
Focus Crystal (USing spellbinding in this town is more efficient, highly increasing the time a bound spell can last on a creature)
OR
Focus Crystal (USing spellbinding in this town is more efficient, making your units gain better abilities through the racial)
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ICTC announced
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evinin
Supreme Hero
Servant of Asha
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posted March 25, 2011 07:41 PM |
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1 - Scholars' Guild.
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted March 25, 2011 08:12 PM |
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Sanctuary
Warrior Academy (Increases stat/s of the Honour Guard of a visiting hero permanently)
OR
Warrior Academy (Increases stat/s of the Honour Guard of all of your heroes)
OR
Monument of Honor / Memorial (Decreases the time in which the Honour Guard of any of your heroes revives fallen members of the guard)
OR
Focus Crystal (Increases the effect of spellbinding for all of your heroes)
OR
Focus Crystal (USing spellbinding in this town is more efficient, highly increasing the time a bound spell can last on a creature)
OR
Focus Crystal (USing spellbinding in this town is more efficient, making your units gain better abilities through the racial)
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ICTC announced
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maral
Known Hero
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posted March 25, 2011 08:26 PM |
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted March 25, 2011 08:41 PM |
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Forge
Rune Halls /Rune of Power / a better name (increases the effect of runes used by any of your heroes)
OR
Dwarven Forge (Somehow embetters the Forge-racial for heroes while their are in the town)
OR
Smithmasters' Guild (Somehow embetters the Forge-racial for alll of your heroes)
NOTE: how the Forge skill would be embettered would be specified when theskill is precised.
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ICTC announced
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LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
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posted March 25, 2011 08:56 PM |
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Smithmasters' Guild (Somehow embetters the Forge-racial for alll of your heroes)
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted March 25, 2011 09:23 PM |
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Abyss
Grand Portal (increases the effect of Gating for all of your heroes)
OR
Soul Carcer (automatically generates souls, which can be transferred to visiting Blood Lords)
OR
Soul Carcer (decreases the soul-costs of Blood Lord abilities using souls)
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maral
Known Hero
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posted March 25, 2011 09:29 PM |
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted March 25, 2011 09:38 PM |
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ok so that was it for these.
Also a Classic are buildigns giving a permanent bonus on a stat for any visiting hero. We will distribute these now.
Which faction shall have the building enhancing Attack?
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ICTC announced
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evinin
Supreme Hero
Servant of Asha
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posted March 25, 2011 09:39 PM |
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Stronghold (thinking classically).
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted March 25, 2011 09:58 PM |
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Edited by Jiriki9 at 22:16, 25 Mar 2011.
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Cascade
1. Which shall the name of the attack enhancing building in stronghold be?
Combat/Battle Arena
OR
a better idea by you
2. Which faction shall have the Defense-increasing building?
3. Which faction shall have the Spellpower-increasing building?
4. Which faction shall have the Knowledge-increasing building?
of course, no faction shall have 2 stat-enhancers...
5. Another classic is a building giving additional spells, and this would probably fit best with keep. But which shall it be?
Library (gives some more spells for each level)
OR
Archive (Archivists can deposit spells, which are in their spell book, but not available in the mage guild, here. The maximam number of spells an archive can store is N. N = (level of mage guil)*2
OR
Pigeonry (The mage guilds in all keeps with a pigeonry can exchange knowledge about spells, so in a city with pigeonry, all spells which are available in any of your towns are available in the mage guild of that town
OR
A different faction than keep shall have such a building
OR
Such a building should not be in the game
6. A great building that once existed also was the Battle Scholar Academy. Giving visiting heroes a one time +1000Exp. Shall such a building exist, and if, for which facion?
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ICTC announced
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Minnakht
Known Hero
Green eyed monster
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posted March 25, 2011 10:27 PM |
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I like the idea of the Pigeonry, but it needs a better name. Maybe something like Entangled Library? Whatever is written in a book in one of these appears in the corresponding book in all Entangled Libraries you own, so the process of updating is instant and more magical. (pigeons would struggle to heave books around and are slower).
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Shameful Advertising
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted March 26, 2011 08:01 AM |
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still a cascade...
1. Which shall the name of the attack enhancing building in stronghold be?
Combat/Battle Arena
OR
a better idea by you
2. Which faction shall have the Defense-increasing building?
3. Which faction shall have the Spellpower-increasing building?
4. Which faction shall have the Knowledge-increasing building?
of course, no faction shall have 2 stat-enhancers...
5. A great building that once existed also was the Battle Scholar Academy. Giving visiting heroes a one time +1000Exp. Shall such a building exist, and if, for which facion?
6. I think if there are buildings requiring the shipyard, each factrion should have one. Waht do you say?
Indeed, that's only fair
OR
No, but most of the factions should have such a building (only 1-3 not)
OR
No, it shoudl be about 50-50 between the factions having such a building and those not
OR
No, and not many factions should have such a building, only 1-3
OR
A building requiring a shipyard is bad and should not be in!
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ICTC announced
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evinin
Supreme Hero
Servant of Asha
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posted March 26, 2011 08:11 AM |
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6. - Shipyards are classic. Every faction should have one.
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maral
Known Hero
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posted March 26, 2011 08:20 AM |
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