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12345donald
Hired Hero
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posted April 26, 2013 03:36 PM |
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Thank you but please tell me how you upload pics to heroescommunity
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 03:40 PM |
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You cant upload directly here, use imageshack to upload there, then link it here by using img code, look in left side box to see where to click.
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Era II mods and utilities
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Biobob
Famous Hero
the Bobler
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posted April 26, 2013 05:18 PM |
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Edited by Biobob at 18:10, 26 Apr 2013.
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Did I got it right MoW + Hell being the hardest? I want to give it a try
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 06:16 PM |
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For a player of your caliber, MoS hell will be more enjoyable. MoW is about waiting to become rich, MoS is about taking risks.
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Era II mods and utilities
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 08:05 PM |
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Sorry guys, important update, works on saves, package also updated.
Commodus.erm
Special levels bonuses were not intended at first to become so tricky between Hell and no Hell so the script became too crowded and messed and when selecting mithril we got also secondary skills and so on.
I had to rewrite the whole thing and tested it in Hell/no Hell with all factions and every option. Let me know if still issues with, there are about 15 different situations it must handle, if orb or not then change, if have all skills or not then change, which factions, then which difficulties and finally what we selected from the 6 options. Hell indeed!
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Era II mods and utilities
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master_learn
Legendary Hero
walking to the library
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posted April 26, 2013 08:13 PM |
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Sal,your activity is very similar with the one of Bersy at the time.
I remember versions of Era coming fast-lots of work on his side-and we had to remove old and install new or wait a bit more to the newer version.
Now you change the erm file and package not only daily,but hourly-lots of work on your side-and if we want to be in line with the changes,we also press F12 hourly or just wait a bit more for new commodus.erm.
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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 08:19 PM |
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At this moment I only try to fix if something is not working. Alisapa used an option I did not in hell and looks it was bugged. That's why feedback helps much, can't test alone the 25 possible issues about bonuses.
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Era II mods and utilities
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master_learn
Legendary Hero
walking to the library
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posted April 26, 2013 09:14 PM |
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Installed Era 2.4 and TEW4 and save is working again.
Will report progress later.
Eit:
It seems that if the player download the map ONLY,he will have the old erm file,which allowed battle counter decreasing after Citadel.
I updated with the last erm file,in which it stays the same,but other players may still use the advantage of not updating it.
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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre
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Biobob
Famous Hero
the Bobler
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posted April 26, 2013 10:32 PM |
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Just noticed one thing:
When posititoning Devils inside Mines, it tells you that "Call to Arms" will send them all back, but actually you get only one per stack in the mine, experience gets deleted aswell. Am I missing something (yes, they were all upgraded)?
Aside from that, map is great. I love how you have to plan every step carefully to let all your devils pay from you, while still having to expand quickly. Went for MoS, took 2nd inferno day 7, freed Rion 1 2 4. Pretty sure thats not outstanding, but Im not used to all this WoG stuff (freaking things like fly dreads and immune titans). But, to make it short: Its great! Finally we have to think of new ways of resolving battles instead of the standard 12.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 10:41 PM |
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There is no way to check if the creature you let in a mine has experience or not, so will come back without, which is not big deal after it generated thousands. Don't let more than one in every mine (is done this way to avoid exploits like leaving 200 devils for one day then get 200k gold), is enough for generating gold and you will get only one/per mine back anyway.
yeah, is pretty different from sod, yet battles you have to manage in same style, look at speed, wait, defend, protect, cast spells. Be sure to get the latest file update from previous post, place it in data/s (replace), load save then press F12 key to update the thing.
For surely it is an easier map than yours. One day I will be back, promise.
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Era II mods and utilities
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OvidiuG
Known Hero
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posted April 26, 2013 11:43 PM |
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I started a new MoS , 3rd...
let's see how far I'll get. I got Air magic now. But I said that this should be possible . And I did it
Cave of Gods before 1st reset. m2w2d6
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 11:49 PM |
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Nice. A pity but MoS gets very easy later, I am at Merist month 6 and I wipe the floor with her. Demons damage 250, attack 175 (she had 172 defense, me 160 attack and got a big boost in damage by upgrading attack this time). I already have efreets +1 resurrect. The problem is that lower level creatures growth is not impressive, while high level like azures get 6000 HP right now and are very long and risky to defeat. Will see how Gurnisson goes.
Well, I will not make other changes, MoS rules because fast, that's it.
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Era II mods and utilities
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OvidiuG
Known Hero
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posted April 27, 2013 12:39 AM |
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How come Tactics is Ignored?
I can't arrange troops before battle with expert Tactics
Save
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 27, 2013 12:48 AM |
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It happens sometimes when you push the skill in hidden skills. Bring him back (left click + ctrl key on specialty icon), when it will be abck, you will see a new button active right side bottom. Enable/Disable tactics from it.
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Era II mods and utilities
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Biobob
Famous Hero
the Bobler
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posted April 27, 2013 12:56 AM |
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MoS is truly nice to get along. 4th castle by week 3, 4 times Utopia taken (although it gave only crap) and all CBs visited. I think you should weaken the mithril Bonus, I mean, getting around 15 only for clearing 2 Ships and the Bottle in a row seems a little much to me, concerning that MoW only gets 2 extra per 10 Levels!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 27, 2013 01:00 AM |
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Later you will get <>2000 from a single trip, still AI creatures will be stronger. Hard to tune, some AI are much harder than others, and a precise mithril quantity is required if you want to pass. No blind, no force field, no tricks. Not extremely hard neither, I hate reload battles until you get the best setup (morale/luck etc)
Let us know if too much mithril when fighting Gerwulf, month 2-3, he will be the third to defeat. Mow has other advantages, his army end game will be 7-8 times bigger than MoS probably.
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Era II mods and utilities
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Biobob
Famous Hero
the Bobler
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posted April 27, 2013 01:06 AM |
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No reloads?!? Then bloody give us back the Spirit! Dont be scroogy in the false places!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 27, 2013 01:10 AM |
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Heh, of course you will reload. But victory will not depend on reloads as much as it does in for example chinese maps, where if genies don't cast ex: antimagic, or enchanters slow, no way to pass.
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Era II mods and utilities
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OvidiuG
Known Hero
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posted April 27, 2013 01:27 AM |
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Quote: you will see a new button active right side bottom. Enable/Disable tactics from it.
I see no button
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 27, 2013 01:49 AM |
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The regular button I mean, if you see message "enable tactics", it means is disabled. Click on it.
It is a possibility that when you got all skills at once it was disabled, hard to say, almost never happens, but easy to fix.
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Era II mods and utilities
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