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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 02:59 AM |
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This option was removed from ouch and is now only available in hell.
(look like it was not correctly coded, still works in lower levels, fixed, added also hints about double cast)
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OvidiuG
Known Hero
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posted April 26, 2013 07:55 AM |
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Ouch is not easy first time you play it. Same goes for Hell really, with the difference that advancing successfully first half of the map, requires a very tight play AND some luck. For instance I started a game some days again but couldn't get Air Magic(lvl 33). Now Gerwulf wipes the floor with me. m2w4 I could try passing another week and push it so I attack Ajit same week
Regarding luck: I am sure you guys know the Cyclops guarding the way to some mines and angel dwelling (a bit up of Rion prison). 80 of those cyclops with hatred towards AD. Attacked em with 20 AD and 40 Efreets, lost 5 AD, in melee combat (they have reduce armor as default). W/e I tried I was always loosing 4 ADs at least. Tried next week +12 ADs, they rolled same Hatred. I couldn't go w/o loses. Lost 2 ADs
On the other hand Is 2nd game I get Blood Dragons in Cave of Gods in M2w3 and I take it with 52 AD's. TBH I hope is scripted intentionally like this by Valery and is not my luck , cos dunno how would you take that with any other creature guarding.
Hell is far from easy. I bet even Valery doesn't find it easy. And the tension diminishes after you pass half of the map. You get access to 1k+ Devils, 200 dmg...some demons, swap abilities around...in other words :you gain control. But first 3 - 4 months you're weak and you have to beat everything as fast as possible otherwise you'll just get overwhelmed.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 09:37 AM |
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The caves are random but I very often get blood dragons too. I will set it to always have blood dragons in month 2 (or 3 we attack first?) because that bonus is very important (+100 HP vs jaegar is not negligible)
Hell: it rocks. You don't have to pull your hair, fights are long, stressing but doable, you will use much more hypnotize, calculate how much damage spells do, and the exchange abilities offers a lot of open strategies.
As I predicted, Fafner before month 6. Halon with demons immune fire was fun. Backside, frenzy will not work on demons, looks like internal fire immunity does not allows friendly spells. Well, that's it, deal with.
I did a bit of very small changes, as Arena displaying when visited, heroes in prison had a bug (if you visited prison multiple times and had 8 heroes already, one god was added to that hero every time) and I finally agreed to Alisapa suggestion, all heroes in MoW will start with 5 sacs of gold. So now we have runner pack for MoS, gods for MoE and sacs for MoW, fair.
I will upload when I am done, probably a bit later today, viva holidays.
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OvidiuG
Known Hero
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posted April 26, 2013 11:31 AM |
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Edited by OvidiuG at 11:33, 26 Apr 2013.
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Quote:
Hell: it rocks.
I agree. This map deserves this. So veterans will find it appealing and challenging. Though prolly Valery will have to tweak something for MoW/MoE on Hell. Atm I think neither can do it because too slow. I might be wrong regarding MoE as I didn't play it and I might underestimate the double cast. Though can you make it a separate way of Scoring? to have it printed and added to the wall. I joke, ...somehow
Regarding Cave of Gods: I vote for blood dragons in Month 2 always. Hell only. I start giggling thinking of Ghost behemoths guards. Those 20 guarding access to second river , near Damacon Castle, are a head ache, the ones near 1st shrine of earth spells upgrade (they drop boots of speed) I take em with 50 ish Ad's and I need Luck to not have casualties... Beasts!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 11:45 AM |
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Reuploaded package, same link.
Commodus.erm
MoW heroes start with 5 purses of gold
Clicking on Arena shows if you already fought it that day
The cave near home town will generate only blood dragons month 2 and 3.
Fixed prisons issue.
Added info about double cast, for second cast open book by clicking on hero.
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OvidiuG
Known Hero
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posted April 26, 2013 11:47 AM |
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works simply by updating erm?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 11:57 AM |
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Sure, no new graphics. As for air magic issue, I can't advice else than take the skills proposed at first university, they are vital in early game (even pathfinding). The others will come later, but without intelligence, air and water, you can't fight around.
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alisapa1211
Famous Hero
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posted April 26, 2013 12:27 PM |
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Alright finally start playing Hell mode now (only week 3) but I have to say: Thank god to the Treasure Hunter x 2 bonus, developing things in the first few weeks are sooooooo much easier, it is one of the thing I hate most about this map, in TEW 3 your first town is already fully built and you have decent troops and can advance right at start. In TEW 4 the first month is spent running around collecting resources and such, and looks like that phrase is shorter in Hell mode now.
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OvidiuG
Known Hero
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posted April 26, 2013 12:29 PM |
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 12:31 PM |
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I leave one devil in the sawmill right on day 7. When you will attack 3rd town on third week, you will feel good about those +20k gold from thin air.
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alisapa1211
Famous Hero
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posted April 26, 2013 12:38 PM |
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Quote: alisapa , what faction?
MoE of course, just can't live without that faction, so many fun toys .
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 12:42 PM |
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alisapa1211
Famous Hero
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posted April 26, 2013 12:45 PM |
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Sorry, I blame some map maker dude who is supposed to give players the proper info because almost everyone uses the Cast button or C button to cast spell while no one clicks on the Hero to cast .
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 12:47 PM |
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Is funny because I never used the icon or C to cast, always clicked on hero head to open book. Only this year I started to use C key, icon still not, I even forgot there is one.
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alisapa1211
Famous Hero
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posted April 26, 2013 01:28 PM |
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What is the day you fight Damacon (not MoS) on Hell mode Sal? M2W2 or something?
And for some reasons I feel that the University offering Navigation instead of Path finding would give better advanced speed, not really sure though.
Also I choose my first bonus as Secondary Skills (don't ask why) and yet don't get any skills at all, can you check the erm?!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 02:38 PM |
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Err, right, just checked:
Commodus.erm
It become a headache to have same feature working if MoD only, but work with all factions if Hell, and work with all factions if no hell but if random value gives skills
Fixed and TESTED with all factions and hell/no hell, sorry.
Damacon: with MoE, soon. Just cast lightning bolt and don't move.
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12345donald
Hired Hero
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posted April 26, 2013 03:03 PM |
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http://www.mediafire.com/?70376c67id7kkak
My save as you wanted
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 03:07 PM |
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Thanks for the save, Donald. There is no problem with lair of lyches in your save, you only have to check with horse cursor where is the entrance (horse will be like in pic). You missed the entrance
But I suggest you change your army for fighting that cave of you will suffer. 16k familiars?
And your backpack is full. And you have 1 million mithril and 25 infernos. lol, I should add a password for editing map.
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12345donald
Hired Hero
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posted April 26, 2013 03:19 PM |
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okay but i get the error AFTER the fight.
Also can u please tell me how you upload pictures here?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 26, 2013 03:20 PM |
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You get error because your backpack is full. After fight, you must be given one artefact, to pass the gate.
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