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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 11, 2016 10:07 AM |
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First visit the red purple tent (you killed the monsters guarding it but forget to visit) then teleport to Hartgrim town, then go right from it, here. Press space bar several times until you find the red purple border guard then proceed further.
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Brew
Tavern Dweller
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posted April 11, 2016 12:51 PM |
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Oh i didnt realize that it works like monoliths because it teleported me to the right place the first time. Thanks.
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abc12345678
Tavern Dweller
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posted July 26, 2016 02:37 PM |
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Dear Salamandre,
First of all many thanks for your great amazing works on maps. It make me falling in love again with heroes ^^
I tried the TEW 4 and unfortunately getting a critical error. Please help to check my save game in this link
https://www.dropbox.com/s/61vyd8w7b30apew/saved.GM1?dl=0
Hopeful your response on this and i could continue until finish this excellent map.
Thanks
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted July 26, 2016 03:02 PM |
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Hi,
it looks like all creature banks got corrupted on day 7, I've seen once this kind of error and I don't have a cure for it, sadly. Did you edited something in the editor or scripts? Just to be sure nothing was modified. Were you able to complete other scenarios?
I suggest to play with daily quick saves mod, as it makes easier to track when an error occurs and permit reloading the exact day. Also avoid to click end turn when some heroes are still on creature banks, because then the game confounds the two IDS, the hero and the CB.
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Era II mods and utilities
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abc12345678
Tavern Dweller
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posted July 26, 2016 08:07 PM |
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Salamandre said: Hi,
it looks like all creature banks got corrupted on day 7, I've seen once this kind of error and I don't have a cure for it, sadly. Did you edited something in the editor or scripts? Just to be sure nothing was modified. Were you able to complete other scenarios?
I suggest to play with daily quick saves mod, as it makes easier to track when an error occurs and permit reloading the exact day. Also avoid to click end turn when some heroes are still on creature banks, because then the game confounds the two IDS, the hero and the CB.
Hi Salamandre,
Thanks for quick response. Yes i found that something wrong with the area of Vicinius - the town need boot walking on water. Surprise that if i capture a mine or the two crypt then errors occur on later days. I wish if you could find any clue on this. I will try to resume and hopeful passing the month 3rd without error.
Btw i have not modified the original map nor change anything
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted July 26, 2016 09:54 PM |
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I see you play MOE faction, just an advice, avoid placing teleporters on objects, because this may corrupts things. If the game looks for a cretaure bank, ie Medusa store but gets a teleporter ID in same location, it will corrupt that location. So teleporters only in empty locations, and also not next to water, as when you remove teleporter and later need to land on that spot, game will crash.
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abc12345678
Tavern Dweller
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posted July 27, 2016 04:05 AM |
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Salamandre said: I see you play MOE faction, just an advice, avoid placing teleporters on objects, because this may corrupts things. If the game looks for a cretaure bank, ie Medusa store but gets a teleporter ID in same location, it will corrupt that location. So teleporters only in empty locations, and also not next to water, as when you remove teleporter and later need to land on that spot, game will crash.
Thanks Salamandre,
It seem be the root cause. I have used teleporter many times
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted July 27, 2016 08:53 AM |
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You can use them as much as you want -thats that faction purpose, just don't place them on another objects. I remember my code checks if another object is under then exits but I am no longer sure, a long time passed. Use them on empty squares, the ones which are terrain named as grass, dirt, swamp etc.
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abc12345678
Tavern Dweller
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posted August 03, 2016 11:45 AM |
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Salamandre said: You can use them as much as you want -thats that faction purpose, just don't place them on another objects. I remember my code checks if another object is under then exits but I am no longer sure, a long time passed. Use them on empty squares, the ones which are terrain named as grass, dirt, swamp etc.
Thanks Salamandre. I have changed to MoS mode.
Right now i'm stuck at defeating Tazar at month 4th. My ArchDevils stack having bless booting to maximum damage (10000) but can only take 01 damage per hit vs the Hydras.
Any advise for me?
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master_learn
Legendary Hero
walking to the library
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posted August 03, 2016 01:06 PM |
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abc12345678 said:
Right now i'm stuck at defeating Tazar at month 4th. My ArchDevils stack having bless booting to maximum damage (10000) but can only take 01 damage per hit vs the Hydras.
Any advise for me?
Implosion after hit will cost you 200 mithril.
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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 03, 2016 01:32 PM |
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Yeah Tazar is a puzzle, you are warned 2 weeks before that you need special weapon. Just buy implosion ability on your devils, split in 7 then keep trying, is the only way to kill them.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 03, 2016 05:33 PM |
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abc12345678 said:
Any advise for me?
Hola man, hopefully I displayed your pic
Your game is screwed 150%. You kept both Atlantis and Tew4 mods enabled and they are not compatible each other. Only one scenario can be played at once.
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Warmonger
Promising
Legendary Hero
fallen artist
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posted August 03, 2016 06:21 PM |
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Activating both mods at once was a mistake. But playing with both enabled for so long with no concern is quite an achievement
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The future of Heroes 3 is here!
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abc12345678
Tavern Dweller
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posted August 03, 2016 06:25 PM |
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master_learn said:
abc12345678 said:
Right now i'm stuck at defeating Tazar at month 4th. My ArchDevils stack having bless booting to maximum damage (10000) but can only take 01 damage per hit vs the Hydras.
Any advise for me?
Implosion after hit will cost you 200 mithril.
Tks master. I will recall saved game
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abc12345678
Tavern Dweller
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posted August 03, 2016 06:33 PM |
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Salamandre said:
abc12345678 said:
Any advise for me?
[URL=https://imageshack.com/i/pmLA468Yp][/URL]
Hola man, hopefully I displayed your pic
Your game is screwed 150%. You kept both Atlantis and Tew4 mods enabled and they are not compatible each other. Only one scenario can be played at once.
I'm a nob on this already disable Atlantis. Do i have to restart the game?
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abc12345678
Tavern Dweller
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posted August 03, 2016 06:35 PM |
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Warmonger said: Activating both mods at once was a mistake. But playing with both enabled for so long with no concern is quite an achievement
:")
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 03, 2016 06:55 PM |
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abc12345678 said: Do i have to restart the game?
I would say 99% yes. The fact that you could play so far in the game is certainly due to the fact that TEW47 is activated last, so will override all variable of Atlantis. However, map locations remains, so if in Atlantis visiting at 45/45/0 kills some AI hero, it will do same in TEW4. Sorry for that.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 03, 2016 07:03 PM |
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abc12345678 said:
I'm a nob on this already disable Atlantis.
Here is the list of mods I use when playing tew4
As you see, we can combine a lot, but only one scenario. All those mods you can get at wakeofgods.org/mods.
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abc12345678
Tavern Dweller
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posted August 04, 2016 09:41 PM |
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Salamandre said:
abc12345678 said:
I'm a nob on this already disable Atlantis.
Here is the list of mods I use when playing tew4
[URL=https://imageshack.com/i/pns6zqaRj][/URL]
As you see, we can combine a lot, but only one scenario. All those mods you can get at wakeofgods.org/mods.
Thanks Salamandre. Im downloading those mods and test later.
Right now i have defeated Serena, captured purple tent and got stuck.
Please give me an advise. I try searching this thread but no usefulness.
Big thanks
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 04, 2016 09:49 PM |
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Well, you see the mod "seers uncovered" in my list? It shows all tents and border gates locations. Will help to find the way.
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