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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 ... 370 371 372 373 374 ... 400 600 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
Kronos1000
Kronos1000


Promising
Supreme Hero
Fryslân Boppe
posted January 20, 2015 10:19 PM

I too think it's a shame that Necropolis is the least changed faction, since I'm not a big fan of the Heroes 6 incarnation. Linking the Vampire and the Lich was a very bad idea in my opinion. Let's just hope the new additions will be as great as Marzhin said.
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Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'

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A8T
A8T


Adventuring Hero
posted January 20, 2015 10:28 PM

A8T be confused. Was it not the war of the Broken Staff that took place a couple of decades before the Heroes 7 and not the purge of the Necromancers which was a good 7 decades before.... unless this is all a retcon?

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted January 20, 2015 10:30 PM

It's always the nights I'm away that this place is busiest.

Can't say that most of Marzhin's comments are surprising as far as Necro goes. I kinda expected that, since, not speaking easthetically, Heroes 5 and 6 Necro aren't that different. So a Necro in between would likely be, well, in between.

Stronghold being very very new is something I'm excitedly curious about.
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Vote El Presidente! Or Else!

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Sandro400
Sandro400


Promising
Supreme Hero
Shadow of Death
posted January 20, 2015 10:36 PM

A8T said:
A8T be confused. Was it not the war of the Broken Staff that took place a couple of decades before the Heroes 7 and not the purge of the Necromancers which was a good 7 decades before.... unless this is all a retcon?


"A few decades ago", 7 kinda falls under the term "a few".
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Let's play poker game, lich-style!

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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted January 20, 2015 10:39 PM

Technically, 1-4 is few, 5-9 is several

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Sandro400
Sandro400


Promising
Supreme Hero
Shadow of Death
posted January 20, 2015 10:40 PM

frostymuaddib said:
Technically, 1-4 is few, 5-9 is several


Hah, well spotted!
____________
Let's play poker game, lich-style!

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted January 20, 2015 10:45 PM
Edited by Pawek_13 at 09:43, 21 Jan 2015.

Recently I have read in a Polish gaming magazine, CD-Action, that there had been done some kind of a survey where gamers were asked whether they prefer squares or hexes on combat map. Interestingly, only in Germany and Poland majority stated that it preffered hexes, thus squares remained in Heroes games.

Our forum is really small and even when all of them from the whole globe are summed up, I guess that they do not form even 5% of all customers who bought Heroes game from Ubisoft and if majority states that it likes neon green Necropolis, then it shall stay in next games. Earth is a truly awful place, where greediness is more important than voice of reason.

For one thing we certainly are grateful - that in M&M team there is an old, hardcore fan, just like most of you, who tries to incorporate your preferences to the new games, at least to some extent. For that we are thankful to you, Marzhin and to a guy, who hired you.

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Wellplay
Wellplay


Famous Hero
Poland Stronk
posted January 20, 2015 11:07 PM

Hail Marzhin!

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GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted January 21, 2015 04:15 AM

Did wthey show anything besides Anastasya and I missed it? Vecause if you didnt you are complaining about something we already had seen.

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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted January 21, 2015 07:54 AM

GenyaArikado said:
Did wthey show anything besides Anastasya and I missed it? Vecause if you didnt you are complaining about something we already had seen.


You are right about one thing - we had already seen Anastasya - in H6 ... and this is why people are complaining. Most of us here atleast didn't like the direction H6 was taking with Necro, and hoped for H7 to be a bit diferent - and changes in Haven gave some of us hope ... which has now been shattered.

And also if you scroll few post earlier, you will see it has been more or less confirmed that they are going to simply reuse some H6 models, and add a few new ones, with similar theme ...

This is why people are complaining - and no - it has not been something already known.

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Kimarous
Kimarous


Supreme Hero
posted January 21, 2015 08:02 AM

Zombi_Wizzard said:
GenyaArikado said:
Did wthey show anything besides Anastasya and I missed it? Vecause if you didnt you are complaining about something we lready had seen.


You are right about one thing - we had already seen Anastasya - in H6 ... and this is why people are complaining. Most of us here atleast didn't like the direction H6 was taking with Necro, and hoped for H7 to be a bit diferent - and changes in Haven gave some of us hope ... which has now been shattered.

And also if you scroll few post earlier, you will see it has been more or less confirmed that they are going to simply reuse some H6 models, and add a few new ones, with similar theme ...

This is why people are complaining - and no - it has not been something already known.

Read: "we're jumping to conclusions over one piece of artwork and acting like it's the be-all-and-end-all."

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted January 21, 2015 08:49 AM
Edited by Avirosb at 09:02, 21 Jan 2015.

Marzhin said:
IP consistency. Since several development teams work on Might & Magic projects, it's important to keep an unified art style regardless on who is making the game. You need to feel that all games belong to the same franchise, and that meant consistent art style. If each Might & Magic had its own art style it would not be good IMO (I know I had issues with this during the NWC/3DO era).
So...why did Clash of Heroes happen
EDIT: Oh, it was before H6; the game that would become standard for all things M&M.
I understand now.

Quote:
"She realizes she is now playing the role Sveltana once fulfilled for Slava – the irony is not lost on her."
Is that really irony though...?

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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted January 21, 2015 09:03 AM
Edited by Zombi_Wizzard at 09:06, 21 Jan 2015.

Kimarous said:
Read: "we're jumping to conclusions over one piece of artwork and acting like it's the be-all-and-end-all."


Marzhin quotes:

"...Sandro (Void experiment gone sour) and Moander (mixing the wrong poisons) are the only skeletal liches of Ashan,..."

"...returning creatures will be mostly the same as in H6, as far as the 3D models are concerned..."

"...outside of the hardcore fan forums, the fan feedback regarding the art direction of the H6 Necropolis was actually super positive overall..."

"...it's probably the faction with the least changes..." (regarding to H6, since H5 was non-cannon, and pre-Ashan titles are not to be even considered here) - and speaking of this ...

"...H6 is considered the canonical art style for Ashan now..."

"...it's important to keep an unified art style regardless on who is making the game..."

In adition to art of Anastasya. And to remind you. This is not placeholder art from H6 .... it's art from H7.

Now don't get me wrong. I like Marzhin, and I think he has good points. I personaly don't think H6 art direction is super bad, and I can live with it, even tho I would prefer H3 style. However chances of this are almost non-existent. I myself am more or less content.

But I can certainly see, why people, who do not like H6 art style, and hoped this will change, would be upset, as this means almost all hope of this is lost, in H7 at least. So no... it's not "overreaction to one picture", it has more or less been confirmed.




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Greenlore
Greenlore


Known Hero
posted January 21, 2015 09:15 AM

Zombi_Wizzard said:
GenyaArikado said:
Did wthey show anything besides Anastasya and I missed it? Vecause if you didnt you are complaining about something we already had seen.


You are right about one thing - we had already seen Anastasya - in H6 ... and this is why people are complaining. Most of us here atleast didn't like the direction H6 was taking with Necro, and hoped for H7 to be a bit diferent - and changes in Haven gave some of us hope ... which has now been shattered.

And also if you scroll few post earlier, you will see it has been more or less confirmed that they are going to simply reuse some H6 models, and add a few new ones, with similar theme ...

This is why people are complaining - and no - it has not been something already known.


uhm the thing is that we already saw how Anastasya would look like in this game thanks to the H7 trailer,in which she already appeared,so this is nothing new.

Also it was said that the reused necro units would get changes to their colours and textures,meaning that they'll probably have different colour schemes.
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Maurice
Maurice

Hero of Order
Part of the furniture
posted January 21, 2015 09:25 AM

Zombi_Wizzard said:


Marzhin quotes:

"...Sandro (Void experiment gone sour) and Moander (mixing the wrong poisons) are the only skeletal liches of Ashan,..."

"...returning creatures will be mostly the same as in H6, as far as the 3D models are concerned..."

"...outside of the hardcore fan forums, the fan feedback regarding the art direction of the H6 Necropolis was actually super positive overall..."

"...it's probably the faction with the least changes..." (regarding to H6, since H5 was non-cannon, and pre-Ashan titles are not to be even considered here) - and speaking of this ...

"...H6 is considered the canonical art style for Ashan now..."

"...it's important to keep an unified art style regardless on who is making the game..."



That's a pity.

That means we're not going to get an Undead faction in any of the coming future titles soon (soon being a number of years down the line), where the overall theme is a grim, rotten and dreary sense of death and decay, as opposed to the current smooth, neongreen emo sense.

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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted January 21, 2015 09:29 AM
Edited by Zombi_Wizzard at 09:30, 21 Jan 2015.

Greenlore said:
it was said that the reused necro units would get changes to their colours and textures,meaning that they'll probably have different colour schemes.


Yes... I can see it! Necro heroes will use black-green-grey colour scheme, and their units will have blue-red-white colour scheme whith a pinch of pink thrown into the mix....

Don't blame me, if I think this is very unlikely  

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dark-whisperer
dark-whisperer


Famous Hero
Darkness feels no mercy
posted January 21, 2015 11:20 AM

I too agree that more dark, serious and ominous look would be better option for H7 necro.
But information that Marzhin gave is not that bad or gamebreaking as some present it.
Marzhin said:
... returning creatures will be mostly the same as in H6, as far as the 3D models are concerned. The colours and textures, however, have been significantly reworked.

All in all I think the H7 Necro is a good balance between the Ashan-specific units and the "classic" Necropolis...

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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted January 21, 2015 11:49 AM
Edited by Zombi_Wizzard at 11:52, 21 Jan 2015.

Nothing about this is gamebreaking btw... as art style has no impact on gameplay what-so-ever.

And sure. They can improve change H6 art design with revamped textures and colours, and still maintain the same "feel" to it, that was consistent with things before, but hope for any drastic change is allmost gone at this point.

And yes. By the way Anastasya looks, you can speculate with quite a large degree of certainty, that units of the same faction will use similar colour palette and art style (see my post at page 386 of this thread - the one with pictures). Now ofc this is only speculation, and can be wrong, but I personaly don't keep my hopes up.

As for the statement that textures and colours will be significantly revorked ... ofc they will. They are not exactley copy-pasting all the stuff from H6 (just the models).
If they wouldn't rework textures, then units would be literaly identical as they were in H6. And I know this is Ubi, but even I think they would never sink that low.

Now with all this, I still see the potential, that Necro units will look good, despite the art style that is "cannon" now, so I'm still excited about the faction reveal, and interasted in what units will actualy look like.

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Kimarous
Kimarous


Supreme Hero
posted January 21, 2015 12:01 PM
Edited by Kimarous at 12:02, 21 Jan 2015.

Only things I'm concerned about for Necro's designs are 1) the much-needed change to the depiction of liches, and 2) please don't have those weird noseless skulls on the upgraded skelies.


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dark-whisperer
dark-whisperer


Famous Hero
Darkness feels no mercy
posted January 21, 2015 12:03 PM

Zombi_Wizzard said:
As for the statement that textures and colours will be significantly revorked ... ofc they will. They are not exactley copy-pasting all the stuff from H6 (just the models).
If they wouldn't rework textures, then units would be literaly identical as they were in H6. And I know this is Ubi, but even I think they would never sink that low.


Official blog said:
7. Will Heroes 7 factions be as color-coded as Heroes 6 ones?
This was a particularly important feedback we received on the previoustitle and decided to design H7 creatures in order not to reproduce this. We hope we managed to reduce this feeling and offer diversity with Haven faction for instance.

I don't think they will make same mistake of making entire faction neon green after confirming they learned their lesson on official blog and after what Marzhin said.

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