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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 ... 659 660 661 662 663 ... 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted March 19, 2015 11:45 AM

Fraudatio said:
Are they just killing off multi player community before they even get out there with the game?


If this would be problem for only multiplayer community, then there should be no problem with that.
However this not only affects MP but also replayability in general and this is a huge problem.
If skill system will be very familiar to Heroes 6's, as fans who were at Paris event suggest, then I don't know what lessons did Ubi/Limbic learn from Heores 6.
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"Details are everything."
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Greenlore
Greenlore


Known Hero
posted March 19, 2015 12:13 PM
Edited by Greenlore at 12:16, 19 Mar 2015.

Zombi_Wizzard said:
Excuse me, but what was that?!

Most creatures in H3 didn't have special abilities you say? That's nonsense.  It is true that, they didn't have ACTIVATED abilities, apart from few examples, but most units had their own ability or 2.

Let me pick faction .... Haven:

- Pikemen/Helberdier - Immune to jousting
- Marksmen - double shoot
- Griffin - unlimited retaliation
- Crusader - cleave(?) / two attacks (?)
- Monk (I'm not sure, I think he had no melee penalty - but that's not that special anyway)
- Champion - Jousting
- Angel - Hates Devils / Archangel - Ressurection (activated ability)

You notice most creatures have special ability. While some are a bit useless (immune to jousting), those are usualy on tier 1 creatures. These abilities are made in a way it promotes certain play with units (Griffin - you go forth and let enemy attack it, Champion - you must attack enemies further away to do more damage...)

But let's pick one more faction ... since Dread Knights were listed as exception ... Necropolis (this shall be good):

- All units have Undead special abilities, those listed are on top of that, If no ability, then they still have Undead:

- Skeleton - none /undead
- Zombie - Disease attack
- Wight - Regeneration + Mana drain
- Vampire - Life drain + no enemy retaliation
- Lich - Death cloud of death
- Dread Knight - Curse + Double damage
- Skeletal Dragon - Reduce enemy morale + Aging attack (reduces hp of entire stack, making them very easy to kill with Dread Knight)

Imo in H7 they ae going more with this system of mostly passive abilities, that would make each unit play in a certain way, with fewer active abilities, but still more than H3



um pikeman was not immune to jousting,they were just regular level 1 creatures,but you are right about the rest

Generally every faction had 1-2 creatures that had no ability at all,many creatures didn't have an ability unless they were upgraded either.
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markkur
markkur


Honorable
Legendary Hero
Once upon a time
posted March 19, 2015 12:38 PM

Avonu said:
Fraudatio said:
Are they just killing off multi player community before they even get out there with the game?


If this would be problem for only multiplayer community, then there should be no problem with that.
However this not only affects MP but also replayability in general and this is a huge problem. If skill system will be very familiar to Heroes 6's, as fans who were at Paris event suggest, then I don't know what lessons did Ubi/Limbic learn from Heores 6.


So true. I will also ask; What the heck is the problem today? For some mysterious reason, it seems it is not easy for a new game to be created with both player-modes in mind. I'm seeing the same battle in my other game.

<imo> Since HoMM pre H6 games were close to having things right, today we should be seeing a win/win instead of always fearing the worst.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted March 19, 2015 12:47 PM

It's Ubisoft. Conventional lines of reasoning don't work on them.
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Guide to a Great Heroes Game
The Young Traveler

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markkur
markkur


Honorable
Legendary Hero
Once upon a time
posted March 19, 2015 01:06 PM

I keep hoping for some reason.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted March 19, 2015 02:18 PM
Edited by Storm-Giant at 14:19, 19 Mar 2015.

Greenlore said:
um pikeman was not immune to jousting,they were just regular level 1 creatures,but you are right about the rest

Devs forgot to type it down on their description, but Pikeman & Halberdier are indeed immune to jousting in h3.

Just like the Badge of Courage gave immunity to mind spells, on top of the +1 morale effect.
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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted March 19, 2015 02:22 PM

god damn lazy devs. i had no idea.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted March 19, 2015 03:27 PM

Avonu said:
If skill system will be very familiar to Heroes 6's, as fans who were at Paris event suggest, then I don't know what lessons did Ubi/Limbic learn from Heores 6.

Take a look at Spiderpolis and answer should be pretty evident: They didn't learn ****!
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What will happen now?

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Stevie
Stevie


Responsible
Undefeatable Hero
posted March 19, 2015 03:32 PM

Are you pissed, Alci?
____________
Guide to a Great Heroes Game
The Young Traveler

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Sligneris
Sligneris


Supreme Hero
posted March 19, 2015 03:37 PM

They used the spider-themed Necropolis quite well in Heroes Online, Clash of Heroes or Dark Messiah... They should take their inspiration from those three, I think.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted March 19, 2015 03:38 PM

don_komandorr said:



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The_Green_drag
The_Green_drag


Supreme Hero
posted March 19, 2015 03:43 PM

Dat Erwin picture

hero speciality : + 10 spiders each week and removes cost

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted March 19, 2015 03:45 PM

lol
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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted March 19, 2015 03:45 PM

alcibiades said:
Take a look at Spiderpolis and answer should be pretty evident: They didn't learn ****!


good, gooood, let the hate flow through you hue hue hue hue hue
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The_Green_drag
The_Green_drag


Supreme Hero
posted March 19, 2015 03:53 PM

alcibiades said:
Avonu said:
If skill system will be very familiar to Heroes 6's, as fans who were at Paris event suggest, then I don't know what lessons did Ubi/Limbic learn from Heores 6.

Take a look at Spiderpolis and answer should be pretty evident: They didn't learn ****!


while I also hate the way skills were done in h6, I think it won't be nearly as bad since the spells got moved back to the magic guild.

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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted March 19, 2015 04:04 PM

The_Green_drag said:

while I also hate the way skills were done in h6, I think it won't be nearly as bad since the spells got moved back to the magic guild.


that's just one small part of the h6 skill-system that was bad. the whole thing was pretty snow, not just the magic part. i'm not sure people (or the developers) are aware of this.

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Neraus
Neraus


Promising
Legendary Hero
Pain relief cream seller
posted March 19, 2015 04:13 PM

The_Green_drag said:
Dat Erwin picture

hero speciality : + 10 spiders each week and removes cost


I thought he boosted all stats of spider-like creatures to + 20...

Now I'm sad...
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Noli offendere Patriam Agathae quia ultrix iniuriarum est.

ANTUDO

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted March 19, 2015 05:00 PM

Neraus said:
I thought he boosted all stats of spider-like creatures to + 20...

Nah, Lizard's specialty is the best:
Lizard Warrior said:
Specialization: Lorelol (everything he touches becomes a vampire)

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Stevie
Stevie


Responsible
Undefeatable Hero
posted March 19, 2015 05:30 PM
Edited by Stevie at 17:31, 19 Mar 2015.

Album Press Fanday Event

Best event ever
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Guide to a Great Heroes Game
The Young Traveler

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Kronos1000
Kronos1000


Promising
Supreme Hero
Fryslân Boppe
posted March 19, 2015 05:35 PM

Oh dear, Galaad actually brought a Spider-man costume.

Anyway, can't wait to see the interview.
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Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'

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