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foxxxer
Promising
Famous Hero
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posted March 21, 2015 07:18 PM |
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Edited by foxxxer at 19:25, 21 Mar 2015.
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Storm-Giant said:
foxxxer said: Who knows, the release might be postponed for 2016. I hope we won't see rushed buggy release again like H5 & H6
It could happen. Although H6 was postponed three times and still was a buggy release
Exactly. I see parallels between H6 & H7 - Announce in the summer (2010/2014), alfa around Feb (2011/2015), even there was similar press/VIP/fans event in the begining of March 2011 in Budapest, then beta during the summer 2011 (most likely H7 beta test will take place sometime in the summer 2015), then few more postpones and at the end barely playable game. Of course Blackhole and Limbic are different companies and later team may work faster and better but still I can't see how H7 would apear in 2015 if we want relatively bugless and polished game. That's why I'm ok if they postpone the game for the next year in order to "clean" and polish it.
NamelessOrder said: i dont think that sim turns is sth you can just add and they haven't announced sim turns so far which foretells that there won't such a feature (i'm almost certain about it).
Here's a thought: many of you stress the importance of map generator and "modability" but i really think that times have changed and today, modern games strive to establish longevity through good multiplayer mode. I'd even say that H7, as a niche game, won't enjoy so much community-created content (maps&mods) as the previous installments (i'm referring to H3 & 5).
The sim turns are just one of the features that the game needs for longevity. At first place the vanila needs to be bugless/polishined, interesting, balanced (all features: gameplay vs. visuals vs. content). Without those nor mods, nor RMG, nor sim turns will save the game. When we have good base game we need powerful and user-friendly Map Editor so the map makers expand the content. No matter how many maps would be created by the map makers is just not enough though so it apears a demand of RMG (especially for multi). How many duels will you play until you get bored? 5, 10, 20...? This is also valid if you play few to several maps over and over again. So the sim turs are important for fast multi but not foremost. Not forget the mods... the game should be modable so we may improve it and implement our vision. For instance if the townscreens are modable we'll be able to replace the current abominations. The creatures are harder to replace because the animations but not imposible. So we need "open" game!
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NamelessOrder
Famous Hero
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posted March 21, 2015 08:19 PM |
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foxxxer said:
NamelessOrder said: i dont think that sim turns is sth you can just add and they haven't announced sim turns so far which foretells that there won't such a feature (i'm almost certain about it).
Here's a thought: many of you stress the importance of map generator and "modability" but i really think that times have changed and today, modern games strive to establish longevity through good multiplayer mode. I'd even say that H7, as a niche game, won't enjoy so much community-created content (maps&mods) as the previous installments (i'm referring to H3 & 5).
The sim turns are just one of the features that the game needs for longevity. At first place the vanila needs to be bugless/polishined, interesting, balanced (all features: gameplay vs. visuals vs. content). Without those nor mods, nor RMG, nor sim turns will save the game. When we have good base game we need powerful and user-friendly Map Editor so the map makers expand the content. No matter how many maps would be created by the map makers is just not enough though so it apears a demand of RMG (especially for multi). How many duels will you play until you get bored? 5, 10, 20...? This is also valid if you play few to several maps over and over again. So the sim turs are important for fast multi but not foremost. Not forget the mods... the game should be modable so we may improve it and implement our vision. For instance if the townscreens are modable we'll be able to replace the current abominations. The creatures are harder to replace because the animations but not imposible. So we need "open" game!
Yes they should give sim turns a second chance but i dont think it's going to happen.
i kinda disagree on mods. I'm not saying that mods and a good map editor wouldn't be nice but i think they aren't as important as many in this forum think. Most gamers today prefer MP over mods/player maps as a way to increase replayability (and if you install a mod quite often you wont be able to play MP since the game version has to be the same). I'm basically not sure if we will have a significant modding/mapping community as we had with H3. Times are different now. What worked for H3 won't work today imo.
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Uplay: ZergRusher | H6: Thoughts on duels | DoC: Cassa
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted March 21, 2015 08:26 PM |
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Edited by Galaad at 20:52, 21 Mar 2015.
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About the modding issue this is my opinion: If the base game is good, there will be people modding. If not, people will keep modding h3 and h5.
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kiryu133
Responsible
Legendary Hero
Highly illogical
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posted March 21, 2015 08:27 PM |
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foxxxer said: At first place the vanila needs to be bugless
good luck with that. not even Nintendo succeeds there.
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It is with a heavy heart that I must announce that the cis are at it again.
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TDL
Honorable
Supreme Hero
The weak suffer. I endure.
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posted March 21, 2015 08:28 PM |
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I do feel if they release their creation kit we will see improvements to h7 regardless of whether the game is good as a base, if the game is INDEED as moddable as they say it will be.
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foxxxer
Promising
Famous Hero
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posted March 21, 2015 09:05 PM |
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Edited by foxxxer at 21:13, 21 Mar 2015.
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NamelessOrder said: I'm not saying that mods and a good map editor wouldn't be nice but i think they aren't as important as many in this forum think. Most gamers today prefer MP over mods/player maps as a way to increase replayability (and if you install a mod quite often you wont be able to play MP since the game version has to be the same). I'm basically not sure if we will have a significant modding/mapping community as we had with H3. Times are different now. What worked for H3 won't work today imo.
I guess you mostly play duels? Because maps are required for MP too, aren’t they. When I play MP prefer completely new map because it's more interesting. If you play one map countless times you would know the location of every single building which is boring imo.
Galaad said: About the modding issue this is my opinion: If the base game is good, there will be people modding. If not, people will keep modding h3 and h5.
Yes but the game should be moddable too. AFAIK H6 is terrible regarding the modding and not only modding .
kiryu133 said:
foxxxer said: At first place the vanila needs to be bugless
good luck with that. not even Nintendo succeeds there.
When I say bugless I mean no major bugs. Of course every game has bugs but they should be unnoticeable and don't drive you crazy.
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kiryu133
Responsible
Legendary Hero
Highly illogical
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posted March 22, 2015 08:24 AM |
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can we appreciate the fact that Kente doesn't look completely ridiculous?
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It is with a heavy heart that I must announce that the cis are at it again.
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War-overlord
Responsible
Undefeatable Hero
Presidente of Isla del Tropico
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posted March 22, 2015 10:10 AM |
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kiryu133 said: can we appreciate the fact that Kente doesn't look completely ridiculous?
And sell out? Never!
Everything that Ubisoft has done, does and will do will forevermore be awefull and result in the death of the franchise.
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Vote El Presidente! Or Else!
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kiryu133
Responsible
Legendary Hero
Highly illogical
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posted March 22, 2015 10:29 AM |
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War-overlord said:
And sell out? Never!
Everything that Ubisoft has done, does and will do will forevermore be awefull and result in the death of the franchise.
completely true, yeah.
but maybe lift up the stuff that isn't as bad as the rest?
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It is with a heavy heart that I must announce that the cis are at it again.
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War-overlord
Responsible
Undefeatable Hero
Presidente of Isla del Tropico
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posted March 22, 2015 10:31 AM |
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Every praise of Ubisoft is Heresy and will get you burnt at the stake.
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Vote El Presidente! Or Else!
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kiryu133
Responsible
Legendary Hero
Highly illogical
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posted March 22, 2015 10:36 AM |
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well snow
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It is with a heavy heart that I must announce that the cis are at it again.
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NamelessOrder
Famous Hero
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posted March 22, 2015 12:44 PM |
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foxxxer said:
NamelessOrder said: I'm not saying that mods and a good map editor wouldn't be nice but i think they aren't as important as many in this forum think. Most gamers today prefer MP over mods/player maps as a way to increase replayability (and if you install a mod quite often you wont be able to play MP since the game version has to be the same). I'm basically not sure if we will have a significant modding/mapping community as we had with H3. Times are different now. What worked for H3 won't work today imo.
I guess you mostly play duels? Because maps are required for MP too, aren’t they. When I play MP prefer completely new map because it's more interesting. If you play one map countless times you would know the location of every single building which is boring imo.
yes, im playing mostly duels.
Ofc some people play map MP as well but i dont see a future in normal map MP mode even with sim turns (it just takes too much time to complete one game) and we won't have sim turns (which is kinda weird when other TBS games have them - Age of Wonders, Civ5 - even though players complain a lot about the sim turns in this games it shows that it can be done - AoW is a smaller franchise after all).
I rarely played map MP in H6 but Random Map Generator might be a better option for MP than community created maps - i'd never play a map that the opponent just proposed - simply because i have no knowledge of the map and he probably has.
Also, MP should focus on ladder and you can't have community made maps on the ladder. One option is to have seasons with a few new maps in the map pool.
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Uplay: ZergRusher | H6: Thoughts on duels | DoC: Cassa
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Stevie
Responsible
Undefeatable Hero
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posted March 22, 2015 01:07 PM |
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Edited by Stevie at 15:26, 22 Mar 2015.
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MP is too time consuming and unfit for competitions, but it's good at the level of casual play with friends or random persons on the internet. Duel Mode has a better competitive potential, and I can only hope that tournaments like ToH will happen again, or maybe even official ladderboards/season leagues and whatnot. But I guess that depends on how good the game will be and also on how well it will be received.
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Guide to a Great Heroes Game
The Young Traveler
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verriker
Honorable
Legendary Hero
We don't need another 'eroes
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posted March 22, 2015 03:53 PM |
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War-overlord said: Everything that Ubisoft has done, does and will do will forevermore be awefull and result in the death of the franchise.
now this guy, this guy, knows how to speak my language lol
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Avonu
Responsible
Supreme Hero
Embracing light and darkness
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posted March 22, 2015 04:27 PM |
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Edited by Avonu at 16:41, 22 Mar 2015.
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Something for Galaad and his favorite topic - Arachnopolis and vampires: It seems that Ubisoft has much larger influence in the wrold then we suspected:
Vampiress
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"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!
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malax83
Famous Hero
Game ranger, HotA Player
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posted March 22, 2015 05:25 PM |
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The sims turns subject is still open, and i ask reaction to Ubisoft and his developpers. My feelings about the sims turn is a deception cause they don t seem honest with us, surfing on the old franchise while internet contains mostly competitive game in real time.
Worst, this evidence is insane cause the strategy comes with the multiplayer, cause IA, except for chess, will never beat an human in this kind of game.
The game is developped in a cocon and over-protected, hit lonely players and their money,... to finally make a new heroes 8. I'm french and i m ashamed of what they are doing, i feels gulty too cause all french games company has miss the developpement of videos games.
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Sligneris
Supreme Hero
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posted March 22, 2015 06:07 PM |
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verriker said:
War-overlord said: Everything that Ubisoft has done, does and will do will forevermore be awefull and result in the death of the franchise.
now this guy, this guy, knows how to speak my language lol
It's funny, cause "this guy" was sarcastic.
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verriker
Honorable
Legendary Hero
We don't need another 'eroes
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posted March 22, 2015 06:46 PM |
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Edited by Elvin at 19:22, 22 Mar 2015.
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Sligneris
Supreme Hero
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posted March 22, 2015 07:21 PM |
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Edited by Elvin at 19:22, 22 Mar 2015.
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Zombi_Wizzard
Famous Hero
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posted March 22, 2015 07:26 PM |
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Not to meantion it was Ubisoft, who revived this already dead franchise back to life ...
Sure they changed a lot, but: No UBI = No Homm.
It's the harsh reality we live in. No other company was interasted in it sadly.
The old HoMM is dead. last game was HoMM 4, and last great game was HoMM 3. This is new series in all but name. Take it or leave it.
To me it's this simple. And it's so with every game. New designer = New series. Name dosen't matter. I like H5, but I treat it as first game of diferent serie, that was revisioned after HoMM 3, rather than continuation. All lore and legacy stuff should go imo. This is because, that stuff only gives fans of the original series some strange ideas.
And besides, screw all of this, Endless Legend rocks
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