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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 800 ... 861 862 863 864 865 ... 1000 1200 1400 1600 1635 · «PREV / NEXT»
frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted June 12, 2015 10:19 AM

Ellderon said:

The new unit roster is just...overdesigned, with a WoW feel to it.



Yeah. WoW trend started with that H6, and continued. And not only in unit design...

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 12, 2015 10:39 AM
Edited by Elvin at 10:40, 12 Jun 2015.

I have grown to like the human faction over the course of the series but it needs that little extra something. Not necessarily a griffin(even if I am fond of them) but.. something different. Beastly or mechanical would be fine by me.

I admit I would not have minded a wolf guard holding a couple of beasts on a leash. Not an original idea but not something we have seen in heroes either.


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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted June 12, 2015 10:43 AM

Personally I wanted both a darker griffin and wolf to give the faction a more dark beasty vibe, but apparently that was just too much.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 12, 2015 11:13 AM

It could happen.. What is there to lose, a pikeman? I find archer, swordsman, priest and cavalier indispensable. But perhaps we can hope for a 4/4/2 lineup in the future, I for one am pushing for it. It would make lineups more flexible and allow for classic units to return.. After all who wouldn't like a unicorn as a deer alternative in sylvan or a manticore as a strider alternative in dungeon? Maybe even elite thunderbirds in the spirit of H3, mobile offensive flyers with a thunder special. Where the wyvern's breath is single target oriented, the thunderbird's special could affect multiple opponents like the thunder thane.
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Map also hosted on Moddb

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ChrisD1
ChrisD1


Supreme Hero
posted June 12, 2015 11:33 AM
Edited by ChrisD1 at 11:50, 12 Jun 2015.

Elvin said:
It could happen.. What is there to lose, a pikeman? I find archer, swordsman, priest and cavalier indispensable. But perhaps we can hope for a 4/4/2 lineup in the future, I for one am pushing for it. It would make lineups more flexible and allow for classic units to return.. After all who wouldn't like a unicorn as a deer alternative in sylvan or a manticore as a strider alternative in dungeon?

Me clash of heroes showed that a deer is as fitting as the unicorn in sylvan.
And for the billionth time dungeon underwent a heavy retcon where it was supposed to be way different than enroth's. But we had to unsuccesfully copy-paste the old line up. Because of nostalgia -.-
Strider makes more sense than yet another wizard experiment (looking at you minotaur),and H3 isn't the holy bible of heroes games out of this forum.
Things like that aside,we need more diverse line ups indeed. And a feeling of choice!
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articun
articun


Supreme Hero
As i dream, so shall it be!
posted June 12, 2015 11:38 AM

So, first, About Windows 10:
The official response i got was that they would figure out about W10 when the windows is fully out. They won't work on issues with an Insider program. This was one of my main concerns from the start, when Microsoft announced that W10 would be released July 29.
Now, if you install the game on W7 or W8 and then upgrade to W10 the beta keeps working. If you are on W10 and install the game, the beta will not work (the latter my personal experience, the former a comment from the blog and the only one that managed to get an admin response)

About the Factions and the units:
Dragons dwell mainly and primarily in crevices of the earth, like caves, holes and cliffs. We can see flying dragons inhabit cliffs but also caves, even narrow ones. That's why their wings are flexible and usually part of their front legs and fold like a bat. In that regard, Dragons in H5-7 Dungeon and Dragons portrayed in previous Heroes Games are not wrong. A forest in a wrong place for a dragon as is plains.

About the Nagas:
All elements can be both very destructive and also  very beneficent. But water is the only one that we can actually see and understand in everyday life. Fire even when in a hearth or on candle can still burn us, the air is rarely so strong that we can fear it and the earth is somewhat predictable of what parts can landslide. But water/sea/lake can be very unpredictable. That fine line between these aspects is what creates harmony and from harmony comes honor. I don't find this idea alien to the Nagas. Nagas were in Hindu mythology ancient kings-wizards of great nobility and wisdom. Also in ancient Greece, Kekrops was also a naga that held the title of king and was just.
Let's not forget that the snake is both associated with earth and water mainly due to its wave like movements.

About the Valkyries:
Dwarves are at their core miners and creators/forgers. They are strangely attuned with fire in Ashan but also with earth. Though, that doesn't mean that their essence that pours from the fiery aspect of Arkath cannot be made of Fire. In many philosophical and theological approaches fire is considered as the core of everything (a divine fire at least). And in the evolution of mankind, there are religions that propose that human souls merge to create a higher being.

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted June 12, 2015 11:45 AM
Edited by Gryphs at 11:45, 12 Jun 2015.

Elvin said:
It could happen..
Doubt it, even if it was there it would not be "dark" as it is copied from H6. Also it is a "core" unit now which have it more likely being used over the wolf I would guess.

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articun
articun


Supreme Hero
As i dream, so shall it be!
posted June 12, 2015 11:50 AM

Elvin said:
It could happen.. What is there to lose, a pikeman? I find archer, swordsman, priest and cavalier indispensable. But perhaps we can hope for a 4/4/2 lineup in the future, I for one am pushing for it. It would make lineups more flexible and allow for classic units to return.. After all who wouldn't like a unicorn as a deer alternative in sylvan or a manticore as a strider alternative in dungeon? Maybe even elite thunderbirds in the spirit of H3, mobile offensive flyers with a thunder special. Where the wyvern's breath is single target oriented, the thunderbird's special could affect multiple opponents like the thunder thane.


I am so happy that the 4/4/2 or 4/4/3 or 5/4/2 lineups are getting more followers and momentum


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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 12, 2015 11:58 AM

frostymuaddib said:
Ellderon said:

The new unit roster is just...overdesigned, with a WoW feel to it.



Yeah. WoW trend started with that H6, and continued. And not only in unit design...
H5, actually.

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted June 12, 2015 12:12 PM

Quite many people wished that Shadow Witches would make a comeback in Heroes VII. I wouldn't mind if they would be instead of Manticores but there is a one small request regarding them - please, do not make them look like a prostitute again!

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted June 12, 2015 12:27 PM

Quote:
But water is the only one that we can actually see and understand in everyday life.


I wouldn't say only water, fire is seen as one of the greatest discoveries of man, it's the base of the civilization, crops grow from earth, and you can resist more without water than without air.

Quote:
the air is rarely so strong that we can fear it


Well, destructive things as hurricanes or tornadoes are more scarce, but so are other disasters and they still happen, also lightning storms are more common

Quote:

and the earth is somewhat predictable of what parts can landslide.


Sinkholes and earthquakes can't be predicted even with modern day technology, while you can guess if an area will be flooded depending on precipitations and locations (i.e near a water source), it's easier to see a river next to you.

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articun
articun


Supreme Hero
As i dream, so shall it be!
posted June 12, 2015 12:28 PM

To be honest, i find it strange that a faction that delves in occult and in magic empowerment with secret knowledge doesn't have a powerful spell-caster unit like the Shadow Witch...

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 12, 2015 12:30 PM

ChrisD1 said:
Me clash of heroes showed that a deer is as fitting as the unicorn in sylvan.
And for the billionth time dungeon underwent a heavy retcon where it was supposed to be way different than enroth's. But we had to unsuccesfully copy-paste the old line up. Because of nostalgia -.-
Strider makes more sense than yet another wizard experiment (looking at you minotaur),and H3 isn't the holy bible of heroes games out of this forum.

I don't mean as a replacement but as an alternative choice. Both support units but in different ways.

I don't like manticores because of H3, they just happen to be awesome I would have loved a basilisk but stronghold got to it first
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Map also hosted on Moddb

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articun
articun


Supreme Hero
As i dream, so shall it be!
posted June 12, 2015 12:45 PM

LizardWarrior said:
Quote:
But water is the only one that we can actually see and understand in everyday life.


I wouldn't say only water, fire is seen as one of the greatest discoveries of man, it's the base of the civilization, crops grow from earth, and you can resist more without water than without air.

Quote:
the air is rarely so strong that we can fear it


Well, destructive things as hurricanes or tornadoes are more scarce, but so are other disasters and they still happen, also lightning storms are more common

Quote:

and the earth is somewhat predictable of what parts can landslide.


Sinkholes and earthquakes can't be predicted even with modern day technology, while you can guess if an area will be flooded depending on precipitations and locations (i.e near a water source), it's easier to see a river next to you.


You misunderstood my friend. I do know all the things you say, but still those effects are much rarer than the sight of a stormy sea with huge waves. And again, even though fire is one of the greatest discoveries of man, we do fear and are in awe of it. But we see it as more destructive as in nature but we can't deny its usefulness.

Now in a world like Ashan, or any fantasy world, as in our world too, the sea is considered the more capricious of the elements and the one that must be tamed.

All in all, it is just my take on the matter without me wanting to diminish the importance of the other elements.

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ChrisD1
ChrisD1


Supreme Hero
posted June 12, 2015 03:10 PM

Elvin said:

I don't mean as a replacement but as an alternative choice. Both support units but in different ways.

I don't like manticores because of H3, they just happen to be awesome I would have loved a basilisk but stronghold got to it first

I salute your political correctness you sly fox, you made me laugh.
but more seriously does any of you "insiders" have any more contact with someone there? is it within your powers to pass along bugs or highlight smth very important? or even a suggestion.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 12, 2015 03:36 PM

Yes, anything particular in your mind? ..Oh snow he's grabbing a list.
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Map also hosted on Moddb

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted June 12, 2015 03:56 PM

Elvin said:
It could happen.. What is there to lose, a pikeman? I find archer, swordsman, priest and cavalier indispensable. But perhaps we can hope for a 4/4/2 lineup in the future, I for one am pushing for it. It would make lineups more flexible and allow for classic units to return.. After all who wouldn't like a unicorn as a deer alternative in sylvan or a manticore as a strider alternative in dungeon? Maybe even elite thunderbirds in the spirit of H3, mobile offensive flyers with a thunder special. Where the wyvern's breath is single target oriented, the thunderbird's special could affect multiple opponents like the thunder thane.

4-4-2 line-ups is, in my estimate, very likely to happen, much more likely than alternative upgrades. I liked the latter better, but the former will be less work and probably easier to balance. Also the fact that we already have dual champions means this feature is already in the game, which means it'll be easier to code and require less explaining. Plus the fact that they already did some development on most of these units with the faction polls makes it very easy for them to come up with the concepts for these new creatures.
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What will happen now?

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Stevie
Stevie


Responsible
Undefeatable Hero
posted June 12, 2015 04:09 PM

I believe that the line-ups should be more well thought out than just setting a 4-4-2 as a goal. And I also believe that creature should have more roles to them than just being stats carriers. For example Heroes 5 had Spellcaster creatures. Heroes 6 had a Shapeshifter, the Namtaru. You can be innovative and come up with something new like a Summoner which has the ability to bring minions to the battle. And suddenly you have so much potential for line-ups that will indeed give you a real choice when you construct your army. Reinforcements mechanics could also contribute to getting more use out of them.

Never gonna happen tho.
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Guide to a Great Heroes Game
The Young Traveler

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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted June 12, 2015 04:14 PM

Avirosb said:
frostymuaddib said:
Ellderon said:

The new unit roster is just...overdesigned, with a WoW feel to it.



Yeah. WoW trend started with that H6, and continued. And not only in unit design...
H5, actually.


H5 was more warhammer, I think

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted June 12, 2015 04:15 PM
Edited by Galaad at 16:16, 12 Jun 2015.

I never liked Reinforcements. Having bigger stacks in battles than in your army, always found this idea kind of meh.


FrostyMuadDib, WH or WoW, potato patato really
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