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Thread: Paris Event - Community Q&A Time | This thread is pages long: 1 2 3 4 5 6 7 8 9 10 · «PREV |
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Dave_Jame
Promising
Legendary Hero
I'm Faceless, not Brainless.
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posted March 21, 2015 06:47 AM |
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I know it is a bit too late for this QaA, but the last few days I'm concerned with a topic that if I'm correct hasn't been approached yet. And that is Variety of skirmish map objectives
Heroes VI were pathetic in this field. I cannot recall many maps which had other goals than "Kill everything", and these were usually in the line "Kill the thing on the very end of this corridor-like map"
What happened to the huge variety of game objectives like: kill target hero, destroy target monster, find target artefact/build grail, Accumulate X of target resource, Capture target town.
Or loosing conditions like: Loose hero/town, run out of time.
Especially the "destroy monster" objective was a huge missed opportunity, since H6 was the only game that had Bosses, and if they would have a scripted growth, that would be awesome!
I know that this is not an issue for MP focused players, but as a SP focused one I hope H7 will do better in this field.
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted April 23, 2015 01:40 PM |
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Was the community work for this Q&A another useless effort done for nothing? ...
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Minion
Legendary Hero
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posted April 23, 2015 01:45 PM |
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How can a Q&A be useless effort? What are you talking about
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"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor
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Storm-Giant
Responsible
Undefeatable Hero
On the Other Side!
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posted April 23, 2015 01:46 PM |
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It's Galaad who we are talking about. Never mind him.
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted April 23, 2015 01:53 PM |
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Storm-Giant said: It's Galaad who we are talking about. Never mind him.
What do you mean never mind me? Ok I troll at times, but I am actually serious here ...
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