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Heroes Community > Heroes 8+ Altar of Wishes > Thread: E.P.I.C. Visions of HoM&M Thread!
Thread: E.P.I.C. Visions of HoM&M Thread! This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV / NEXT»
PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted September 18, 2020 09:31 PM
Edited by PandaTar at 21:32, 18 Sep 2020.

Yes, varying aspects more tied to factions, and not only generic income/growth boost should be what's a Grail is all about, for it represents something unique for each people, I reckon. Regarding that aspect, having many grails makes sense also, because each faction would value something over the other: if they were fixed values such as those Ultimate Artifacts, technically, each faction could have their own optimized grail, however it would not be nearly as optimal to other factions.

Either way appeases me:
1.   Things that morph into unique stuff depending on the holder (Grail Artifacts).
2.   Things that have a targeted public, but can be held by others with less effectiveness (Ultimate Artifacts).
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MattII
MattII


Legendary Hero
posted September 19, 2020 01:47 AM
Edited by MattII at 01:52, 19 Sep 2020.

I actually had a third idea for it, a set of artefacts which offer fairly generic bonuses to any hero holding then, but offer much more unique bonuses when they're held in a town.

Also, I'd like for some artifact combos to be convertible into single artifacts, Armageddon's Blade (the artifact, not the actual expansion) style, but which should only be doable at certain locations (which don't show up in random maps), and for significant prices.

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PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted September 19, 2020 11:47 PM

MattII said:
Also, I'd like for some artifact combos to be convertible into single artifacts, Armageddon's Blade (the artifact, not the actual expansion) style, but which should only be doable at certain locations (which don't show up in random maps), and for significant prices.


That would be a logical way to deal with that. Because they actually transformed a group of artefacts into a new one, so the logic is to make the whole group into only one piece, yes. Differently from the sets we see in Diablo/Witcher games.

I like the idea of having NPCs having unique jobs. One of them could be an Artefact Master. NPCs availability woudld be scripted under certain requirements. Well, a lot of ways to implement that.
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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS – Portal 2

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MattII
MattII


Legendary Hero
posted September 20, 2020 05:37 AM

Well I was thinking more of a map location than an NPC to be honest.

On a different note, I found the advanced classes in Heroes 4 to be an interesting idea.

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veteran_player
veteran_player


Adventuring Hero
posted October 22, 2020 11:38 PM

MattII said:
Well I was thinking more of a map location than an NPC to be honest.

On a different note, I found the advanced classes in Heroes 4 to be an interesting idea.


Heroes 4 was quite innovative, actually, aside from the stupid idea to move Heroes onto the battlefield! It should not be cast aside!

Aside from Heroes 3, HoMM truly can be a RollerCoaster!

Strategy first!!
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PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted October 23, 2020 12:39 AM

The idea was not stupid. It was not implemented in a proper manner, though. Heroes became juggernauts, almost invincible, even alone. Like few other features in Heroes games which didn't fit well, but had potential if trimmed, polished or developed better.
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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS – Portal 2

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veteran_player
veteran_player


Adventuring Hero
posted October 24, 2020 04:42 AM

PandaTar said:
Moderators already asked you not to post political stuff on the gaming threads. There are other threads for that.


Well... He is the better candidate! And the mods didn't ask me...; in particular; we have many posters...; Besides me!

But, nonetheless; it is an important message... to vote! To have your voice counted! Both in Heroes... and in real-life!!!

Make yours count!!!
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veteran_player
veteran_player


Adventuring Hero
posted October 25, 2020 03:16 AM

Monthly Events... !!

Days; Weeks; Months!

Things happen all the time!!

In Heroes, the weeks are important!

All sorts of things happen; and events are triggered!

But Months have gone neglected so far!

What if we had a better system!?

So that... there would be an extra layer/tier of events!?

Monthly triggers!!

I remember such a distinction from The Lost Continent(Heroes 2)...

But...; what do you think!?

Could it be scripted!!!??


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MattII
MattII


Legendary Hero
posted October 25, 2020 03:36 AM
Edited by MattII at 07:39, 25 Oct 2020.

Have to check when I get home, but I'm pretty sure it was doable in Heroes 3.

Edit: You can have an event that repeats every 1/2/3/4/5/6/7/14/21/28 days, so yes, effectively monthly.

In heroes 4 you can select however many days you like between events taking place.

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Rimgrabber
Rimgrabber


Promising
Famous Hero
Voice in Gelu's Head
posted October 29, 2020 12:12 AM
Edited by Galaad at 00:52, 29 Dec 2024.

Something h5 did that I liked a lot regarding set artifacts is that the boosts get slowly improved as you complete the set, culminating in a massive OP boost when the set was complete. For example the Power of Dragons. Also how some sets, like the archer's dream, had a faction-specific boost that only a specific class could utilize.

I also liked H6's dynasty weapons in concept, although the implementation was abysmal. I'd rather there be certain relics that can level up as you use them, unlocking cool new unique abilities, within one game. Not the "you must grind for 1,000,000 XP and now you have an overpowered artifact you start the game with" nonsense.

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MattII
MattII


Legendary Hero
posted October 29, 2020 07:34 PM
Edited by MattII at 19:40, 29 Oct 2020.

Heroes 5 and 6 can't be integrated because so many of their mechanics are contradictory. Hells, Heroes 6 doesn't even have the same number of resources as the rest of the series!

I'm sure Heroes 6 was a pretty decent game in a vacuum, but as a part of the HoMM series, it was poor, deformed child that made even Heroes 4 look good.

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PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted October 30, 2020 12:30 AM

Rimgrabber said:

Something h5 did that I liked a lot regarding set artifacts is that the boosts get slowly improved as you complete the set, culminating in a massive OP boost when the set was complete.

A lot of games use that mechanism, such as Witcher 3 or Diablo. It is a nice feature.

Quote:
I'd rather there be certain relics that can level up as you use them...

I think Might & Magic X's relics were like that. Nothing too fancy, but it was also a nice addition if it was better implemented.
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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS – Portal 2

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Rimgrabber
Rimgrabber


Promising
Famous Hero
Voice in Gelu's Head
posted October 30, 2020 02:30 AM
Edited by Rimgrabber at 02:43, 30 Oct 2020.

Regarding the faction-specific bonuses, that would probably be disabled, or at least optionally disabled, in multiplayer since it would give some classes an unfair boost on an already powerful set, or incentivize the use of an otherwise bad set for some classes, but for singleplayer I think it would be a fun way to enhance the RPG aspects of the game.

Def agree with H6 being a decent game in a vacuum. I get the urge to play it for nostalgia's sake every once and a while before I'm inevitably bored by how streamlined it is compared to 3 and 5. I even think 7 could have been a worthy successor (though probably not quite as good as 3 and 5) if they made the classes less repetitive and the random skill system better. I read in an interview with Marzhin that the next expansion pack was going to be about Godric and Cyrus helping Sanctuary fend off an invasion from mad king Oleg who was being controlled by Markal who in turn was being manipulated by Sandro. Aside from the fact that I have a soft spot for since Godric was this awesome knight to me when I was a little kid who became my reference point for other knights in fiction, he also said that they were going to utilize the feature that they had in the map editor where you could do alternate line-ups to "de-spiderfy" Necropolis since the spider cult was no longer in charge after the H7 Necro campaign.

After that, they were going to add Inferno and introduce Ignatius as a legacy character. Maybe we would have even gotten the alternate upgrades of H5, and alternate units for other factions besides Necro too. Alas, Ubi was snowty to us, the fans, underfunded their project, and put a developer with 0 TBS experience in charge. They brought it entirely on themselves, but the community and the series are the ones that suffered for it.


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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted February 01, 2021 10:10 AM

With remasters doing so well in recent years I wonder how things would look like if we hadn't had the lame Heroes HD made by Ubisoft, but sth more in the line of Age of Empires remakes...

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted February 01, 2021 10:53 AM

blob2 said:
With remasters doing so well in recent years I wonder how things would look like if we hadn't had the lame Heroes HD made by Ubisoft, but sth more in the line of Age of Empires remakes...


Had they made something like HotA in 3D I'm pretty sure it would have surpassed their own expectations.
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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted February 01, 2021 03:13 PM

3D isnt good for H3. The board game interface is much better + practical.
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FirePaladin
FirePaladin


Promising
Legendary Hero
DoR Modder
posted February 01, 2021 03:47 PM

I once again ask you if you ever played Katauri's King's Bounty games.
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Enshackling time itself, heralds of the Ancients among their heat-depleted land.... Who could they be, who could rally the beings of the East and the North and control the mortals' fate?

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted February 02, 2021 10:20 AM

artu said:
3D isnt good for H3. The board game interface is much better + practical.


I agree 100%. But it does not kill the game either, otherwise H5 would not be as popular.
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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted February 02, 2021 12:01 PM
Edited by blob2 at 12:01, 02 Feb 2021.

If you ask me I'm 100% behind a traditional 2D remaster. Upscaling models (but the actual thing, enchanted animation and such), add some mild graphical enchantments here and there, maybe tweak with town screens. But this would require a passionate team that would not only be respectful for the source material, but also creative in the process.  

Unfortunately Ubisoft completely snows on this intellectual property, this is what Greg Fulton thinks for instance (taken from the Fanstratics newsletter) and can be taken as reference:

Do you happen to know the situation with the HD release? Is there any chance whatsoever that an HD version of the full Heroes III Complete might ever appear?

As to the HD release, Ubisoft claims to have lost the original source code for the Armageddon's Blade expansion, hence the reason there is no HD version of Complete.  This does puzzle me.  If they let someone like myself, or David Mullich, rummage through their archives, we might be able to dig it up, but there's no guarantee.  Personally, I'd work something out with the guys who made VCMI, but as I just stated... if they could make reasonable money from it... only office politics or incompetence would prevent it.


I know it's a bit different when you own someone else's property and you want to cash in on it, but I would bet a treasure chest that many people even in Ubisoft played this game and should treat it with respect it deserves. I think if done right a lot of potential buyers would appear, you can still see a lot of nostalgia whenever someone comments on the game. They could even port it on consoles like Switch, why the hell not? Or maybe I live in a bauble and an idea that it would even sell is a pipe dream...

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MattII
MattII


Legendary Hero
posted February 02, 2021 12:06 PM

Galaad said:
artu said:
3D isnt good for H3. The board game interface is much better + practical.


I agree 100%. But it does not kill the game either, otherwise H5 would not be as popular.
Heroes 5 uses a 3D engine, Heroes 3 doesn't. In fact, I very much doubt the Heroes 3 engine could be adapted to use use a 3D system without completely rebuilding the game.

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