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Heroes Community > Tournament of Honor > Thread: Stupid Rules!
Thread: Stupid Rules! This thread is 3 pages long: 1 2 3 · NEXT»
greystole
greystole


Hired Hero
posted June 21, 2002 07:03 PM

Stupid Rules!

OK, this one is all in fun, so don't anybody get thin skinned about seeing themselves in this thread...I'm collecting "Stupid Rules", a pure opinion poll with no right or wrong answers, and am planning to put this up on Weeflea for entertainment/whatever.

What do you think are stupid rules, and why do you think they are stupid?

Conversely, what do you consider to be "must" rules for different types of games?  (Random, open map, closed map, etc.)  To get things started...

Stupid Rule 1.  No necro.  Way stupid with 1.4.  3,000 skeletons can die quite easily if you are able to dictate the battlefield.  Nothin more fun than picking off an attacker's catapult and seeing his skeletons, dread knights, liches and zombies die unable to attack.  Expert transport or earthquake can be deadly traps, however.

Must Rule 1.  No named templates!  I've been burned by too many "named" templates that were "unfinishable" due to not having any way other than DD or Fly to get TO the enemy.
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madmartigan
madmartigan


Bad-mannered
Famous Hero
who will never walk alone
posted June 21, 2002 07:12 PM

No Necro

well, I play with "no necro". But my aim is to shorten the turn, not the fear of skellies.

Fighting every stack of monsters bores me and my opponent most prolly.

Getting 3 active msg's is not fun for me.
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Hexa
Hexa


Responsible
Legendary Hero
posted June 21, 2002 08:06 PM

Must have rules for randoms:
1. No named templates.
2. No Carto/Grail (Although Grail may be acceptable).
3. Normal restart rules (meet first week/heavily blocked).
4. Monolithhs within 1 day of main castle = restart.
5. Let Hexa win.
6. When u can't lose no matter how stupid ya do .. see rule 5 and find a way to do it ....


Stupid rule for ALL maps:
1. First day rush (If u need to make this rule ... then u are playing with the wrong person. )

Will probably think of more later!@

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andiangelsla...
andiangelslayer


Disgraceful
Famous Hero
posted June 21, 2002 08:20 PM

whoever thinks no necro on rdm is a stupid rule was too long in the sun
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Motorschaaf
Motorschaaf


Bad-mannered
Famous Hero
posted June 21, 2002 08:48 PM

the most  stupid rule is - "pick town and hero"

Motorschaaf
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ironmlh
ironmlh


Known Hero
posted June 21, 2002 11:02 PM

HUH?

Quote:
whoever thinks no necro on rdm is a stupid rule was too long in the sun


I am very willing to let my opponent play with Necro on randoms if we start with random towns.  I play strictly randoms and have played hundreds of games, i can count on one hand the number of times my Necro opponent won because of his massive skeletal army.  There are so many ways to counter that its not even funny.

And yes...i play quality opponents....but the no necro thing is just funny to me.

Oh yeah..i already know what you are gonna say to this...not too hard to predict your follow-up...

no harm meant
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andiangelsla...
andiangelslayer


Disgraceful
Famous Hero
posted June 21, 2002 11:14 PM

no iron, if you think necro is ok its ok, i dont, no need to toss you down for it (even if it was tempting)
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ironmlh
ironmlh


Known Hero
posted June 21, 2002 11:19 PM

Quote:
no iron, if you think necro is ok its ok, i dont, no need to toss you down for it (even if it was tempting)


hehe....ok

OH yeah i got side tracked on the necro issue...

stupid rules = no 3rd/4th or logisitics.

soon as i hear an opponent mention that i know i will not play them, or at least will not play them 80% of the time.
I just dont understand that rule.

Stupid rule = any that i dont like.
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rychenroller
rychenroller


Promising
Supreme Hero
posted June 21, 2002 11:49 PM

If you think named templates suck, you dont know enough of randoms.

Ring is the best template out there, never get trapped unless 3 player. Dwarven tunnels is challenging and I've never been trapped. Ready or Not is ok, just an early meeting, Newcomers sux, Muzgob is great for 3 player, Golems a plenty, Monks retreat and Rise of the phoenix are all ok (rise is the toughest template there is)

Anyway dont dis people for their rules, its the way they want to play, even if you think they are stupid.

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splexx
splexx


Known Hero
posted June 22, 2002 12:33 AM

The most absurdly STUPID rule an opponent ever wanted is,,,,ahem,,,,NO CHAINING!! LMAO,,,yep,,,seriously!!

Needless to say I declined the game

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madmartigan
madmartigan


Bad-mannered
Famous Hero
who will never walk alone
posted June 22, 2002 12:40 AM

Quote:
The most absurdly STUPID rule an opponent ever wanted is,,,,ahem,,,,NO CHAINING!! LMAO,,,yep,,,seriously!!



ROFLMAO

No chaining.. cool.. ToH must impose this rule upon all players

loooooooool


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splexx
splexx


Known Hero
posted June 22, 2002 01:00 AM
Edited By: splexx on 21 Jun 2002

I am strictly a random map player and I refuse to play unless these two rules are in effect:

1} Meet wk 1 restart, I like the game to last longer than it took to get a good template.

2} No Cartographer, thats an absolute game breaker.

Most other rules I'm open to playing depends what opp wants.

Motor,,,I prefer to pick Castles and not go random, not cause I'm afraid to play any of them.  I just hate playing Fortress, I know it really is one of the best,,,I just despise playin it for some reason.  I also prefer not to play Tower unless it's XL with under.  Just my preferences for a more enjoyable game.

About the only "named" template i will play is RING.  Actually one of my favorites its usually well balanced, very rarely meet early in game. Although it is extremely rich map, anyone who cant get lvl 7 wk 1 on this map should sell their computer

Or donate it to a street bum so he can play all those Homm4 cd's he's finding while rooting through garbage cans


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Azif..

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haile73
haile73


Promising
Famous Hero
posted June 22, 2002 01:05 AM

The best thing I have heard about is:
"No attacking before month 2" on Battlemania map

LMAO


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Motorschaaf
Motorschaaf


Bad-mannered
Famous Hero
posted June 22, 2002 01:09 AM
Edited By: Motorschaaf on 21 Jun 2002

Quote:
The most absurdly STUPID rule an opponent ever wanted is,,,,ahem,,,,NO CHAINING!! LMAO,,,yep,,,seriously!!

Needless to say I declined the game



well no shi.t but on the german message board there were 3 long thread about chaining.
some guys ment that chaining is a form of cheating because its not realistic that monsters have no movement points.

mostly that were players that played h4 and saw it has no chainign and then thought it was a bug in h3 i think.

Motorschaaf


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CraigHack
CraigHack


Known Hero
Have fantasies, will travel...
posted June 22, 2002 01:26 AM
Edited By: CraigHack on 21 Jun 2002

Just a few I remember seeing.
No.... I don't want to argue about ANY of them


No small maps
No 4th lev spell heroes
No Hit & Run
No Diplomacy
No Logistics
No Grail
No Spell or Resource Heroes at all allowed
No Griffin Conservatories
No 6th-7th level external creature dwellings
No Dragon Utopias
No attacking on day 1 with new creatures
We start over if by chance we meet in the 1st week of play.
We start over if I dont get the town type I like.
We start over if there is a portal within 1 day of my town.
We start over if my Wood or Ore mine are guarded.
No Skeleton Transformer built in week 1.
No Gremlim Upgrade in Week 1. (This started it I think).
No Black Market purchases.
No Cartographer!!!
No Logistics Arties allowed.
No Orbs or Cloaks of any kind allowed!
No chaining of Heroes!
No building Mage Guilds above level 2!
No cover of Darkness may be used.
Shackles of War not allowed!
No Necro's allowed.
No 1st level creatures in final battle.
No conflux (Edit add)
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splexx
splexx


Known Hero
posted June 22, 2002 01:35 AM

You forgot,
no conflux
hehe
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Azif..

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Sir_Elric
Sir_Elric


Responsible
Famous Hero
Having a bad hair day.
posted June 22, 2002 01:41 AM

Random rules I play.


1. No Grail.
2. Meet in first week = restart.
3. No wood and coal in first week(Not owned, just found) = restart.
4. Random means random so no picking castle or hero.
5. No Cartographer(Game killer)!
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tewilligar
tewilligar


Famous Hero
Just another willigar
posted June 22, 2002 01:51 AM

Quote:
If you think named templates suck, you dont know enough of randoms.

Ring is the best template out there, never get trapped unless 3 player. Dwarven tunnels is challenging and I've never been trapped. Ready or Not is ok, just an early meeting, Newcomers sux, Muzgob is great for 3 player, Golems a plenty, Monks retreat and Rise of the phoenix are all ok (rise is the toughest template there is)

Anyway dont dis people for their rules, its the way they want to play, even if you think they are stupid.


 ...south of hell is very similiar

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KittenAngel
KittenAngel


Supreme Hero
Lee's wifey
posted June 22, 2002 03:24 AM

Quote:
You forgot,
no conflux
hehe


this is the ultimate stupid rule of all time!! Flux Rules!!!
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CraigHack
CraigHack


Known Hero
Have fantasies, will travel...
posted June 22, 2002 03:29 AM

Quote:
Quote:
You forgot,
no conflux
hehe


this is the ultimate stupid rule of all time!! Flux Rules!!!


Yer right!!
Flux em if they can't take a joke!
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