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Heroes Community > Library of Enlightenment > Thread: Random Strageties/Tips.
Thread: Random Strageties/Tips. This thread is 4 pages long: 1 2 3 4 · «PREV
banished_one
banished_one

Tavern Dweller
posted August 23, 2010 09:50 PM

I find it rather odd that people say "going for money is stupid as the gold is just laying around on the map". That all depends on the map you're plying on. What if there are no money buildings, gold piles  around and all you get from chests are 500 golds ? Going for the creatures on week 1 on a map like this leaves you unable to buy the creatures because you will have no gold.

If you can't find the gold on the map then the guy going for the capitol first starts having the advantage by the end of week 3 not month 3.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 23, 2010 09:53 PM

Absolutely true! You will surely enjoy your capitol when killed on second week because the other recruited what he could, while you have nothing but an undefended bank

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liophy
liophy


Famous Hero
Bulgarian
posted August 24, 2010 11:44 AM

Quote:
What if there are no money buildings, gold piles  around and all you get from chests are 500 golds ?


In theory you are correct. But in reallity its very, very rare to not have anything to colect on the map.

What kind of map (template) it will be, if there is nothing on it?


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yesugey
yesugey

Tavern Dweller
posted October 13, 2014 03:50 PM

I have read most of the messages and I just want to underline one thing:

If there is a "best strategy" in any strategy game, then its not a strategy game.

Every decision depends on the situation, and ends with different results.

Although I myself like to go to Capitol first, I think going for the creatures is more professional and more beneficial if you are good player and you dont get unlucky.

Capitol is safer, specially on large maps. You dont take much risk, and you will have a nice army to be offensive during mid-game.

At the end, both strategies are hugely depends on lots ond lot of different parameters, and every decision is dicey a little.

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revolut1oN
revolut1oN


Famous Hero
posted October 13, 2014 04:00 PM

No, creatures are always better.

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kicferk
kicferk


Known Hero
posted October 13, 2014 04:10 PM

Exactly. I would say if ALL strategies in a strategy game are similarly effective, then it is not a strategy game. It's better to go for creatures. Detailed strategy that is the most useful for the specific map depends on resources, gold, dwellings, etc, but going for capitol before creatures is never a good option(unless you make a custom map being totally empty)

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yesugey
yesugey

Tavern Dweller
posted October 14, 2014 10:45 AM

kicferk said:
Exactly. I would say if ALL strategies in a strategy game are similarly effective, then it is not a strategy game. It's better to go for creatures. Detailed strategy that is the most useful for the specific map depends on resources, gold, dwellings, etc, but going for capitol before creatures is never a good option(unless you make a custom map being totally empty)


Umm but I didn't said "Every strategy is the same", but "Every strategy depends on the situation". No strategy is better, you choose them by considering map details or other information.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 14, 2014 11:10 AM

Yes. Going for Capitol is a safe and rewarding option for those not yet able to sustain minimal casualties when fighting with starting army. The map also could have only high level stacks around starting base, then you go for Capitol as well. Some people could choose to play with magic heroes, so they pick all chests as experience, then need Capitol.

All in all, in multiplayer, human vs human, the maps are designed in such way that you need to go monsters first, no other option or you lose.

If not multiplayer, play as you like. After several weeks of single game play, the difference between "go capitol" or "go monsters" will be insignificant.

Also there are nuanced options, when playing rampart you will be dumb to go Capitol without building elves first, no matter the situation. Same for Castle's archers, or wiverns, or thunderbirds. This way, you mix benefits from both strategies.
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aegisdivine
aegisdivine


Adventuring Hero
posted October 19, 2014 02:15 AM

For Wog the landmine hero+master gremlin is a pretty neat early combo, if not overpowered.

You can fill the whole map with landmines in seconds & if you got slow and leadership even better... (Not sure if expert fire makes it even faster that would be so OP.)


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