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Hobbit
Supreme Hero
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posted July 29, 2009 02:35 PM |
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Foxzet:
This... umm... "Evil Thing" looks some kind of nice, but you should change the color.
Flying Behemoth - no comment...
This dragon looks nice too, but again - change the color.
Mermaid's "human body" is too small.
Executioner... well... this bag on his head looks bad... but still it's nice.
And when I was thinking about Death Eater from HP, I was thinking about something different that your monster...
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Wight
Adventuring Hero
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posted July 30, 2009 03:57 PM |
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Quote: Foxzet:
Executioner... well... this bag on his head looks bad... but still it's nice.
And when I was thinking about Death Eater from HP, I was thinking about something different that your monster...
His an executioner, it's normal to have such bag... I think the bag is not bad, not bad at all!
Well what do u expect - he can't read you'r mind!!
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Hobbit
Supreme Hero
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posted July 30, 2009 04:45 PM |
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Quote: His an executioner, it's normal to have such bag... I think the bag is not bad, not bad at all!
With this bag he can't see a thing.
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Oz
Adventuring Hero
Preparing
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posted July 30, 2009 05:15 PM |
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The bag is good, the holes for the eyes are too small to be seen in h3, and it's also dark, however the body needs some editing to fit.
The best one is the Evil thing, I'd remove the wings, but it's just awesome how you combine the eye and the trog.
The Behemoth is also funny, and the dragon is great too(though as many said some recoloring is required).
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Wight
Adventuring Hero
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posted July 31, 2009 08:01 AM |
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well, I thing all of them are good(even the behemoth) but the dragon really needs to be recolored! I mean this gray/white doesn't fit the green it looks awful... mabye weird Anyway you should keep making creatures, Foxzet
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gentledon
Known Hero
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posted August 07, 2009 03:00 AM |
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Comeback
Hey guys im back after 2 yrs
if its ok with you ima repost my stuff so u can give me some tips to restart making new possible creatures
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pei
Famous Hero
Fresh Air.
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posted August 07, 2009 04:15 AM |
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Ok, i think they´re great! im posting my critics(note that its only my point of view).
Legionary: i like it.
Pirate: kind of gay, needs more black.
wandering soul: dont like it, it hurts my eyes.
horse archer: i like it! i think it should behave like the HOMMV centaur , if it can be done of course
satyr: needs a shortcut.
nazgul(upgr): needs name changed, the concept is good, it would be interesting to see some animation
ghoul: looks funny but not going to put that one in my perfect little game
banshee: tons better than those eye hurting ghosts wandering in wog
mounted roc: is that legal?
mummie: dont know what creature u planning on replacing with that one
Gremlin commander: i like it, but not as a commander but as a neutral unit whose close is made of fine glowing mithirl & has high lvl def...just brainstorming...
Shaman,druid,bishop:not original
Witch: dont like it
grim reaper: looks fine...i would put that one instead of mummies
dark paladin: why not fallen paladin?one of the best so far
skeleton archer: wow thumbs up!
royal guard, ranger, seraph, cata & pala: look awesome! it could really help knowing what creatures are u replacing & what skills they might have
hyppo, all elementals, : not my kind of monster
dragons: none of my like
infernal hydra: dont really know how that one could be without animation
nightelf: i like it!
sniper: not buying
hitman,assasin: ur best creatures as they stand for original design & they could really have a place in my wog!
After criticising i must say this is a hard work & im not saying its bad, but most of ur creatures are great for a SP map. I mean, i prefer having a new town to replace conflux & so the royals(& their red teammates) must go home as i dont want another castle. The same for most of the creatures. I think ur creatures look really good, you should focus on a town and not random creatures.
Again, this is my opinion. You asked it, you have it. Now, do what u want with ur creative mind.
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smvuy
Known Hero
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posted August 07, 2009 07:34 AM |
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pei, żAre you a wog developer?
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pei
Famous Hero
Fresh Air.
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posted August 07, 2009 09:20 AM |
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Im not in the wog team if that is what ur asking, im just a guy with heavy insomnia these days...
im starting to script maps & already learnt some basics.
BTW, I want to give a hand
in the VCMI project, if anyone knows how to contact these people then i will appreciate it.
Dont tell me to go to the forum of the project as i cant enter due to an error in the validation image when registering.... & its necessary to be registered in order to contact the developers.
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Evilhydra
Famous Hero
creature maker.
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posted August 07, 2009 11:21 AM |
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Gentledon remember me? <:
tha assasin and the metal dragon are amazing.
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Mitabrin
Famous Hero
kłoribaz to kutaspociąg
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posted August 07, 2009 01:00 PM |
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Edited by Mitabrin at 13:01, 07 Aug 2009.
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Electric elementakl already exist (in new upgrades mod), but I must admit that most of your ceatures are amazing
ps. Could you animate Infernal Hydra?
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I'm surgeon,not doctor - LizardWarrior
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Evilhydra
Famous Hero
creature maker.
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posted August 07, 2009 02:07 PM |
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dino
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Mitabrin
Famous Hero
kłoribaz to kutaspociąg
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posted August 07, 2009 03:05 PM |
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Wow, it's cool, reminds me first time when I was watching as child jurassic Park.
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I'm surgeon,not doctor - LizardWarrior
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Gentledon
Known Hero
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posted August 08, 2009 12:43 AM |
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Tnx for the comments pei , i agree with you most of the remarks, however i dont get why u kinda dislike the idea of putting the red Castle units into the game, I dont know if youve played HeroesII ? the castle units were red and could be upgraded to a blue version, so i kinda thought , why not Blue->Red Aw and i made some of the alterations be4 the new upgrades were even published: Electric Elemental, Mummy etc..
To EvilHydra: Yes i still remember you, you were the Jewish guy right? Dont blame me if I'M wrong
To the rest: I cannot do animations, but if you'd like to animate it yourself, no problem just give me a part of the credits
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T2_2112
Supreme Hero
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posted August 08, 2009 08:04 AM |
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Quote: Tnx for the comments pei , i agree with you most of the remarks, however i dont get why u kinda dislike the idea of putting the red Castle units into the game, I dont know if youve played HeroesII ? the castle units were red and could be upgraded to a blue version, so i kinda thought , why not Blue->Red Aw and i made some of the alterations be4 the new upgrades were even published: Electric Elemental, Mummy etc..
To EvilHydra: Yes i still remember you, you were the Jewish guy right? Dont blame me if I'M wrong
To the rest: I cannot do animations, but if you'd like to animate it yourself, no problem just give me a part of the credits
In fact, they do not hate RED.
Here you can see
http://heroescommunity.com/viewthread.php3?TID=22984&pagenumber=1
If you want, you can finish ređ castle in 1 month or more. I will help if i can
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Evilhydra
Famous Hero
creature maker.
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posted August 10, 2009 07:48 PM |
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somebody could give me idea for new creature?
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gnollking
Supreme Hero
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posted August 10, 2009 09:04 PM |
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How about Gnollking? Level 7 creature.
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Evilhydra
Famous Hero
creature maker.
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posted August 10, 2009 09:13 PM |
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later
now, the grim reaper:
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lucky_dwarf
Promising
Supreme Hero
Visiting
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posted August 11, 2009 01:08 AM |
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better than the grim reaper posted before
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So much has changed in my absence.
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pei
Famous Hero
Fresh Air.
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posted August 11, 2009 05:02 AM |
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It looks good, i recently had the idea that entire conflux town could be overwritten by skelies. Then, instead of making it another city, they could be of use as raised skeletons with rare properties.
I mean:
LvL1:
*skeleton
Any case not mentioned, as the normal game.
*skeleton guard[sword & shield like ogre commander]
IF hero has adv tactics. IF kills a crusader then 100% chances.Bonus to DEF.
LvL2:
*skeleton dwarf (from dwarfs! little skeleton with MR jaja)
IF hero has adv sorcery. IF kills a dwarf then 80% chances. Bonus to Magic Resistance.
IF hero has expert sorcery. IF kills a dwarf then 100% chances. Bonus to Magic Resistance.
*skeleton archer
IF hero has basic archery & basic sorcery. IF kills castle LvL2 or elfs or fortress LvL2 then 70% chances.
IF hero has adv archery & adv sorcery. IF kills castle LvL2 or elfs or fortress LvL2 then 80% chances.
IF hero has adv archery & expert sorcery. IF kills castle LvL2 or elfs or fortress LvL2 then 100% chances.
LvL3:
*skeleton earth mage (has basic lvl shield)
IF hero has adv earth. IF kills a tower mage then 5% chances.
IF hero has expert earth. IF kills a tower mage then 25% chances.
IF hero has expert earth & basic Mysticism. IF kills a tower mage then 35% chances.
*skeleton air mage (has basic lvl magic mirror)
IF hero has adv air. IF kills a tower mage then 5% chances.
IF hero has expert air. IF kills a tower mage then 20% chances.
IF hero has expert air & adv wisdom. IF kills a tower mage then 30% chances.
LvL4:
*battle skeleton (with axe!)
IF hero has basic offense, basic sorcery and basic mysticism. IF kills an orc then 45% chances.
IF hero has adv offense, basic sorcery and adv. mysticism. IF kills an orc then 55% chances.
IF hero has expert offense, expert sorcery and adv. mysticism. IF kills an orc then 70% chances.
*skeleton charger
IF hero has expert logistics & basic tactics. IF kills a nomad 65% chances.
IF hero has expert logistics & adv tactics. IF kills a castle LvL6 or nomad 75% chances.
IF hero has expert logistics & expert tactics. IF kills a castle LvL6 or nomad 90% chances.
LvL5:
*skeleton water mage (can cast weakness)
IF hero has expert water. IF kills a tower mage then 5% chances
IF hero has expert water & basic sorcery. IF kills a tower mage then 10% chances
IF hero has expert water & adv sorcery. IF kills a tower mage then 15% chances
*skeleton fire mage (can cast expert fireshield)
IF hero has expert fire. IF kills a tower mage then 5% chances
IF hero has adv fire. IF kills a tower mage then 10% chances
IF hero has expert fire. IF kills a tower mage then 20% chances
LvL6:
*skeleton enchanter (can cast clone)
IF hero has expert water and basic intelligence. IF kills an enchanter then 10% chances
IF hero has expert water and adv intelligence. IF kills an enchanter then 35% chances
IF hero has expert water and expert intelligence. IF kills an enchanter then 40% chances
*skeleton sorcerer (can cast inferno)
IF hero has expert fire and basic sorcery. IF kills a sorcerer then 10% chances
IF hero has expert fire and adv sorcery. IF kills a sorcerer then 30% chances
IF hero has expert fire and expert sorcery. IF kills a sorcerer then 50% chances
NOTE: if hero is not expert in magic then common skeleton will be raised.
LvL7:
*elite skeleton
IF hero has expert sorcery & expert necromancy. IF kills devil then 40%.
IF hero has expert sorcery & expert necromancy & expert wisdom. IF kills devil then 50%.
*bone dragon
IF hero has expert necromancy and expert mysticism. IF kills dragons[except black] then 30%.
IF hero has expert necromancy and expert mysticism & expert wisdom. IF kills dragons[except black] then 40%.
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