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Thread: Best Castle in Heroes 3 SoD (except conflux) | This thread is pages long: 1 2 3 4 5 6 7 · «PREV / NEXT» |
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BURCUSH
Known Hero
Blood Captain of the Vampires
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posted March 05, 2004 05:31 PM |
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Not again.....you said doomnezeu a month before that the castles are equlibrated.....
Anyway I prefer Rampart
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Svarog
Honorable
Supreme Hero
statue-loving necrophiliac
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posted March 06, 2004 02:21 AM |
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Edited By: Svarog on 5 Mar 2004
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Here's a list of creatures and their "usefullness". The best are on top, the weakest - bottom. Sorry for the not that neatly ordered stats. I had this doc in Excel, and this is how it copied.
Unit Usefullness
Archangel 526,69
Black Dragon 483,35
Gold Dragon 480,11
Titan 433,59
Arch Devil 419,46
Ancient Behemoth 280,87
Angel 259,37
Red Dragon 247,15
Ghost Dragon 241,72
Chaos Hydra 239,65
Devil 232,6
Green Dragon 227,3
Hydra 162,67
Bone Dragon 150,23
Giant 149,1
Behemoth 146,03
Dread Knight 114,28
Naga Queen 108,05
Efreet Sultan 104,57
Champion 91,15
War Unicorn 88,99
Black Knight 86,81
Scorpicore 80,87
Cyclops King 80,39
Efreet 79,12
Wyvern Monarch 77,9
Naga 76,81
Cavalier 73,13
Unicorn 71,62
Cyclops 62,12
Mighty Gorgon 61,78
Manticore 57,3
Thunderbird 55,55
Wyvern 52,15
Minotaur King 48,24
Master Genie 47
Pit Lord 44,38
Power Lich 43,86
Roc 40,75
Minotaur 39,65
Gorgon 38,88
Pit Fiend 36,14
Vampire Lord 36,13
Genie 35,18
Lich 34,43
Dendroid Soldier 32,95
Zealot 30,94
Crusader 28,45
Dendroid Guard 27,67
Ogre Mage 27,35
Silver Pegasus 26,8
Greater Basilisk 26,71
Arch Mage 26,69
Monk 24,49
Medusa Queen 22,64
Horned Demon 22,58
Vampire 22,19
Basilisk 21,06
Pegasus 20,94
Ogre 20,18
Mage 20,11
Demon 19,84
Swordman 19,44
Royal Griffin 18,47
Medusa 18,38
Cerberus 17,49
Grand Elf 15,41
Evil Eye 15,01
Dragon Fly 14,99
Iron Golem 14,91
Griffin 13,87
Hell Hound 13,35
Beholder 12,59
Serpent Fly 12,46
Wraith 11,27
Stone Golem 10,99
Wood Elf 10,53
Harpy Hag 10,23
Orc Chieftain 10,12
Wight 9,54
Obsidian Gargoyle 9,41
Wolf Raider 9,35
Magog 9,33
Battle Dwarf 9,29
Marksman 8,65
Orc 7,97
Dwarf 7,46
Stone Gargoyle 7,31
Gog 6,62
Harpy 6,62
Zombie 6,56
Lizard Warrior 6,53
Wolf Rider 6,1
Centaur Captain 6,06
Archer 5,23
Lizardman 5,23
Walking Dead 5,13
Halberdier 5,03
Centaur 4,67
Pikeman 3,95
Gnoll Marauder 3,79
Skeleton Warrior 3,6
Infernal Trog 3,41
Gnoll 3,35
Skeleton 3,14
Hobgoblin 3,02
Master Gremlin 2,74
Troglodyte 2,74
Familiar 2,71
Goblin 2,55
Imp 2,21
Gremlin 2,06
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And this is a list of their "effectiveness", a ratio of the creature's worth compared to how much you pay for it. Note: Some of the 7 level creatures ratios are not entirely correct, because of the additional resources you pay for them.
Unit Effective gain
Black Dragon 8,28
Gold Dragon 8,33
Archangel 9,49
Mighty Gorgon 9,71
Red Dragon 10,12
Silver Pegasus 10,26
Behemoth 10,27
Efreet Sultan 10,52
Green Dragon 10,56
Ancient Behemoth 10,68
War Unicorn 10,68
Arch Devil 10,73
Efreet 11,38
Titan 11,53
Angel 11,57
Devil 11,61
Unicorn 11,87
Minotaur King 11,92
Pegasus 11,94
Horned Demon 11,96
Bone Dragon 11,98
Cyclops 12,07
Ghost Dragon 12,41
Demon 12,6
Thunderbird 12,6
Minotaur 12,61
Dendroid Guard 12,65
Master Genie 12,77
Dendroid Soldier 12,9
Scorpicore 12,98
Royal Griffin 12,99
Dread Knight 13,13
Champion 13,17
Giant 13,41
Iron Golem 13,41
Gorgon 13,5
Hydra 13,52
Stone Golem 13,65
Cavalier 13,67
Cyclops King 13,68
Power Lich 13,68
Black Knight 13,82
Pit Fiend 13,84
Vampire Lord 13,84
Crusader 14,06
Wyvern Monarch 14,12
Cerberus 14,29
Naga 14,32
Griffin 14,42
Zealot 14,54
Gremlin 14,56
Medusa Queen 14,58
Chaos Hydra 14,6
Grand Elf 14,6
Master Gremlin 14,6
Ogre Mage 14,63
Roc 14,72
Naga Queen 14,81
Manticore 14,83
Centaur Captain 14,85
Ogre 14,87
Halberdier 14,91
Gnoll 14,93
Wolf Raider 14,97
Greater Basilisk 14,98
Hell Hound 14,98
Centaur 14,99
Pikeman 15,19
Wyvern 15,34
Basilisk 15,43
Swordman 15,43
Genie 15,63
Goblin 15,69
Pit Lord 15,77
Lich 15,97
Dragon Fly 16,01
Dwarf 16,09
Battle Dwarf 16,15
Vampire 16,22
Orc Chieftain 16,3
Medusa 16,32
Monk 16,33
Wolf Rider 16,39
Hobgoblin 16,56
Harpy Hag 16,62
Arch Mage 16,86
Obsidian Gargoyle 17
Marksman 17,34
Mage 17,4
Serpent Fly 17,66
Stone Gargoyle 17,78
Troglodyte 18,25
Gnoll Marauder 18,47
Evil Eye 18,65
Magog 18,76
Orc 18,82
Gog 18,88
Wood Elf 18,99
Zombie 19,05
Infernal Trog 19,06
Skeleton 19,11
Archer 19,12
Skeleton Warrior 19,44
Walking Dead 19,49
Harpy 19,64
Beholder 19,86
Lizard Warrior 19,91
Wraith 20,41
Wight 20,96
Lizardman 21,03
Familiar 22,14
Imp 22,62
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The meek shall inherit the earth, but NOT its mineral rights.
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Kuma
Promising
Supreme Hero
u can type so much text in her
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posted March 06, 2004 09:09 AM |
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Quote: Note: Some of the 7 level creatures ratios are not entirely correct, because of the additional resources you pay for them.
Add 175-200 gold per resouource to compensate that.
(I would recommend 200 btw.)
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People used to call me crazy, but now that I'm rich I am excentric.
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Lord_Woock
Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
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posted March 06, 2004 10:49 AM |
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And I don't understand how a skeleton is lower than a gnoll on the usefullness list. How the hell is that calculated?
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Yolk and God bless.
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My buddy's doing a webcomic and would certainly appreciate it if you checked it out!
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Svarog
Honorable
Supreme Hero
statue-loving necrophiliac
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posted March 06, 2004 06:53 PM |
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Edited By: Svarog on 6 Mar 2004
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Quote: Add 175-200 gold per resouource to compensate that.
(I would recommend 200 btw.)
Not possible, since these number have some complex system of calculation. So basically, there are flaws in the effective gain section, where those kind of creatures have higher numbers (makes them less effective).
Lord_Wook, here: A/D Health/Speed Damage
Skeletons 5\4 6\4 1-3
Gnolls 3\5 6\4 2-3
You can see that Gnolls have more stable damage than Skellies. That's way they are better. Cost is not taken into Usefulness account, but in Effectiveness.
Since this is a thread for best town, you must be wondering why I sent those stats. Well, beside the guy who asked for them, this info can be used to calculate the creature potential for entire towns (which is exactly what i did). However, note that building costs and the benefits they give cannot and are not taken into account. Also, tactics which can be used when playing with particular town don’t influence the following ranks. Spells, secondary skills, heroes all influence our decision-making about which town is the best, but this is also an interesting list to have in mind.
Overall upgrade gain: (this is a criterion, concerning how profitable it is to upgrade the creatures from a particular town. There was a separate list for each creature, but I didn’t post it. However this rank is calculated when all the gains of individual upgraded creatures within a town are summed up.)
1. Tower 397%
2. Castle 325%
3. Stronghold 291%
4. Rampart 283%
5. Conflux 281%
6. Dungeon 280%
7. Inferno 244%
8. Necropolis 244%
9. Fortress 240%
Average Effective Gain (This is calculated as the average sum of the worth of a unit compared with its cost. Basically this tells us which town gives us the best value for our money.)
1. Rampart 12.54
2. Castle 13.79
3. Conflux 14.00
4. Stronghold 14.20
5. Tower 14.43
6. Dungeon 14.58
7. Inferno 14.88
8. Fortress 15.40
9. Necropolis 15.99
Power (this ranking gives the power of all the creatures that can be bought for one week within a town.)
1. Conflux 1432.42
2. Castle 1193.17
3. Rampart 1157.97
4. Tower 1115.97
5. Dungeon 1115.02
6. Inferno 1054.80
7. Necropolis 920.95
8. Stronghold 917.99
9. Fortress 905.27
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The meek shall inherit the earth, but NOT its mineral rights.
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Sloan41
Tavern Dweller
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posted March 06, 2004 09:24 PM |
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Go die! Id rather have 10 tians and pay for the cost as well!However, scince I usually play as castle, and I dislike paying the cost and running out of gold, I would Rather have 60 zealots.and when I play as castle, and ALWAYS use Ingham The Cleric (Monk specialty) meaning th time it takes for the skellys to get to the zealots, the zealots wold have killed them. And scince Castle Usually has the destroy undead spell, I can Inflict damage 2 All ure undead units,i\i00b!
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Lord_Woock
Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
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posted March 06, 2004 09:39 PM |
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No need to sign yer posts
With a growth of 6 per week, it'll take you 10 weeks (2,5 months) to get those 60 zealots. In that time I can have around 3000 skells on a good map. Now tell me - how high spell power and attack skills do you need to kill the skells with zealots and destroy undead before they reach you?
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Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!
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Odvin
Promising
Famous Hero
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posted March 07, 2004 08:12 AM |
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Did I misunderstand something, or is really Imp the most "effective" unit in the game, as we can see from that table?
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Svarog
Honorable
Supreme Hero
statue-loving necrophiliac
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posted March 07, 2004 03:06 PM |
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Noooooo! It's on the bottom of the table! Higher number for effectiveness are BAD. It's obvious it's the least effective unit.
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The meek shall inherit the earth, but NOT its mineral rights.
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Xarfax111
Bad-mannered
Supreme Hero
The last hero standing
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posted March 07, 2004 09:36 PM |
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...lol..Svarog..sorry but who made this list???
Noone who knows what hes talking about. Thats more or less a joke.
Xarfax1
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angelito
Honorable
Undefeatable Hero
proud father of a princess
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posted March 07, 2004 10:55 PM |
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Would surely agree with xarfax here.....100% theoreticaly facts.....
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Better judged by 12 than carried by 6.
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midnight
Promising
Famous Hero
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posted March 08, 2004 05:28 AM |
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one thing is clear, special abilities are not factored in. Vamp lords are excellent value for money compared with most other creatures cuz u keep getting them back for 0 gold.
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Svarog
Honorable
Supreme Hero
statue-loving necrophiliac
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posted March 09, 2004 01:02 AM |
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Nope, you are wrong. Special abillities are taken into account. Sorry, but i cant remember where i picked this up. i only remember it was a part of an extensive review on heroes, and the author was clearly the best expert i've seen so far.
But you are right that these stats are only theoretical (i said that too). Meaning, that often the right combo of two or more creatures raises their effectiveness, or a spell, in a very dramatical way. But still those might be helpful.
About VL; they sure seem VERY effective, I agree. But i don't think an avarage player is in position to determine their worth compared with the money you pay for them.
Anyway, you can only take this numbers for granted if you look at individual creatures. Everything else depends on tactics.
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The meek shall inherit the earth, but NOT its mineral rights.
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Dingo
Responsible
Legendary Hero
God of Dark SPAM
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posted March 09, 2004 05:30 AM |
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That list is messed up.
Gnoll 14,93
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Pit Lord 15,77
How does a Gnoll beat a Pit Lord?
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The Above Post/Thread/Idea Is CopyRighted by, The Dingo Corp.
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angelito
Honorable
Undefeatable Hero
proud father of a princess
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posted March 09, 2004 12:54 PM |
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Quote: That list is messed up.
Gnoll 14,93
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Pit Lord 15,77
How does a Gnoll beat a Pit Lord?
Dingo, the (theoreticaly) list above tells something about "effectivnes".
If the max. speed of a Mazda is 200 km/h and it costs 20.000$, and a ferrari´s max. speed is 320 km/h and it costs 200.000$, then probably the mazda is more effective, but would never "beat" the ferrari....
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haile73
Promising
Famous Hero
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posted March 09, 2004 02:09 PM |
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I disagree, a ferrari is more effective - at least when it comes to impressing girls hehe
and I find it funny when a noob calls midnight an average player lol
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calavoow
Tavern Dweller
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posted March 09, 2004 05:19 PM |
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Quote: Towns Played # Town Wins - Losses Total
1 Rampart 94(58) - 70(34) 164
2 Castle 51(32) - 58(39) 109
3 Dungeon 33(30) - 36(33) 69
4 Stronghold 26(20) - 30(24) 56
5 Fortress 16(14) - 16(14) 32
6 Tower 10(7) - 17(14) 27
7 Inferno 13(12) - 10(9) 23
8 Conflux 1(0) - 2(1) 3
Between paranthesys is shown the games played versus other towns
This is from the statistics page at http://www.worldonlinenation.com/heroes3/statistics/
Rampart is played the most there, and wins alot more than it loses. Castle loses more than it wins, and inferno wins more than it loses.
So.. rampart. Necro isnt included here, I will see about that.
Wich HoMM is this with 'the conflux castle' and maybe wich upgrade?
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calavoow
Tavern Dweller
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posted March 09, 2004 05:24 PM |
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Quote: I strongly believe Rampart is the best castle a player can get in Heroes 3. I will elaborate after i read some other opinions and arguments.
I cant select a conflux castle to start.
So i want to now how or were i can get that conflux castle
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KingofMinota...
Known Hero
Ruling the minotaurs below
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posted March 09, 2004 06:15 PM |
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Conflux is an AB (Armaggedon's Blade) castle. You can get it with RoE
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Be who you will be who you are but i'm the King of the Minotaur.
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vit_C_2003
Tavern Dweller
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posted March 10, 2004 11:16 AM |
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You have seen that the best army you can buy in one week is from Conflux followed by Castle and Rampart. With Rampart you make more money than your adversaries so you can buy more army.
The most important thing in my believe is that of tactics/heroes not army, and as I was saying on others forums there is no worst town than others.
I play this game for a lot of years (can't rember how much) and I like and know playing all castles except maybe Inferno(but that's me not the castle).
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