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Thread: Enlighten me please | This thread is pages long: 1 2 3 4 5 6 · «PREV / NEXT» |
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Leo_Lion
Honorable
Supreme Hero
The 5th Element & 6th Sense!
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posted November 16, 2004 10:46 PM |
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Time, what a horrible thing to waste!
For me: I figure that a Medium map, with No Underground, would take around between 1 - 3 hours to play 1 vs 1, when you set the turns at 4 or 6 minute maximums.
OH! That brings a new point...Maximum time on turns. Some like 10 minutes & others like 2 minutes. I prefer 6 minutes, and can settle for 4, but I would not play a ToH game with 2 minutes, personally!
What part of the world are you in Solo?
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*The end to no beginning...
*Take care, Leo
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solo
Hired Hero
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posted November 16, 2004 10:49 PM |
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Well i live in Lithuania..."Oh Litvanhia thats cool"
OK dont bother, you dont know were that is
But you sure must know where France is, so my time is just like France only one hour +1
(GMT +2.00) yours is GMT( -8.00) so if i am getting this right its 10hr difference...
I would really like to play with you lets say saturday morning, or saturday night, just tell me you MSN nicks, i will add you to friend list so i could see you whenever you are on line
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Conan
Responsible
Supreme Hero
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posted November 16, 2004 10:53 PM |
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you can find my MSN handle by searching arogerpsy@hotmail.com (my email )
In germany, it is 6hrs difference, so I don't understand why France would be 9 hrs??? It is 4:50 pm when I am writing this. What time is it for you?
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Your life as it has been is over. From this time forward, you will service.... us. - Star Trek TNG
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Conan
Responsible
Supreme Hero
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posted November 16, 2004 10:56 PM |
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Edited By: Conan on 16 Nov 2004
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you live north of Poland so 7 hrs difference
That would make it almost midnight for you at this time.... what are you doing up? LOL
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Your life as it has been is over. From this time forward, you will service.... us. - Star Trek TNG
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solo
Hired Hero
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posted November 16, 2004 10:58 PM |
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Its 00.00 right now so its 7hrs...come to think of it it isnt that much...
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solo
Hired Hero
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posted November 16, 2004 11:03 PM |
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Gonna go to sleep Just wanted to check what you guys wrote Very good Conan, Geographical knowledge
Ok gonna write you soon, this will be a noob battle to rememeberLOL!
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LordLazy
Promising
Famous Hero
Wood cleaner
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posted November 17, 2004 12:02 AM |
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Quote: That example you gave is the prime example we where trying to tell you. You can see how it would be unfair to get a scroll of resurrect of chain lightning or something at the beginning, yet it is unfair for you because of mage guild level 3 max. You don't have to play with those guys, others (like Leo, Jebus and me) will play you no rules.
I'd like to defend the no lvl4/5 scrolls thingy :/
It is not correct that it is a disadvantage for stronghold to have such a rule, you will have plenty of other ways of getting high level spells, like secondary and third and fourth and fifth town
Also, I'd like to add one on the medium map thing, which I personally have noticed, is the that it seems to be more luck in a medium random map than a large and xlarge one. Also, if I see that a guy have only played medium randoms, I would stamp him as a point hunter, and wouldnt play him in any cause, xlarge maps looks good on the rankings
Gl with your games
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Tagged officially as Noobegian two years ago. This typographic material is strictly copyrighted. All situations containing abuse will be brought to court.
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Conan
Responsible
Supreme Hero
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posted November 17, 2004 12:10 AM |
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Quote: Also, I'd like to add one on the medium map thing, which I personally have noticed, is the that it seems to be more luck in a medium random map than a large and xlarge one.
I totally agree with you here! I played a medium and my opponent got a second town early week 2. he attacked my main and won the game. Pretty boring. I share your remarks with this, I probably won't be playing random medium maps for ToH any longer.
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Your life as it has been is over. From this time forward, you will service.... us. - Star Trek TNG
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Leo_Lion
Honorable
Supreme Hero
The 5th Element & 6th Sense!
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posted November 17, 2004 01:32 AM |
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Medium Maps...
Lord Lazy,
Thank you for your insight! I agree that Random Medium maps have more of a luck issue going for them, but I had never considered how bigger maps would give players more of an opportunity to show their mad skills!
I had also never considered the "point hunter" issue and do not consider myself one either. I have to say though, that I wouldn't frown on anyone choosing to play the majority of their ToH games on Medium maps because I'm sure most us of don't always have 4 - 6 hours to spare. Personally, I'm lucky if I can get through 3 hours of play without having my wife start crying for me to spend some "quality time" with her.
On the other hand, call me old fashionned, but I like a game with action! (P.S. I love Halo) That is why I really enjoy playing HoMM3 in multiplayer matches on a Medium Map with No Underground. Sometimes I find that when you are playing on a big map, a multiplayer game can feel like if you're simply playing against the computer. (P.S. I don't like playing the computer) At least on a smaller map you can usually see or have a few skirmishes against your opponent after a few weeks.
Ah heck, maybe I just have an Attention Deficit Disorder...what were we talking about again? LOL!
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*The end to no beginning...
*Take care, Leo
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jebus
Promising
Supreme Hero
TheJester akaJeebs akaJebfoo
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posted November 18, 2004 12:17 AM |
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Quote:
I totally agree with you here! I played a medium and my opponent got a second town early week 2. he attacked my main and won the game. Pretty boring. I share your remarks with this, I probably won't be playing random medium maps for ToH any longer.
You should maybe mention that the game was won because after your main hero died, you conceded the match to your opponent... (hehe)
LL: I agree with you that medium maps depend allot on luck...(I was beet by a noob ((worse noob than me)) and I went to explore, his town was next to mine, he slaughtered my starting hero and took my town) But I find that on the zone, players can have very lenghty turns and I just don't have the time to play an large map with them.
Solo,
7 hours aint bad, especially on a weekend. Let me know anytime you want to set something up.... I don't like to play with the rules that you tend to see (I'm old school) and IMO the game is made that way for a reason... If the rule doesn't exist in the game, it shouldn't exist at all......
(Conan, you didn't warn him about triple posting??? Are you slipping on us or what???) lol
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"You went over my helmet??"
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Conan
Responsible
Supreme Hero
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posted November 18, 2004 01:58 AM |
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Good one!
Since it was the same post twice, I gathered he didn't do it on purpose hehehehehe
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Your life as it has been is over. From this time forward, you will service.... us. - Star Trek TNG
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solo
Hired Hero
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posted November 18, 2004 02:31 PM |
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Good day to you all.Ok please enlighten me with some basic tactics against a specific town...
Yesterday i played against my friend from LAN, i picked up StrogHold and Dessa(Logistic), he picked up Necropolis and some dude with meteor shower...
And i got humiliated, i am not very concern about meteor shower, but the number of skellies he got
and goblins not even a match for them, any tips and tricks how to fight Necropolis?
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Dingo
Responsible
Legendary Hero
God of Dark SPAM
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posted November 18, 2004 03:22 PM |
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That's why Necro is banned.
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The Above Post/Thread/Idea Is CopyRighted by, The Dingo Corp.
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Conan
Responsible
Supreme Hero
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posted November 18, 2004 07:20 PM |
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Edited By: Conan on 18 Nov 2004
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Quote: That's why Necro is banned.
That pretty much answers it....
But!
A. You can hit and run his hero. This tactic is used to hit his hero then run away, rebuy and start over.
1) You need a hero with good spells (advanced wisdom is great) and good spell power (so hire the right one). for stats, attack and defence don't matter and 3 or 4 for knowledge is good enough.
2) You place only fast units on that hero (1 fast unit should suffice) so you get to go first in the fight and a single level 1 unit (in case your fast unit did not go first)
3) Use your best spell on his skellies. If you can, make the fight last as long as possible but don't let him die! Usually you use your magic on his skellies and retreat or surrender.
4)Then you buy your hero back in your town and start over
He wont get any skellies off of you, but he will loose some, depending on your spell power. You can also do this with more than one hero, you just need the money to rebuy them in you tavern.
B. You can make his skellies do the marathon.
Indeed! When you are fighting him, since the skellies are slow, make them run around the battle screen. Of course a real player is not dumb enough to do this, but the AI is. With a human player, casting slow in the end battle does wonders. Let him bring all his troops forward, then attack his troops while the skellies are out of range.
Hope this helps!
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Your life as it has been is over. From this time forward, you will service.... us. - Star Trek TNG
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Leo_Lion
Honorable
Supreme Hero
The 5th Element & 6th Sense!
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posted November 18, 2004 07:25 PM |
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How to beat Necropolis?
From what I saw in another thread, the only other Town that can keep up with Necropolis is Conflux: due to their high speed, growth rate, and all around good units.
Check it out:
http://heroescommunity.com/viewthread.php3?FID=6&TID=11582
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*The end to no beginning...
*Take care, Leo
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Rage08
Famous Hero
Making it in the real world
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posted November 18, 2004 07:39 PM |
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There's nothing really special about castle except that there units are all-around good combatants. But I'd say with some crusades, royal griffs, champs, archangels, and maybe some marksmen they're pretty good for beginners. Tower's really good for magic, so they might stand a chance, but so is conflux if you manage to get their grail and use the magic university. I'm not too fond of conflux or castle anyways. Necro is my favorite. I depend on vamp lords and necromancy and animate dead spell.
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Jebus
Promising
Supreme Hero
TheJester akaJeebs akaJebfoo
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posted November 18, 2004 07:46 PM |
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Edited By: Jebus on 18 Nov 2004
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Quote:
A. You can hit and run his hero. This tactic is used to hit his hero then run away, rebuy and start over.
Quote:
the problem with this is that depending on who you play, hit and run with spells is not allowed.... if you play no rules then great but otherwise..... (this going back to the list of rules that we discussed) If you're playing AI then no problem...
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Rage08
Famous Hero
Making it in the real world
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posted November 18, 2004 07:48 PM |
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Where can I find these rules?
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Conan
Responsible
Supreme Hero
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posted November 18, 2004 07:54 PM |
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Quote:
the problem with this is that depending on who you play, hit and run with spells is not allowed.... if you play no rules then great but otherwise..... (this going back to the list of rules that we discussed) If you're playing AI then no problem...
Well, he was playing with his buddy on LAN, not for ToH I assume and no rules because he had Necro. Without necro or all the pheonix from the conflux, you are right, H&R is not tolerated. But in this case, he had necro, so there where no rules.
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Your life as it has been is over. From this time forward, you will service.... us. - Star Trek TNG
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Conan
Responsible
Supreme Hero
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posted November 18, 2004 07:57 PM |
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Quote: There's nothing really special about castle except that there units are all-around good combatants. But I'd say with some crusades, royal griffs, champs, archangels, and maybe some marksmen they're pretty good for beginners. Tower's really good for magic, so they might stand a chance, but so is conflux if you manage to get their grail and use the magic university. I'm not too fond of conflux or castle anyways. Necro is my favorite. I depend on vamp lords and necromancy and animate dead spell.
Witch post are you reffering too? I don't remember talking about castle in this thread?
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Your life as it has been is over. From this time forward, you will service.... us. - Star Trek TNG
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