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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Heroes 5 Campaigns: Dungeon Walkthrough
Thread: Heroes 5 Campaigns: Dungeon Walkthrough This thread is 11 pages long: 1 2 3 4 5 6 7 8 9 10 11 · «PREV / NEXT»
DragonLord3000
DragonLord3000


Known Hero
Romanian flamethrower
posted September 07, 2006 06:08 PM

An alternative way

In mission 5 you can go underground without having to batlle all thos heroes and towns.When you reach the surface there will be one next to you but you may pass with both Realeg and Shadya and inferno heroes will not attack you!
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hot peppers are an ilusion.they do not exist.

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succubus
succubus

Tavern Dweller
posted October 04, 2006 11:44 PM

Uh oh,
I understand now why you hate that mission 3
Replayed it like dozen times, still cannot get more that two towns
The last time went "pretty good", won hard enemies and started to go  further, even made a way to another caste, but couldn't get that one.

I think I need to restart this whole campaign..
Better luck next time..hopefully
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cantaresg
cantaresg


Known Hero
posted October 06, 2006 07:41 AM

Well, as mentioned earlier, you have to be fast in scenario 3. You cannot afford to spend time to build your army and hope that you can stand against the attacks of the enemy. I took 2 towns within the first week,the 3rd town on the next week, and 4th town on the fourth.

You should have gotten empowered meteor shower and hopefully all the level 5 spells accessible to your hereoes. (My Shadya had dark magic so I got her the puppet master as well. And it helped in the really tough battles standing against a hero who was much stronger than she is).
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king
king

Tavern Dweller
posted October 06, 2006 11:45 PM

Im sorry that this is so weird but I cant  find the tear of asha on level 2!

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Maurice
Maurice

Hero of Order
Part of the furniture
posted October 07, 2006 12:04 AM

What seems to be the problem? Many things could go wrong, but if you provide some more detail on what is blocking you, we can provide more accurate help on this issue.

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maltz
maltz


Adventuring Hero
posted October 12, 2006 01:40 AM

For C4M2 tear,
http://www.celestialheavens.com/viewpage.php?id=597
Go to the very last paragraph.

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Drapan4
Drapan4

Tavern Dweller
posted October 31, 2006 04:05 PM


 
  What kind of a twisted mind thought the 3rd mission on the Dungeon campaing???? This is so frustating...there is no fun in this mission whatsoever!! You are running like mad up and down the portals trying capturing towns which is like, imposible to do, if you dont have empowered meteor shower of conjure phoeinix spells...come on..

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Shauku83
Shauku83


Promising
Famous Hero
posted October 31, 2006 04:15 PM

Oh yes, it is very difficult. If you don't have Meteor Shower or Conjure Phoenix, what does your Raelag & Shadya have?

I mean, Dungeon is a very Magic oriented faction.

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Drapan4
Drapan4

Tavern Dweller
posted October 31, 2006 04:43 PM

Quote:
Oh yes, it is very difficult. If you don't have Meteor Shower or Conjure Phoenix, what does your Raelag & Shadya have?

I mean, Dungeon is a very Magic oriented faction.


Shadya has Meteor Shower(empowered) not Raelag. I am thinking a different approach to this mission. Take the first town, built up a quite big army and play it step by step. I am interested to know if anyone played it like this (and lived to tell the tale...!)

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Shauku83
Shauku83


Promising
Famous Hero
posted October 31, 2006 04:55 PM

Well try it out, it would be fun to hear about different strategies. And you wanna share how yoy built Realag, what skills?

But this mission is one of the hardest ones on the game...so frustration is to be expected. Anyways good luck!

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KnightDougal
KnightDougal


Bad-mannered
Famous Hero
posted November 01, 2006 08:14 AM

I have already played out the full game... Realag was started with low mana, so at my dungeon, (if was possible) I always hired Wizards, but I given them dungeon army, I keeped the academy creatures for defense...

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Drapan4
Drapan4

Tavern Dweller
posted November 01, 2006 01:48 PM

Quote:
Well try it out, it would be fun to hear about different strategies. And you wanna share how yoy built Realag, what skills?

But this mission is one of the hardest ones on the game...so frustration is to be expected. Anyways good luck!


Raelag: Level 18 (level cap reached in the previous missions)
Attack 6
Defence 4
Spellpower 15
Knowledge 8
Basic Defence, Advance irresistable magic,Basic Summonig, Expert attack, expert luck, Basic light magic

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ratmonky
ratmonky


Famous Hero
Abu Hur Ibn Rashka
posted November 01, 2006 06:29 PM

Light magic on raelag is a wasted skill. you won't find any towns to learn higher level light spells until 6th campaign and even then it's not really needed. better restart and get destructive
____________
Dies illa, dies irae,
Calamitatis et miseriae.
Requiem aeternum
Dona eis, dona eis Domine.

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Shauku83
Shauku83


Promising
Famous Hero
posted November 01, 2006 08:15 PM

Not true. Light Magic could be good, and so could Summoning if you only had them at Expert. On basic they are a waste of skill though. You could have learned Resurrection from mission 2, which helps the troops a lot. And you always learn lower level Light spells, that become useful when cast with Mass Effect.

But Drapan as you can see from your hero, you have so much spell power it is a shame not to use it. Resurrection would heal 690 HP for example

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FireSpirit
FireSpirit


Famous Hero
with warm hands
posted November 01, 2006 08:39 PM

Quote:
Light magic on raelag is a wasted skill. you won't find any towns to learn higher level light spells until 6th campaign and even then it's not really needed. better restart and get destructive


Dragon Utopias teach any 5th level spells you have the skills for, and there's at least one on the second map. You'll get Resurrection and Word of Light if you have Expert Light Magic. Destructive Magic is still better for Raelag, IMO, don't get me wrong.
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Drapan4
Drapan4

Tavern Dweller
posted November 01, 2006 11:55 PM


 The reason i ve chosen Light magic in the first place (and every other skill for that matter) is because i chose skills bearing in mind the skills appendix in the manual provided somewhere inthe forum (great job, by the way.) Anyway, it does not matter now, i ve started the campaing from mission one.

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TemjinGold
TemjinGold


Known Hero
posted November 02, 2006 04:44 AM

Don't get Attack and don't get Light. They are both a waste in this campaign. Both are excellent picks if you have a decent sized army to go with. Unfortunately, with the way the campaign is designed, the later maps force you to fight with very little army. The troops you do get are more to stay alive while you bomb stuff rather than to do any real damage. The easiest way to get through the campaign is to build totally towards Destructive (Destructive/Luck/Sorcery/Enlightenment).

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Whitering
Whitering

Tavern Dweller
posted November 06, 2006 02:49 AM

Problem mission2

Is there some reason I didn't get creature growth in week 2 or is it a bug? I was rather hoping to pick up a couple weeks worth of creatures before hitting the orange garrisons and moving on.
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Shauku83
Shauku83


Promising
Famous Hero
posted November 06, 2006 03:06 AM

I believe you got yourself the Week of Plague.
(Creatures in all dwellings die. No growth for all creatures.)

There are other nasty weeks too, like Week of Disease and Week of Fever...

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ratmonky
ratmonky


Famous Hero
Abu Hur Ibn Rashka
posted November 06, 2006 10:18 AM

but the worst of the bunch is the week of festivals (no money and resource income). I got it on dungeon mission 2 on week 2 and had to restart it
____________
Dies illa, dies irae,
Calamitatis et miseriae.
Requiem aeternum
Dona eis, dona eis Domine.

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