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Lexxan
Honorable
Undefeatable Hero
Unimpressed by your logic
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posted January 26, 2009 11:52 AM |
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Quote: As for rune of magic control, steal what effect? Is there something that would protect you from Firewall damage?
Steal the enemy's Rune ofc.
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Coincidence? I think not!!!!
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Carcity
Supreme Hero
Blind Sage
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posted January 26, 2009 12:12 PM |
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name atleast four ways for a small stack surviving an armaggedon that would completely kill them.
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Why can't you save anybody?
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Azagal
Honorable
Undefeatable Hero
Smooth Snake
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posted January 26, 2009 12:28 PM |
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...
what?
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"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord
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Lexxan
Honorable
Undefeatable Hero
Unimpressed by your logic
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posted January 26, 2009 01:00 PM |
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Edited by Lexxan at 13:03, 26 Jan 2009.
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Quote: name atleast four ways for a small stack surviving an armaggedon that would completely kill them.
- Last Stand
- Rune of Elemental Immunity that Gives you Fire Immunity
- Magic Resistance
- Protection Arties
- Unicorns: Aura of Magic Resistance (but that counts as Magic Resistance anyway)
- Hero Spells and Abilities (Magical Immunity, Counterspell, Sap Magic)
- Griffins: Battle Dive/Rush Dive.
- Magnetic Golems: Magnetism
- Witch-Doctors: Succeed in Defiling the Magic
- Kill alll enemy units before they can cast Armaggeddon
- Surrender
- Pray
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Coincidence? I think not!!!!
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Asheera
Honorable
Undefeatable Hero
Elite Assassin
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posted January 26, 2009 03:23 PM |
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+ Rune of Resurrection or Resurrection/Raise Dead spell to bring some of them back so that they won't completely die.
+ Guardian Angel bringing them back.
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Carcity
Supreme Hero
Blind Sage
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posted January 26, 2009 07:12 PM |
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you got them all.
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Why can't you save anybody?
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veco
Legendary Hero
who am I?
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posted February 25, 2009 11:56 PM |
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Edited by veco at 23:57, 25 Feb 2009.
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Let's suppose your opponent has a unit (wow, huh?) which stands next to your Arcane Crystal. Your opponent don't want to hit it no matter what, how do you make that unit hit the Crystal?
Name 4 ways to do so.
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none of my business.
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Asheera
Honorable
Undefeatable Hero
Elite Assassin
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posted February 26, 2009 12:04 AM |
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Acid Blood, retaliation with Multi-tile-attacks (Hydra, Sprite, Untamed Cyclops, etc), Stormstrike (Thane ability), and that's all I can think of
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Nebdar
Promising
Supreme Hero
Generation N
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posted February 26, 2009 12:07 AM |
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1. Acid Blood
2. Frenzy
3. Puppet Master
4.
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Lexxan
Honorable
Undefeatable Hero
Unimpressed by your logic
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posted February 26, 2009 08:39 AM |
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Let the enemy Demon Lord Soulfire a body next to the crystal.
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Coincidence? I think not!!!!
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veco
Legendary Hero
who am I?
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posted February 26, 2009 01:33 PM |
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@Lex
No, your opponent won't do that
The last option is -
Puppet another stack and attack the unit adjacent to the crystal. It will always retaliate on the crystal instead of the puppeted stack (as long as you casted it).
I'm not sure whether the same applies to creatures but crystals certainly attract retaliations
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none of my business.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted February 26, 2009 02:15 PM |
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Like frenzied kshatras that can hit both friendly and hostile units will only attack the hostile ones.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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Asheera
Honorable
Undefeatable Hero
Elite Assassin
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posted February 27, 2009 08:41 PM |
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And when attacking multiple friendly stacks only the main target gets hit.
Or am I wrong?
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Lexxan
Honorable
Undefeatable Hero
Unimpressed by your logic
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posted February 27, 2009 10:48 PM |
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Quote: And when attacking multiple friendly stacks only the main target gets hit.
Or am I wrong?
Yes you are; it's more like this:
Puppeted Hydra/Ktsarra/War Dancer will attack (all) allied units if he's surrounded by Allied Units only. If only one enemy unit (= a unit controlled by the Puppetteer/Frenzier/Seducer) is adjescent to them, then all adjescent enemies are hit instead.
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Coincidence? I think not!!!!
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ppgm
Tavern Dweller
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posted March 03, 2009 04:01 PM |
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More questions please!!!!! I'm starting to warm up!!!
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ppgm
Tavern Dweller
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posted March 03, 2009 04:09 PM |
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Well,i suppose i can post a new question since there hasnt been a new one for a while :-)
In which cases your heroe has more than 7 offensive stacks in his/her army during battle?
I think this is an easy one,still classic
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veco
Legendary Hero
who am I?
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posted March 03, 2009 04:28 PM |
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In theory you can have 119 stacks on the battlefield, 7 original + 112 phantoms and 1 enemy
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none of my business.
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Asheera
Honorable
Undefeatable Hero
Elite Assassin
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posted March 03, 2009 04:57 PM |
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Hmm, I thought you can't cast phantom forces on a phantom? Then how would you get that many?
Maybe Ultimate Gating + Summon Pit Lords (both gated and non-gated Devils) + Gating with the summoned Pit Lords as well, and of course Phantom Forces on every creature. Then summon elementals and Phoenix. That should be max number of stacks you could get.
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ebbafan
Promising
Famous Hero
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posted March 03, 2009 05:47 PM |
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hello everybody!
i have question for all:
name at least 3 instances in which an attack first damages a stack and then results in healing or resurrecting them
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Warmonger
Promising
Legendary Hero
fallen artist
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posted March 03, 2009 06:30 PM |
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Quote: Hmm, I thought you can't cast phantom forces on a phantom? Then how would you get that many?
Phantomed Wolves call real weolves that you can phantom, and so on. In fact you can get any number of them on the battlefield.
Quote: In theory you can have 119 stacks on the battlefield, 7 original + 112 phantoms and 1 enemy
In fact there is a function EnableAutoFinish() which can make the combat go on even if there are no more enemy stacks left
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