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GenieLord
Honorable
Legendary Hero
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posted June 04, 2008 08:00 PM |
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Hehe, Photoshop, but modding it should be a piece of cake.
And I'm very flattered, thank you!
Edit: I'm modding it.
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted June 04, 2008 11:13 PM |
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Edited by Daystar at 23:14, 04 Jun 2008.
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And making the horns as an effect with the entire model of the succubus made transparent except for the horns, with the effect centered ont he head of the Pixie/Dryad (whichever you use)?
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How exactly is luck a skill?
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winterfate
Supreme Hero
Water-marked Champion!
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posted June 05, 2008 02:09 AM |
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@GenieLord: Cool entry!
This is looking like it's going to be an awesome contest! *excited*
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If you supposedly care about someone, then don't push them out of your life. Acting like you're not doing it doesn't exempt you from what I just said. - Winterfate
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GenieLord
Honorable
Legendary Hero
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posted June 05, 2008 06:34 AM |
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Thanks, Winterfate!
Quote: And making the horns as an effect with the entire model of the succubus made transparent except for the horns, with the effect centered ont he head of the Pixie/Dryad (whichever you use)?
Oops, I forgot about the horns. Maybe it isn't that simple afterall.
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted June 05, 2008 06:35 AM |
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I just explained how to make it simple! D'oh...
Anyway, I'm hard at work on mine, just need to finish the lid.
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How exactly is luck a skill?
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GenieLord
Honorable
Legendary Hero
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posted June 05, 2008 06:48 AM |
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It's simple for skilled modders.
I just don't know how to do those things. I can change the textures, stats, abilities, and put the new Nurfito as a NFC. Working with models is beyond my knowledge, but I'm ready to learn new things.
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VokialBG
Honorable
Legendary Hero
First in line
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posted June 05, 2008 10:08 AM |
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Edited by VokialBG at 10:08, 05 Jun 2008.
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[offtopic]Ye but horns are possible only if you can edit the model [/offtopic]
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted June 05, 2008 10:40 AM |
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Edited by radar at 10:46, 05 Jun 2008.
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Quote: [offtopic]Ye but horns are possible only if you can edit the model [/offtopic]
no
you can add succubi as effect, erase the rest of the body and leave horns only
clue: it's possible without editing the model
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VokialBG
Honorable
Legendary Hero
First in line
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posted June 05, 2008 11:09 AM |
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Edited by VokialBG at 11:11, 05 Jun 2008.
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Ye I know but its not real... not perfect. Its possible that it won't work perfectly in every situation... anyway you can see Gnoll_Mages technology (its what Radar is talking about). The only perfect way is by adding the horns directly in the model.
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted June 05, 2008 11:18 AM |
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Yes, it would work perfectly. You just need stick effect to the bone and eventually correct its position with axis markers.
If you have no idea how to do it just don't reply lol. You wanted to prove how skilled you are but it went in the opposite way.
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sith_of_ziost
Promising
Supreme Hero
Scouting the Multiverse
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posted June 05, 2008 01:35 PM |
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Sorry about the lapse, but we had a major storm in my part of the planet, and i didn't want my computer to fry.
So, the way I will judge is by four aspects....
- Creativity How much imagination you put into your entry. This is the broadest category, so feel free to experiment with until your heart is content and then some!
- Fluency Essentially how well your creature and abilities match each other. The flow of its being, and how well your descriptions mesh.
- Combat How impressive or useful this creature would be in an actual combat situation. Its pwnage factor, and whether it could become a threat or a nuisance. Not gaged on power level, moreas a ratio between its abilities and its tier.
- Flavor The originality of it and how you've introduced it into the world. It depends on your presentation of it, and whether it gives a crisp taste to itself.
The four scores will be based out of 10 points each, then averaged together to get the order of placing for the week. Then, as Mytical explained in the beginning, the 1st place winner will receive 10 points, the 2nd 7 points, the 3rd 5 points, and all other participants 1. So, even if you did horrible, you're score will weight if you placed. I think that's fair. I will allow for some special commondations, but I will discuss that with Mytical if and when the time comes. Is this fair?
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Steel Yourself for War
Next Set: Mirrodin
Beseiged
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Card_Ximinez
Famous Hero
no
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posted June 05, 2008 07:45 PM |
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My entry
Raptor
Dungeon Tier 5
The Raptor was a failed experiment of the Dark Elves, when they tried to create an ultimate beast, a cross between a black dragon and a giant lizard, which the grim raiders use. The experiment failed and now the Raptor and its descendants roam the corridors of Ygg-Chall.
Appearance: Has the front part of the black dragon until waist, then it begins with the lizard body, has the hands of a lizard, dragon eyes.
Stats:
A: 16
D: 13
Damage: 8-15
I: 10
S: 9
H: 70
Mana: 0
Shots: 0
Abilities: Large Creauture, Scavenger, Immunity to 1st level spells,
No enemy retal.
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wtf this still exists
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted June 05, 2008 08:24 PM |
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Edited by Daystar at 20:26, 05 Jun 2008.
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The Boggart
How it works:
Take this example (Dryad + Griffin)
The Warlock chooses to discard the Griffin in favor of a Unicorn.
After the Unicorn is selected the Boggart becomes...
A new shape: Smaller, faster, more magical.
Spells for the Diplomat. The Diplomat gets only one, based on the primary elements of the combined creatures:
NOTE: I know there are a lot of images, if anyone would like I can email them instead.
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How exactly is luck a skill?
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GenieLord
Honorable
Legendary Hero
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posted June 05, 2008 08:44 PM |
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Sounds awesome theoretically, but it isn't executable. If you want combinations of all the creatures in the game, you need 32041 textures and models. It's a bit less if you can't combine creatures whose average level is more than 5, but still...
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The modded Nurfito will have the abilities:
No enemy retaliation
Flyer
Demonic
Immunity to Magic
Harm Touch
In modding, since have to use existing abilities and can't make new ones, Immunity to Magic replaces the Dark and Light magics immunities, and Harm Touch replaces the Nurfito's Blight. Demonic is just a cool addition. Almost useless - only to annoy the Inferno players a bit, to block their chain shots.
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted June 05, 2008 08:49 PM |
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Meh, these creatures don't have to be feasible, that's for ICTC! This is the relaxing contest.
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How exactly is luck a skill?
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GenieLord
Honorable
Legendary Hero
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posted June 05, 2008 08:52 PM |
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True.
I would give you 10/10 in creativity for that entry anyway.
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Sargeras
Known Hero
the Fallen
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posted June 06, 2008 05:38 PM |
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Edited by Sargeras at 17:39, 06 Jun 2008.
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Fabulous work Daystar & GenieLord ...uh uh would like to know about modding like u guys ...
VENTMORDANT
Stronghold - level 1 (or 2)
Description: Goblins are known as lousy soldiers and cowardly creatures unlike their orc brothers. So their kin, in hope of augmenting the puny goblins, captured the spider queen from desolated wastes in necromancer territory. Mixing the blood of a giant spider and goblins Ventmordant is born. They are slightly larger, more vicious & way superior than common goblins. Moreover they are cunning hunters, but few in numbers. In fact, only small number of goblins can survive blood mixing and the shamans can't explain why... (sry, had to write that last part)
SOUR ONE
Upgrade: More spider than goblin this monster looses the cunning of Ventmordant but gains brute strength, stamina and some magical resistances.
( i imagined that Sour One would be more purple/blackish with the top body more like goblin...but sorry don't now how to mod the pics and this 2 are the closest what i had in mind)
Mytical said that stats aren't important but i will add them later if necessary...
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Now they shall be consumed by the very flame they sought to control...
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted June 06, 2008 06:06 PM |
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You're fine without stats. Nice creature, welcome to the competition.
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How exactly is luck a skill?
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Lexxan
Honorable
Undefeatable Hero
Unimpressed by your logic
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posted June 06, 2008 06:41 PM |
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Edited by Lexxan at 18:42, 06 Jun 2008.
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If Time (and my parents ) allow(s) it, Here's my creature
It's based on a Flemish tale
Reynard Lvl 4 Caster - Neutral (Fox + Human)
Description: Reynards or Wherefoxes, are rather uncommon in West Ashan, but in Countries like Ranaar and the Unkown East, Reynards are found in large populations. The Reynard is the ultimate trixter: when it wants to get something, it will use the most crafty lies to achieve it's goals. Reynarts aren't brave though they'll run if they see their victims coming. However, when in the thick of battle, Reynarts will fight and will become better and better at this... when they kill more and more enemies.
Att: 7
Def: 9
Dam: 6-10
Hp: 33
Sp: 5
In: 8
Ma: 18
Specials: Caster, Cowardice, Battle Courage
Battle Courage: Accordingly to the number of hitpoints this creatue has killed, the Morale, Luck and Initiative of this creature increased, and it gains other traits as well. These boni last untill the end of the battle. their kill count can decrease, when the Reynarts take dammage themselves.
It works like this:
Spellbook: Adv. Confusion, Basic Slow.
For the ones interested: The Legend onwhich I based this creature.
I hope you like it.
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Coincidence? I think not!!!!
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Fauch
Responsible
Undefeatable Hero
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posted June 06, 2008 06:59 PM |
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tier 3
cursed familiar.
A small pitiful creature which looks like a familiar, but with a human head, you can see dark magic energy floating around him. It was once a powerful necromancer, but when the wizards persecuted them, some of them got killed, some got imprisonned and the others got their soul trapped inside animals or pitiful creatures as a punishment.
abilities :
demonic
taunt
random dark caster
vengeful (automatically and always casts a random dark spell on a creature which attacks him, even at range or indirectly)
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