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Thread: Creeping challenge! | This thread is pages long: 1 2 3 4 5 6 7 8 · «PREV |
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ebbafan
Promising
Famous Hero
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posted May 11, 2009 05:35 PM |
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@equila: actually you easily build a mage guild lvl5 in your main town and possibly in one of your secondary towns as well;
you also have at least 4 artifact guilds, a spell shop, a utopia, and a pyramid, and of course artifacts floating around in the water;
your chance of getting armageddon is decent in my opinion
and getting last stand with dungeon is actually easier than it might at first seem with mentoring...
looking at the garrison: 200 X 45? hp = 9000
a 20sp warlock can do 1000 damage with armageddon + empowered = 1500
+ elemental chains 3 towns maybe = 2000(warlock's luck doubles that, and last stand will give you 2 casts) . i haven't even considered artifacts yet.
earth and fire elementals would last the longest because of magic resistance, but at worst is 50% less damage.
and you should have at least 2 or 3 other warlocks
perhaps you can try with dungeon? i don't have the time right now.
btw if you get both boots of swift journey and boots of pathfinding(possible because of so many artifact guilds), don't forget to switch them around(equip boots of swift journey first, then next turn equip boots of pathfinding)
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sq79
Famous Hero
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posted May 11, 2009 05:57 PM |
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Quote: sq79: i'm using 3.1, as storm wind is a lot better (twice as good ), then it was before. For caster creeps ... i used skeletons with my stalkers. 1 on each side, so they get shoot down/ while the stalkers go into hiding and moving... But i was suprised to learn that casters will prefer killing a 1 man stack over the 30 man stack next to it, when both are hidden.
Basicaly if you only enter the field with 1 stack of stalkers whey are gona get casted fireball or something upon them even when hidden. When you have more stacks .. enemies prefer to kill the ones they can see first. I did leave the skellies at home at one point to gain some morale, and had to split stalkers against mages. I forgot myself one battle, and hid all 3 stacks (28-1-1) ... and the mages took down the 1 man stacks with fireballs instad of the the big one :S not realy sure what that was all about. Do they base their decision on the next creature to be in the ATB bar, or the last creature that acted, or are they just trying to prove their incompetence ... remains to be seen
As for the dragons: Storm wind realy helps out a lot here, undead dragons are slow to begin with, and with -2 more speed they don't come across at all. And by the time i attacked them my fireball took out 8 in a stack of 20 (4 stacks). Ignite did the rest. Although you gave to have some luck that randoly flying dragons don't reveal your stalkers. Oh and the phoenix feather cape and them beeing of water alignment might have tipped the balance in my favor a little But basicaly when the dragons came, my stalkers were on their other side of the battlefield allready.
Hmm i don't understand how the stalkers trick works in 3.1
The firewall method was really abusive during 3.0.
I was thinking, would there be alot of difference if there wasn't boots of swift ?
Ye the undead dragons are easy, problem is the break, but stormwind and -1 speed was just nice to prevent the phoenix's first strike
I talked with some regular players, and some said it was quite impossible So this quite amazing break really.
Was the buildings part ok ? Did u manage 2 dragons building and castles on week 2 ?
There's also this problem of after breaking monolith, dungeon might need to top up mana before fighting the rest of the level 6s and 7s in the small islands,yrwanna's mana was pretty much i guess ? what was the hero stats ?
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RedFury
Hired Hero
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posted May 11, 2009 07:38 PM |
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Ok ... My replays are up... [url=http://www.speedyshare.com/303319642.html]Around Here Somewhere[/url] .... AND YOU'LL NEED THE ARENAS MOD (check couple of pages back)
About the break ... dunno actually why but the replay is kinda broken, the hydras never go below 21 ... but i can tell you, they did! :S ... basically as i recollect it i had 4 hydras by the time i transported them. 2 Were left after the dead knights attacked the first time and 1 after they attacked the second time, then they were resurrected with cca 1000hp to 11. After that they just kept growing again.
One of the key elements i didn't know before but noticed in this game is that, with waiting you extend your current condition ... IE ... The hydras had 27 or so defense... if I wait... it stays 27, if I defend it raises to around 33... so defend seems to be the better option here, but with waiting your hydras regenerate more often ... now here's the part i didn't know .. if you Defend first, and next turn wait .. you wait in your defensive stance... Defense stays 33. (hey that's 6 Def ... 30% less damage :S ... I'll take it )
I had a pool of 370 mana, before i took the +K artis off, so mana wasn't a problem ..... till the end when it ran out
The only downside to the whole game was that blue was warlock as well, so i didn't get as many native heroes with units as i hoped, second week around
HF watching
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Equila
Hired Hero
Apprentice Strategist
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posted May 11, 2009 08:21 PM |
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Quote: Ok ... My replays are up...[...]
Checked them and looks really smooth. I always find myself doing like 300 damage per fireball when I'm dungeon which makes those kind of fights near impossible, nothing like this
The break makes sense now, Phoenix is pretty much needed. Kinda lucky getting that book. Mass slow would have been nice thou.
Level 20 when you go for the dragons, 1 more then me and I played with Vinrael Guess the Utopia and Wraiths would have made quite a difference.
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RedFury
Hired Hero
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posted May 11, 2009 08:22 PM |
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Edited by RedFury at 20:29, 11 May 2009.
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Stalkers: The trick with stalkers was that units didn't move so you could just firewall them, and they'd die by them selves. Now they are a bit smarter and try to find your stalkers ... so you just need to keep them out of harms way for long enough. Then you let elemental vision and ignite do it's wonders.
Boots: Yes there would be. About 2 days in the end to be exact. With expert log you have cca 3250 movement points, with the boots you have cca 4050. That means that every 4 days you have walked the distance of 5.. Or to tell you like that ... in the last 2 days that i gained with the boots, i leveled up around 4 levels (from 3 ancients and so on), not to mention the artys i gained underground. I only ran through the mass creatures cavern underground to get to the ancient tree.
Storm Wind: it actualy gives -2 speed and -20% init as of 3.1...
Besides i had the 2 useless undead artifacts that gave them another -1 speed. That's what i think made it possible for me to survive in the end.
I don't think it's re-doable every time, besides the build focused on hydras so dragons had do take a back step. I had dragons in one town and the dragons military post from day 2, but i didn't manage to make a castle. Then again i was focusing on taking down the garison so i upgraded hydras and matriachs instead of castles and dragons (there's a lot of crstals lost).
My stats were: 10/8/22/16 without artys and: 17/11/25/19 with them. Mana was never a problem, and the stats suggested i should go all out magic and survivability so hydra win against dragons in that debate :S (did i mention i had 2/2/16/12 on W2D1?!? which influenced the decision early on)
Is it possible that your stats on level up reflect what you already have??? ... I noticed sometimes that if i get a sword at the start, Attack is preferred to be upgraded, this time i got a beginner's magic wand from the get go and spell power and mana were preferred?!? Is it just my mind playing tricks on me?
BTW i had enlightenment ... that 50% more stats, not to mention the runic artifact set to make good use of the extra damage. Oh i also had more than 30k in the bank after buying the ring of speed so money and resources weren't an issue, at the end they dried out when i was getting too excited with my progress and started trading them off...
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Equila
Hired Hero
Apprentice Strategist
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posted May 11, 2009 08:32 PM |
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Edited by Equila at 20:34, 11 May 2009.
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Quote:
Storm Wind: it actualy gives -2 speed and -20% init as of 3.1...
Besides i had the 2 useless undead artifacts that gave them another -1 speed. That's what i think made it possible for me to survive in the end.
If you dont have Elvins arenamap in the folder when you play the map that is Its changed back to -10/-1 with that one.
Checked my own replay again and my Phoenix had 9/17init and yours 8/15 just from Stormwind.
Quote: Is it possible that your stats on level up reflect what you already have??? ... I noticed sometimes that if i get a sword at the start, Attack is preferred to be upgraded, this time i got a beginner's magic wand from the get go and spell power and mana were preferred?!? Is it just my mind playing tricks on me?
Doubt it takes anything into consideration. I've had some seriously terrible levelups and did anyting but reflect my current build and/or artifacts. Just luck with levelups and rolls.
Quote: not to mention the runic artifact[...]
Ye, noticed your Phoenix doing over 1k extra damage on the neutral Phoenix
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ebbafan
Promising
Famous Hero
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posted May 14, 2009 12:35 AM |
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tried to break with ossir earlier than week 3, but there was just too much bs with movement and leveling up problems and i couldn't do it;
however, i did manage to break the garrison using a week 2 army; it was hard because i didn't have favored enemies on water and air elementals, or death knights and didn't have attack;
i did sneak in some skeleton warriors from a hired necromancer for range protection, last stand, and doing small enough damage(+ 25% magic protection) to resist the fire shield
replay link(no arena or other mods, 3.1 tote): http://rapidshare.com/files/232655883/ossir_hourglass_break.sav.html
so to those out there inspired enough to give it a try, if you can get enough movement from artifacts/skill leveling, you might be able to make in week 2
good luck!
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Equila
Hired Hero
Apprentice Strategist
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posted May 15, 2009 11:42 PM |
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Quote: tried to break with ossir earlier than week 3, but there was just too much bs with movement and leveling up problems and i couldn't do it;
[snip]
so to those out there inspired enough to give it a try, if you can get enough movement from artifacts/skill leveling, you might be able to make in week 2
good luck!
Nice one and really clever using the skeletons.
Been doing some runs with Lethos lately trying to break in early week 2. Just got past week one on my last try. Key parts being Frenzy in mage guild and anti-immune cloak in one of the 4 artifactmerchants. Which is all kinda unlikely if you ask me.
Anyways: Level 17 and day 8, Swift Mind/Intelligence/Stormwind/Expert Dark. Still lack some things including Master of Mind.
Pit Lords/Pit Fiends day 2 for Boots of Speed, 3rd town day 3 then into the underground getting the mines. All set up and ready for the next week I build the last artifactmerchant and yippitiho no cloak.
Doubt I will manage the monolith guardians like this without any major artifacts or spells. Might head down to the Utopia instead..
I'm getting more and more confident I wont be able to match that W2D7 anytime soon, kinda crazy really
Another sort of related question: When are you supposed to be able to break into the middle at Rat Race? Just managed late week 2 during my first run but I was sort of lost in the map. The map however poses some interesting decisions, might be nice trying to push.
Sort of lacking another challenge here *cough* phoenix
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted May 15, 2009 11:45 PM |
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I regret to announce that he won't be around for some time now. Hard to tell when he will return.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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Equila
Hired Hero
Apprentice Strategist
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posted May 16, 2009 07:34 PM |
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Quote: I regret to announce that he won't be around for some time now. Hard to tell when he will return.
Ah, figured he was away for some reason. I'll keep at it then
Same round as above. Was incorrect with Fiends on day 2, it was 3, same day I got the town. Failed on the crystal dragons first time around so I went back underground attempting Wraiths and failed aswell so I waited around another day to have enough gold for -20 init arti then tried again. Got them only to find out I had pretty much no troops left and Thunder Thanes/Black Dragons on the islands beyond them
[url=http://www.speedyshare.com/733283243.html]Lethos/Havez: Trying too hard[/url]
Considering starting a new round but its getting tedious waiting for the perfect lineup. Something like this one with Lethos/Havez/Boots of Speed doesnt happen that often and if I mess even that up I'm not so sure I can do better. Book of Light would suit my needs thou.
Anyone else trying anything? Any attempts with Mentors?
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sq79
Famous Hero
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posted May 16, 2009 09:27 PM |
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Quote:
Quote: I regret to announce that he won't be around for some time now. Hard to tell when he will return.
Ah, figured he was away for some reason. I'll keep at it then
Same round as above. Was incorrect with Fiends on day 2, it was 3, same day I got the town. Failed on the crystal dragons first time around so I went back underground attempting Wraiths and failed aswell so I waited around another day to have enough gold for -20 init arti then tried again. Got them only to find out I had pretty much no troops left and Thunder Thanes/Black Dragons on the islands beyond them
Lethos/Havez: Trying too hard
Considering starting a new round but its getting tedious waiting for the perfect lineup. Something like this one with Lethos/Havez/Boots of Speed doesnt happen that often and if I mess even that up I'm not so sure I can do better. Book of Light would suit my needs thou.
Anyone else trying anything? Any attempts with Mentors?
I've been trying to get a start with boots of swift and a easier monolith with yrwanna, i figure otherwise, its quite tough to match red fury's feat
Good luck to you Equila.
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Kispagat
Famous Hero
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posted December 26, 2011 12:42 AM |
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I was playing with my son on hg, I had some nostalgic feeling so I tried to break the record. I tried it few times.
The new record is week 2 day 6.
In my opinion day 5 also possible.
I have played necro, startig hero was Kaspar for a good secondary, main hero was Vladimir. Horde of cyclops at the monolith, titans in the little island.
Better later then never
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OrangeFury
Tavern Dweller
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posted December 28, 2011 07:29 PM |
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Quote: I was playing with my son on hg, I had some nostalgic feeling so I tried to break the record. I tried it few times.
The new record is week 2 day 6.
In my opinion day 5 also possible.
I have played necro, startig hero was Kaspar for a good secondary, main hero was Vladimir. Horde of cyclops at the monolith, titans in the little island.
Better later then never
Nice. Do you have replays?
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DrOwnage
Adventuring Hero
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posted February 28, 2012 07:57 AM |
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Kispagat ! I've taken up playing again, even started a couple of games vs Strider on TW. A worthy and challenging opponent and you might have guessed it: he disappeared 1,5 months ago when our game was at a final stage and i was about to own him ^^.
Plz contact me if you are up for some action, difficult to find suitable opponents nowadays.
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Kispagat
Famous Hero
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posted February 28, 2012 11:13 AM |
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Quote: Kispagat ! I've taken up playing again, even started a couple of games vs Strider on TW. A worthy and challenging opponent and you might have guessed it: he disappeared 1,5 months ago when our game was at a final stage and i was about to own him ^^.
Plz contact me if you are up for some action, difficult to find suitable opponents nowadays.
Ye, no doubt he was the best, the question was that how could he reach the incredible accuracy and strenght. He was very good even when we had games without break, but when we had breaks, he was much more irresistable.
Having atm bad run in poker, might come to msn and play a bit. I was thinking on tw another day, how strategy changes on heroic level? what do u think?
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DrOwnage
Adventuring Hero
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posted February 28, 2012 04:03 PM |
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Edited by DrOwnage at 16:28, 28 Feb 2012.
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I dont have a clue what the impact would be on the game. It might be interesting because the routine of the first 10 days will be obsolete and new strategies must be found. We should try it out maybe.
I played lots of hg vs vex, if you like it more we can play that but tw is much more entertaining in my opinion.
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Kispagat
Famous Hero
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posted November 27, 2017 02:13 AM |
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Week 2 day 7 break with sylvan on hg. Ylthin can do it.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted November 27, 2017 05:19 AM |
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Hah Good to see you Kispagat, it's been a while. Any replays?
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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